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......@@ -2,5 +2,11 @@
A minimalistic simple GUI client for my shocker designed for cross compiling on Windows, Linux, Android, IOS and HTML5.
Built using SDL3, designed to use minimal dependencies. Alittle rough round the edges, my first time ever using OpenGL!
### Used libraries
- SDL3 (Dynamic)
- FreeType (Static)
- utf8cpp (Source)
- Glad (Source)
## Building
Currently the only target Im working on in this early stage is Windows using Visual Studio. Once loaded it should be able to compile easy, all the small dependencies should be included inside this project.
\ No newline at end of file
Currently the only target Im working on in this early stage is Windows using Visual Studio. Once loaded it should be able to compile easy, all the small dependencies should be included inside this project
......@@ -163,6 +163,7 @@
<ItemGroup>
<ClCompile Include="..\src\glad.c" />
<ClCompile Include="ContainerTabsElement.cpp" />
<ClCompile Include="include\FontRasterizer.cpp" />
<ClCompile Include="src\ContainerScrollElement.cpp" />
<ClCompile Include="src\GUIElement.cpp" />
<ClCompile Include="src\GUIMain.cpp" />
......@@ -177,7 +178,6 @@
<ClCompile Include="src\SliderRangeElement.cpp" />
<ClCompile Include="src\Types.cpp" />
<ClCompile Include="src\Uniform.cpp" />
<ClCompile Include="src\UniquePtrV.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="include\DynamicBlockBuffer.hpp" />
......@@ -198,7 +198,7 @@
<ClInclude Include="include\Span.hpp" />
<ClInclude Include="include\Types.hpp" />
<ClInclude Include="include\Uniform.hpp" />
<ClInclude Include="include\UniquePtrV.hpp" />
<ClInclude Include="include\ManagedPtr.hpp" />
</ItemGroup>
<ItemGroup>
<None Include="..\lib\x64\SDL3.dll">
......
......@@ -30,9 +30,6 @@
<ClCompile Include="..\src\glad.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\UniquePtrV.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\GUIElement.cpp">
<Filter>Source Files\GUI</Filter>
</ClCompile>
......@@ -75,11 +72,11 @@
<ClCompile Include="ContainerTabsElement.cpp">
<Filter>Source Files\GUI\GUIElements</Filter>
</ClCompile>
<ClCompile Include="include\FontRasterizer.cpp">
<Filter>Source Files\GUI</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="include\UniquePtrV.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="include\Types.hpp">
<Filter>Header Files</Filter>
</ClInclude>
......@@ -134,6 +131,9 @@
<ClInclude Include="include\ElementsText.hpp">
<Filter>Header Files\GUI</Filter>
</ClInclude>
<ClInclude Include="include\ManagedPtr.hpp">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="Solid.fs">
......
#include "FontRasterizer.hpp"
#include <cassert>
#include <vector>
#include "utf8.h"
#include <ft2build.h>
#include FT_FREETYPE_H
Font::Text::Text() { }
Font::Text::Text(std::string text) {
data.clear();
utf8::utf8to32(text.begin(), text.end(), back_inserter(data));
}
size_t Font::Text::getLength() const {
return data.size();
}
Font::Atlas::Atlas(Font* font, FontSize fontSize) {
for (size_t i = 0; i < lookupArr.size(); i++)
lookupArr[i] = nullptr;
clearAndResize(textureSizePow2);
}
void Font::Atlas::clearAndResize(size_t sizePow2) {
if (textureSizePow2 == sizePow2)
goto ONLY_CLEAR;
else if (sizePow2 > maxTextureSizePow2)
sizePow2 = maxTextureSizePow2;
textureSizePow2 = sizePow2;
textureSize = 1 << textureSizePow2;
ONLY_CLEAR:
skyline.assign(textureSize, 0);
rawTexture.assign(textureSize * textureSize, 0);
//texture.set(rawTexture, textureSize, textureSize);
}
void Font::Atlas::upscaleRawTexture() {
if (textureSizePow2 == maxTextureSizePow2)
return;
else if (textureSizePow2 > maxTextureSizePow2)
textureSizePow2 = maxTextureSizePow2;
else
textureSizePow2++;
size_t newTextureSize = 1 << textureSizePow2;
assert(newTextureSize > textureSize);
size_t oldTextureSize = textureSize;
textureSize = newTextureSize;
if (newTextureSize > oldTextureSize) { //Downscale pixel fix
for (size_t src = 0, dst = 0, srcMax = oldTextureSize * newTextureSize;
src < srcMax; src += oldTextureSize, dst += newTextureSize) {
for (size_t col = 0; col < newTextureSize; ++col)
rawTexture[dst + col] = rawTexture[src + col];
}
}
skyline.resize(textureSize, 0);
rawTexture.resize(textureSize * textureSize);
if (newTextureSize > oldTextureSize) { //Upscale pixel fix
for (size_t src = oldTextureSize * oldTextureSize, dst = oldTextureSize * newTextureSize;
src > 0; src -= oldTextureSize, dst -= newTextureSize) {
for (size_t col = 0; col < oldTextureSize; ++col)
rawTexture[dst + col] = rawTexture[src + col];
}
}
}
void Font::Atlas::insertGlyphRaw(const Glyph& glyph, Span<const uint8_t> data) {
glyphs.push_back(glyph);
Glyph* newGlyph = &glyphs.back();
if (glyph.unicode32 < lookupArr.size())
lookupArr[glyph.unicode32] = newGlyph;
else
lookupHash.insert(std::pair<char32_t, Glyph*>(glyph.unicode32, newGlyph));
size_t width = glyph.w, height = glyph.h;
assert(glyph.x + width <= textureSize);
assert(glyph.y + height <= textureSize);
assert(width*height == data.dataSize);
for (size_t Ixy = 0, Oy = glyph.x + glyph.y * textureSize, hi = 0;
hi < height; hi++, Oy += textureSize)
for (size_t Oxy = Oy, wi = 0; wi < width; wi++, Ixy++, Oxy++)
rawTexture[Oxy] = data.data[Ixy];
}
void Font::Atlas::insertGlyph(const Glyph& glyphInput, Span<const uint8_t> data) {
Glyph glyph = glyphInput;
assert(data.dataSize == (glyphInput.w * glyphInput.h));
for (uint8_t loopMax = 3; loopMax != 0; loopMax--) {
if (skyline.empty()) skyline.assign(textureSize, 0);
uint16_t bestX = 0;
uint16_t bestY = textureSize;
bool found = false;
for (size_t x = 0; x <= textureSize - glyph.w; x++) {
// Find max height under this candidate
uint16_t yMax = 0;
for (size_t i = 0; i < glyph.w; i++) yMax = std::max(yMax, skyline[x + i]);
if (yMax + glyph.h <= textureSize) {
if (yMax < bestY) {
bestY = yMax;
bestX = x;
found = true;
}
}
}
if (found) {
glyph.x = bestX;
glyph.y = bestY;
for (size_t i = 0; i < glyph.w; i++) skyline[bestX + i] = bestY + glyph.h;
insertGlyphRaw(glyph, data);
glyphs.push_back(glyph);
return;
}
upscaleRawTexture();
skyline.clear();
}
}
void Font::Atlas::generateGlyphs() {
FT_Face face = font->face;
FT_Error error = FT_Set_Pixel_Sizes(face, 0, fontSize);
if (error) return;
glyphs.reserve(glyphs.size() + requestGlyphs.size());
for (uint32_t request : requestGlyphs) {
error = FT_Load_Char(face, 32, FT_LOAD_RENDER | FT_LOAD_MONOCHROME);
if (error) {
SDL_Log("Failed to generate glyph %i for font '%s' at size %i", request, font->file.c_str(), fontSize);
continue;
}
FT_GlyphSlot g = face->glyph;
uint16_t width = g->bitmap.width;
uint16_t height = g->bitmap.rows;
size_t bufferSize = g->bitmap.pitch * g->bitmap.rows;
uint16_t xOffset = g->bitmap_left;
uint16_t yOffset = g->bitmap_top;
uint16_t xAdvance = g->advance.x >> 6;
uint16_t yAdvance = g->advance.y >> 6;
insertGlyph(Glyph{
.unicode32 = request,
.ox = xOffset, .oy = yOffset,
.w = width, .h = height,
.ax = xAdvance, .ay = yAdvance
}, Span<const uint8_t>(g->bitmap.buffer, bufferSize));
}
requestGlyphs.clear();
texture.set(rawTexture, textureSize, textureSize);
}
Font::Glyph Font::Atlas::getGlyph(char32_t unicode32) {
Glyph* result = nullptr;
if (unicode32 < lookupArr.size()) {
result = lookupArr[unicode32];
goto RESOLVE_PTR;
}
{
auto found = lookupHash.find(unicode32);
if (found != lookupHash.end()) {
result = found->second;
goto RESOLVE_PTR;
}
}
if (!requestGlyphs.contains(unicode32))
requestGlyphs.insert(unicode32);
RESOLVE_PTR:
if (result == nullptr)
result = lookupArr[0];
if (result == nullptr)
return Glyph();
return *result;
}
size_t Font::Atlas::generateInstances(Rect pos, const Text& text, Span<Instance> buffer) {
return size_t();
}
Font::FontSize Font::Atlas::getFontSize() const {
return fontSize;
}
Font::Font(std::string file, FT_Face face)
: file(file), face(face) { }
Font::Atlas* Font::getAtlas(FontSize fontSize) {
for (Atlas& atlas : atlases)
if (atlas.getFontSize() == fontSize) return &atlas;
size_t newIndex = atlases.size();
atlases.push_back(Atlas(this, fontSize));
return &(atlases[newIndex]);
}
Font* Font::fetchFont(std::string file) {
auto match = fonts.find(file);
if (match != fonts.end()) return &match->second;
if (library == nullptr) return nullptr;
FT_Face face;
FT_Error error = FT_New_Face(library, file.c_str(), 0, &face);
if (error) return nullptr;
auto newMatch = fonts.insert(std::pair<std::string,Font>(file, Font(file, face)));
return &newMatch.first->second;
}
bool Font::init() {
FT_Error error = FT_Init_FreeType(&library);
if (error) {
library = nullptr;
SDL_Log("Failed to init FreeType library: %i", error);
return true;
}
return false;
}
......@@ -9,11 +9,14 @@
#include "Types.hpp"
#include "Instance.hpp"
#include <memory>
#include <ft2build.h>
#include FT_FREETYPE_H
//FreeType
//https://github.com/sysfce2/utf8cpp/tree/master
class Font {
public:
typedef uint16_t FontSize;
constexpr static const char32_t GlyphNull = (char32_t) - 1;
enum Align : uint8_t {
LEFT, MIDDLE, RIGHT
......@@ -23,38 +26,60 @@ public:
Align align = LEFT;
Rect bounds{ };
Color color;
size_t getLength() const;
Text();
Text(std::string text);
size_t getLength() const;
};
struct Glyph {
char32_t unicode32 ;
int16_t x, y;
uint16_t w, h;
uint16_t advance;
//Bitmap offsets & size
uint16_t ox, oy, w, h;
//Position in altas
uint16_t x, y;
//Advances
uint16_t ax, ay;
};
class Atlas {
uint16_t fontSize;
//constexpr static const uint8_t maxTextureSizePow2 = sizeof(size_t) * 8;
constexpr static const uint8_t maxTextureSizePow2 = 16;
Font* font;
FontSize fontSize;
std::vector<Glyph> glyphs;
std::array<Glyph*, 256> lookupArr8;
std::array<Glyph*, 128> lookupArr;
std::unordered_map<char32_t, Glyph*> lookupHash;
std::unordered_set<char32_t> requestGlyphs;
std::vector<uint16_t> skyline;
std::vector<uint8_t> rawTexture;
UniformTexture8 texture;
size_t textureSize;
uint8_t textureSizePow2 = 7;
UniformTexture8 texture{ "atlasTexture" };
Atlas(Font* font, FontSize fontSize);
void clearAndResize(size_t size);
void insertGlyph(const Glyph& glyph);
void upscaleRawTexture();
void insertGlyphRaw(const Glyph& glyph, Span<const uint8_t> data);
void insertGlyph(const Glyph& glyph, Span<const uint8_t> data);
public:
void generateGlyphs();
Glyph getGlyph(char32_t unicode32);
size_t generateInstances(Rect pos, const Text& text, Span<Instance> buffer);
FontSize getFontSize() const;
friend Font;
};
private:
std::string file;
std::vector<Atlas> atlases;
FT_Face face;
Font(std::string file, FT_Face face);
public:
Glyph getAtlas(uint16_t fontSize);
Atlas* getAtlas(uint16_t fontSize);
static std::unordered_map<std::string, Font> fonts;
static Font* fetchFont(std::string file);
static bool init();
protected:
static FT_Library library;
};
\ No newline at end of file
......@@ -5,6 +5,8 @@ struct InstanceDataFlat;
#include "Types.hpp"
#include "UniquePtrV.hpp"
#include "Span.hpp"
#include "ManagedPtr.hpp"
#include "Uniform.hpp"
struct AShader;
......@@ -13,8 +15,8 @@ struct Instance {
bool skip = false;
size_t depth = 0;
AShader* shader;
void* data;
Span<Instance*> uniforms;
ManagedPtr<> data;
Span<ManagedPtr<Uniform>> uniforms;
Instance();
template<typename I> Instance(I* data, AShader* shader, size_t depth = 0)
: data(data), shader(shader), depth(depth) { };
......
#pragma once
#include <utility>
#include <cstdint>
#include <cassert>
template <typename TBase = void>
struct ManagedPtr {
private:
struct DataManager {
TBase* (*dataNew)();
void (*dataDelete)(TBase*);
void (*dataCopy)(TBase*, TBase*);
};
template<typename T> class DataManagerT {
static TBase* dataNewT() {
return new T;
}
static void dataDeleteT(TBase* data) {
T* dataT = (T*)data;
delete dataT;
}
static void dataCopyT(TBase* dataFrom, TBase* dataTo) {
T* dataFromT = (T*)dataFrom;
T* dataToT = (T*)dataTo;
*dataToT = *dataFromT;
}
constexpr static const DataManager dataManager{dataNewT, dataDeleteT, dataCopyT};
public:
static const DataManager* get() {
return &dataManager;
}
};
const DataManager* dataManager = nullptr;
TBase* data;
bool owns;
public:
ManagedPtr() : data(nullptr), owns(false) { }
template<typename T>
ManagedPtr(T* data, bool owns = false)
: data(data), owns(owns), dataManager(DataManagerT<T>::get()) { }
template<typename T>
ManagedPtr(const T* data)
: data(new T()), owns(true), dataManager(DataManagerT<T>::get()) {
*(this->data) = *data;
}
template<typename T>
ManagedPtr(const T& data)
: data(new T()), owns(true), dataManager(DataManagerT<T>::get()) {
T* dataT = (T*)this->data;
*dataT = data;
}
ManagedPtr(ManagedPtr& that)
: data(that.data), owns(that.owns), dataManager(that.dataManager) {
that.owns = false;
}
ManagedPtr(const ManagedPtr& that)
: data(that.data), owns(false), dataManager(that.dataManager) {
if (that.owns) duplicate();
}
~ManagedPtr() {
if (owns) dataManager->dataDelete(data);
owns = false;
}
void swap(ManagedPtr& that) {
std::swap(that.dataManager, dataManager);
std::swap(that.data, data);
std::swap(that.owns, owns);
}
void duplicate() {
TBase* newData = dataManager->dataNew();
if (data != nullptr) {
dataManager->dataCopy(data, newData);
if (owns) dataManager->dataDelete(data);
}
data = newData;
owns = true;
}
void copyFrom(const ManagedPtr& that) {
if (dataManager != that.dataManager) {
if (owns && data != nullptr)
dataManager->dataDelete(data);
data = nullptr;
owns = false;
dataManager = that.dataManager;
}
if (data == nullptr || !owns)
data = dataManager->dataNew();
owns = true;
dataManager->dataCopy(that.data, data);
}
bool doesOwn() const {
return owns;
}
TBase* pointer() const {
return data;
}
template<typename T>
T* pointerAs() const {
return static_cast<T*>(data);
}
template<typename T>
T& as() const {
return *static_cast<T*>(data);
}
};
\ No newline at end of file
......@@ -26,7 +26,7 @@ template<typename T> void ShaderInstanced<T>::renderInstances(ObjectBuffer* objb
for (size_t i = 0, im = data.size(); i < im; i++) {
const Instance& inst = data[i];
const T* data = (const T*)inst.data;
const T* data = inst.data.pointerAs<const T>();
instanceCache[i] = *data;
}
......
......@@ -11,6 +11,7 @@
#include "ShaderHelper.hpp"
#include "SDLMain.hpp"
#include "ShaderInstances.hpp"
#include "FontRasterizer.hpp"
......@@ -49,20 +50,13 @@ SDL_AppResult SDL_AppInit(void** appstate, int argc, char* argv[]) {
SDL_Log("Failed to init GL context: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
#if defined(__glad_h_)
if (Font::init()) {
return SDL_APP_FAILURE;
}
if (!gladLoadGLES2Loader((GLADloadproc)SDL_GL_GetProcAddress)) {
SDL_Log("Failed to initialize GLAD");
return SDL_APP_FAILURE;
}
#elif defined(__glew_h__)
glewExperimental = GL_TRUE;
GLenum glewError = glewInit();
if (glewError != GLEW_OK) {
SDL_Log("Failed to init GLEW: %s", glewGetErrorString(glewError));
return SDL_APP_FAILURE;
}//Initialize OpenGL
#endif
SDL_GL_SetSwapInterval(1);
compileAllShaders();
guiMain = new GUIMain();
......
/*
** The OpenGL Extension Wrangler Library
** Copyright (C) 2008-2017, Nigel Stewart <nigels[]users sourceforge net>
** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
** Copyright (C) 2002, Lev Povalahev
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are met:
**
** * Redistributions of source code must retain the above copyright notice,
** this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright notice,
** this list of conditions and the following disclaimer in the documentation
** and/or other materials provided with the distribution.
** * The name of the author may be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
** THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
* Mesa 3-D graphics library
* Version: 7.0
*
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
** Copyright (c) 2007 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
** "Materials"), to deal in the Materials without restriction, including
** without limitation the rights to use, copy, modify, merge, publish,
** distribute, sublicense, and/or sell copies of the Materials, and to
** permit persons to whom the Materials are furnished to do so, subject to
** the following conditions:
**
** The above copyright notice and this permission notice shall be included
** in all copies or substantial portions of the Materials.
**
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
#ifndef __eglew_h__
#define __eglew_h__
#define __EGLEW_H__
#ifdef __eglext_h_
#error eglext.h included before eglew.h
#endif
#if defined(__egl_h_)
#error egl.h included before eglew.h
#endif
#define __eglext_h_
#define __egl_h_
#ifndef EGLAPIENTRY
#define EGLAPIENTRY
#endif
#ifndef EGLAPI
#define EGLAPI extern
#endif
/* EGL Types */
#include <sys/types.h>
#include <KHR/khrplatform.h>
#include <EGL/eglplatform.h>
#include <GL/glew.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef int32_t EGLint;
typedef unsigned int EGLBoolean;
typedef void *EGLDisplay;
typedef void *EGLConfig;
typedef void *EGLSurface;
typedef void *EGLContext;
typedef void (*__eglMustCastToProperFunctionPointerType)(void);
typedef unsigned int EGLenum;
typedef void *EGLClientBuffer;
typedef void *EGLSync;
typedef intptr_t EGLAttrib;
typedef khronos_utime_nanoseconds_t EGLTime;
typedef void *EGLImage;
typedef void *EGLSyncKHR;
typedef intptr_t EGLAttribKHR;
typedef void *EGLLabelKHR;
typedef void *EGLObjectKHR;
typedef void (EGLAPIENTRY *EGLDEBUGPROCKHR)(EGLenum error,const char *command,EGLint messageType,EGLLabelKHR threadLabel,EGLLabelKHR objectLabel,const char* message);
typedef khronos_utime_nanoseconds_t EGLTimeKHR;
typedef void *EGLImageKHR;
typedef void *EGLStreamKHR;
typedef khronos_uint64_t EGLuint64KHR;
typedef int EGLNativeFileDescriptorKHR;
typedef khronos_ssize_t EGLsizeiANDROID;
typedef void (*EGLSetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, const void *value, EGLsizeiANDROID valueSize);
typedef EGLsizeiANDROID (*EGLGetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, void *value, EGLsizeiANDROID valueSize);
typedef void *EGLDeviceEXT;
typedef void *EGLOutputLayerEXT;
typedef void *EGLOutputPortEXT;
typedef void *EGLSyncNV;
typedef khronos_utime_nanoseconds_t EGLTimeNV;
typedef khronos_utime_nanoseconds_t EGLuint64NV;
typedef khronos_stime_nanoseconds_t EGLnsecsANDROID;
struct EGLClientPixmapHI;
#define EGL_DONT_CARE ((EGLint)-1)
#define EGL_NO_CONTEXT ((EGLContext)0)
#define EGL_NO_DISPLAY ((EGLDisplay)0)
#define EGL_NO_IMAGE ((EGLImage)0)
#define EGL_NO_SURFACE ((EGLSurface)0)
#define EGL_NO_SYNC ((EGLSync)0)
#define EGL_UNKNOWN ((EGLint)-1)
#define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0)
EGLAPI __eglMustCastToProperFunctionPointerType EGLAPIENTRY eglGetProcAddress (const char *procname);
/* ---------------------------- EGL_VERSION_1_0 ---------------------------- */
#ifndef EGL_VERSION_1_0
#define EGL_VERSION_1_0 1
#define EGL_FALSE 0
#define EGL_PBUFFER_BIT 0x0001
#define EGL_TRUE 1
#define EGL_PIXMAP_BIT 0x0002
#define EGL_WINDOW_BIT 0x0004
#define EGL_SUCCESS 0x3000
#define EGL_NOT_INITIALIZED 0x3001
#define EGL_BAD_ACCESS 0x3002
#define EGL_BAD_ALLOC 0x3003
#define EGL_BAD_ATTRIBUTE 0x3004
#define EGL_BAD_CONFIG 0x3005
#define EGL_BAD_CONTEXT 0x3006
#define EGL_BAD_CURRENT_SURFACE 0x3007
#define EGL_BAD_DISPLAY 0x3008
#define EGL_BAD_MATCH 0x3009
#define EGL_BAD_NATIVE_PIXMAP 0x300A
#define EGL_BAD_NATIVE_WINDOW 0x300B
#define EGL_BAD_PARAMETER 0x300C
#define EGL_BAD_SURFACE 0x300D
#define EGL_BUFFER_SIZE 0x3020
#define EGL_ALPHA_SIZE 0x3021
#define EGL_BLUE_SIZE 0x3022
#define EGL_GREEN_SIZE 0x3023
#define EGL_RED_SIZE 0x3024
#define EGL_DEPTH_SIZE 0x3025
#define EGL_STENCIL_SIZE 0x3026
#define EGL_CONFIG_CAVEAT 0x3027
#define EGL_CONFIG_ID 0x3028
#define EGL_LEVEL 0x3029
#define EGL_MAX_PBUFFER_HEIGHT 0x302A
#define EGL_MAX_PBUFFER_PIXELS 0x302B
#define EGL_MAX_PBUFFER_WIDTH 0x302C
#define EGL_NATIVE_RENDERABLE 0x302D
#define EGL_NATIVE_VISUAL_ID 0x302E
#define EGL_NATIVE_VISUAL_TYPE 0x302F
#define EGL_SAMPLES 0x3031
#define EGL_SAMPLE_BUFFERS 0x3032
#define EGL_SURFACE_TYPE 0x3033
#define EGL_TRANSPARENT_TYPE 0x3034
#define EGL_TRANSPARENT_BLUE_VALUE 0x3035
#define EGL_TRANSPARENT_GREEN_VALUE 0x3036
#define EGL_TRANSPARENT_RED_VALUE 0x3037
#define EGL_NONE 0x3038
#define EGL_SLOW_CONFIG 0x3050
#define EGL_NON_CONFORMANT_CONFIG 0x3051
#define EGL_TRANSPARENT_RGB 0x3052
#define EGL_VENDOR 0x3053
#define EGL_VERSION 0x3054
#define EGL_EXTENSIONS 0x3055
#define EGL_HEIGHT 0x3056
#define EGL_WIDTH 0x3057
#define EGL_LARGEST_PBUFFER 0x3058
#define EGL_DRAW 0x3059
#define EGL_READ 0x305A
#define EGL_CORE_NATIVE_ENGINE 0x305B
typedef EGLBoolean ( * PFNEGLCHOOSECONFIGPROC) (EGLDisplay dpy, const EGLint * attrib_list, EGLConfig * configs, EGLint config_size, EGLint * num_config);
typedef EGLBoolean ( * PFNEGLCOPYBUFFERSPROC) (EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target);
typedef EGLContext ( * PFNEGLCREATECONTEXTPROC) (EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint * attrib_list);
typedef EGLSurface ( * PFNEGLCREATEPBUFFERSURFACEPROC) (EGLDisplay dpy, EGLConfig config, const EGLint * attrib_list);
typedef EGLSurface ( * PFNEGLCREATEPIXMAPSURFACEPROC) (EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint * attrib_list);
typedef EGLSurface ( * PFNEGLCREATEWINDOWSURFACEPROC) (EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint * attrib_list);
typedef EGLBoolean ( * PFNEGLDESTROYCONTEXTPROC) (EGLDisplay dpy, EGLContext ctx);
typedef EGLBoolean ( * PFNEGLDESTROYSURFACEPROC) (EGLDisplay dpy, EGLSurface surface);
typedef EGLBoolean ( * PFNEGLGETCONFIGATTRIBPROC) (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint * value);
typedef EGLBoolean ( * PFNEGLGETCONFIGSPROC) (EGLDisplay dpy, EGLConfig * configs, EGLint config_size, EGLint * num_config);
typedef EGLDisplay ( * PFNEGLGETCURRENTDISPLAYPROC) ( void );
typedef EGLSurface ( * PFNEGLGETCURRENTSURFACEPROC) (EGLint readdraw);
typedef EGLDisplay ( * PFNEGLGETDISPLAYPROC) (EGLNativeDisplayType display_id);
typedef EGLint ( * PFNEGLGETERRORPROC) ( void );
typedef EGLBoolean ( * PFNEGLINITIALIZEPROC) (EGLDisplay dpy, EGLint * major, EGLint * minor);
typedef EGLBoolean ( * PFNEGLMAKECURRENTPROC) (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx);
typedef EGLBoolean ( * PFNEGLQUERYCONTEXTPROC) (EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint * value);
typedef const char * ( * PFNEGLQUERYSTRINGPROC) (EGLDisplay dpy, EGLint name);
typedef EGLBoolean ( * PFNEGLQUERYSURFACEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint * value);
typedef EGLBoolean ( * PFNEGLSWAPBUFFERSPROC) (EGLDisplay dpy, EGLSurface surface);
typedef EGLBoolean ( * PFNEGLTERMINATEPROC) (EGLDisplay dpy);
typedef EGLBoolean ( * PFNEGLWAITGLPROC) ( void );
typedef EGLBoolean ( * PFNEGLWAITNATIVEPROC) (EGLint engine);
#define eglChooseConfig EGLEW_GET_FUN(__eglewChooseConfig)
#define eglCopyBuffers EGLEW_GET_FUN(__eglewCopyBuffers)
#define eglCreateContext EGLEW_GET_FUN(__eglewCreateContext)
#define eglCreatePbufferSurface EGLEW_GET_FUN(__eglewCreatePbufferSurface)
#define eglCreatePixmapSurface EGLEW_GET_FUN(__eglewCreatePixmapSurface)
#define eglCreateWindowSurface EGLEW_GET_FUN(__eglewCreateWindowSurface)
#define eglDestroyContext EGLEW_GET_FUN(__eglewDestroyContext)
#define eglDestroySurface EGLEW_GET_FUN(__eglewDestroySurface)
#define eglGetConfigAttrib EGLEW_GET_FUN(__eglewGetConfigAttrib)
#define eglGetConfigs EGLEW_GET_FUN(__eglewGetConfigs)
#define eglGetCurrentDisplay EGLEW_GET_FUN(__eglewGetCurrentDisplay)
#define eglGetCurrentSurface EGLEW_GET_FUN(__eglewGetCurrentSurface)
#define eglGetDisplay EGLEW_GET_FUN(__eglewGetDisplay)
#define eglGetError EGLEW_GET_FUN(__eglewGetError)
#define eglInitialize EGLEW_GET_FUN(__eglewInitialize)
#define eglMakeCurrent EGLEW_GET_FUN(__eglewMakeCurrent)
#define eglQueryContext EGLEW_GET_FUN(__eglewQueryContext)
#define eglQueryString EGLEW_GET_FUN(__eglewQueryString)
#define eglQuerySurface EGLEW_GET_FUN(__eglewQuerySurface)
#define eglSwapBuffers EGLEW_GET_FUN(__eglewSwapBuffers)
#define eglTerminate EGLEW_GET_FUN(__eglewTerminate)
#define eglWaitGL EGLEW_GET_FUN(__eglewWaitGL)
#define eglWaitNative EGLEW_GET_FUN(__eglewWaitNative)
#define EGLEW_VERSION_1_0 EGLEW_GET_VAR(__EGLEW_VERSION_1_0)
#endif /* EGL_VERSION_1_0 */
/* ---------------------------- EGL_VERSION_1_1 ---------------------------- */
#ifndef EGL_VERSION_1_1
#define EGL_VERSION_1_1 1
#define EGL_CONTEXT_LOST 0x300E
#define EGL_BIND_TO_TEXTURE_RGB 0x3039
#define EGL_BIND_TO_TEXTURE_RGBA 0x303A
#define EGL_MIN_SWAP_INTERVAL 0x303B
#define EGL_MAX_SWAP_INTERVAL 0x303C
#define EGL_NO_TEXTURE 0x305C
#define EGL_TEXTURE_RGB 0x305D
#define EGL_TEXTURE_RGBA 0x305E
#define EGL_TEXTURE_2D 0x305F
#define EGL_TEXTURE_FORMAT 0x3080
#define EGL_TEXTURE_TARGET 0x3081
#define EGL_MIPMAP_TEXTURE 0x3082
#define EGL_MIPMAP_LEVEL 0x3083
#define EGL_BACK_BUFFER 0x3084
typedef EGLBoolean ( * PFNEGLBINDTEXIMAGEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint buffer);
typedef EGLBoolean ( * PFNEGLRELEASETEXIMAGEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint buffer);
typedef EGLBoolean ( * PFNEGLSURFACEATTRIBPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value);
typedef EGLBoolean ( * PFNEGLSWAPINTERVALPROC) (EGLDisplay dpy, EGLint interval);
#define eglBindTexImage EGLEW_GET_FUN(__eglewBindTexImage)
#define eglReleaseTexImage EGLEW_GET_FUN(__eglewReleaseTexImage)
#define eglSurfaceAttrib EGLEW_GET_FUN(__eglewSurfaceAttrib)
#define eglSwapInterval EGLEW_GET_FUN(__eglewSwapInterval)
#define EGLEW_VERSION_1_1 EGLEW_GET_VAR(__EGLEW_VERSION_1_1)
#endif /* EGL_VERSION_1_1 */
/* ---------------------------- EGL_VERSION_1_2 ---------------------------- */
#ifndef EGL_VERSION_1_2
#define EGL_VERSION_1_2 1
#define EGL_OPENGL_ES_BIT 0x0001
#define EGL_OPENVG_BIT 0x0002
#define EGL_LUMINANCE_SIZE 0x303D
#define EGL_ALPHA_MASK_SIZE 0x303E
#define EGL_COLOR_BUFFER_TYPE 0x303F
#define EGL_RENDERABLE_TYPE 0x3040
#define EGL_SINGLE_BUFFER 0x3085
#define EGL_RENDER_BUFFER 0x3086
#define EGL_COLORSPACE 0x3087
#define EGL_ALPHA_FORMAT 0x3088
#define EGL_COLORSPACE_LINEAR 0x308A
#define EGL_ALPHA_FORMAT_NONPRE 0x308B
#define EGL_ALPHA_FORMAT_PRE 0x308C
#define EGL_CLIENT_APIS 0x308D
#define EGL_RGB_BUFFER 0x308E
#define EGL_LUMINANCE_BUFFER 0x308F
#define EGL_HORIZONTAL_RESOLUTION 0x3090
#define EGL_VERTICAL_RESOLUTION 0x3091
#define EGL_PIXEL_ASPECT_RATIO 0x3092
#define EGL_SWAP_BEHAVIOR 0x3093
#define EGL_BUFFER_PRESERVED 0x3094
#define EGL_BUFFER_DESTROYED 0x3095
#define EGL_OPENVG_IMAGE 0x3096
#define EGL_CONTEXT_CLIENT_TYPE 0x3097
#define EGL_OPENGL_ES_API 0x30A0
#define EGL_OPENVG_API 0x30A1
#define EGL_DISPLAY_SCALING 10000
typedef EGLBoolean ( * PFNEGLBINDAPIPROC) (EGLenum api);
typedef EGLSurface ( * PFNEGLCREATEPBUFFERFROMCLIENTBUFFERPROC) (EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint * attrib_list);
typedef EGLenum ( * PFNEGLQUERYAPIPROC) ( void );
typedef EGLBoolean ( * PFNEGLRELEASETHREADPROC) ( void );
typedef EGLBoolean ( * PFNEGLWAITCLIENTPROC) ( void );
#define eglBindAPI EGLEW_GET_FUN(__eglewBindAPI)
#define eglCreatePbufferFromClientBuffer EGLEW_GET_FUN(__eglewCreatePbufferFromClientBuffer)
#define eglQueryAPI EGLEW_GET_FUN(__eglewQueryAPI)
#define eglReleaseThread EGLEW_GET_FUN(__eglewReleaseThread)
#define eglWaitClient EGLEW_GET_FUN(__eglewWaitClient)
#define EGLEW_VERSION_1_2 EGLEW_GET_VAR(__EGLEW_VERSION_1_2)
#endif /* EGL_VERSION_1_2 */
/* ---------------------------- EGL_VERSION_1_3 ---------------------------- */
#ifndef EGL_VERSION_1_3
#define EGL_VERSION_1_3 1
#define EGL_OPENGL_ES2_BIT 0x0004
#define EGL_VG_COLORSPACE_LINEAR_BIT 0x0020
#define EGL_VG_ALPHA_FORMAT_PRE_BIT 0x0040
#define EGL_MATCH_NATIVE_PIXMAP 0x3041
#define EGL_CONFORMANT 0x3042
#define EGL_VG_COLORSPACE 0x3087
#define EGL_VG_ALPHA_FORMAT 0x3088
#define EGL_VG_COLORSPACE_LINEAR 0x308A
#define EGL_VG_ALPHA_FORMAT_NONPRE 0x308B
#define EGL_VG_ALPHA_FORMAT_PRE 0x308C
#define EGL_CONTEXT_CLIENT_VERSION 0x3098
#define EGLEW_VERSION_1_3 EGLEW_GET_VAR(__EGLEW_VERSION_1_3)
#endif /* EGL_VERSION_1_3 */
/* ---------------------------- EGL_VERSION_1_4 ---------------------------- */
#ifndef EGL_VERSION_1_4
#define EGL_VERSION_1_4 1
#define EGL_OPENGL_BIT 0x0008
#define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200
#define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400
#define EGL_MULTISAMPLE_RESOLVE 0x3099
#define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A
#define EGL_MULTISAMPLE_RESOLVE_BOX 0x309B
#define EGL_OPENGL_API 0x30A2
typedef EGLContext ( * PFNEGLGETCURRENTCONTEXTPROC) ( void );
#define eglGetCurrentContext EGLEW_GET_FUN(__eglewGetCurrentContext)
#define EGLEW_VERSION_1_4 EGLEW_GET_VAR(__EGLEW_VERSION_1_4)
#endif /* EGL_VERSION_1_4 */
/* ---------------------------- EGL_VERSION_1_5 ---------------------------- */
#ifndef EGL_VERSION_1_5
#define EGL_VERSION_1_5 1
#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT 0x00000001
#define EGL_SYNC_FLUSH_COMMANDS_BIT 0x0001
#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT 0x00000002
#define EGL_OPENGL_ES3_BIT 0x00000040
#define EGL_GL_COLORSPACE_SRGB 0x3089
#define EGL_GL_COLORSPACE_LINEAR 0x308A
#define EGL_CONTEXT_MAJOR_VERSION 0x3098
#define EGL_CL_EVENT_HANDLE 0x309C
#define EGL_GL_COLORSPACE 0x309D
#define EGL_GL_TEXTURE_2D 0x30B1
#define EGL_GL_TEXTURE_3D 0x30B2
#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x30B3
#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x30B4
#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x30B5
#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x30B6
#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x30B7
#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x30B8
#define EGL_GL_RENDERBUFFER 0x30B9
#define EGL_GL_TEXTURE_LEVEL 0x30BC
#define EGL_GL_TEXTURE_ZOFFSET 0x30BD
#define EGL_IMAGE_PRESERVED 0x30D2
#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE 0x30F0
#define EGL_SYNC_STATUS 0x30F1
#define EGL_SIGNALED 0x30F2
#define EGL_UNSIGNALED 0x30F3
#define EGL_TIMEOUT_EXPIRED 0x30F5
#define EGL_CONDITION_SATISFIED 0x30F6
#define EGL_SYNC_TYPE 0x30F7
#define EGL_SYNC_CONDITION 0x30F8
#define EGL_SYNC_FENCE 0x30F9
#define EGL_CONTEXT_MINOR_VERSION 0x30FB
#define EGL_CONTEXT_OPENGL_PROFILE_MASK 0x30FD
#define EGL_SYNC_CL_EVENT 0x30FE
#define EGL_SYNC_CL_EVENT_COMPLETE 0x30FF
#define EGL_CONTEXT_OPENGL_DEBUG 0x31B0
#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE 0x31B1
#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS 0x31B2
#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY 0x31BD
#define EGL_NO_RESET_NOTIFICATION 0x31BE
#define EGL_LOSE_CONTEXT_ON_RESET 0x31BF
#define EGL_FOREVER 0xFFFFFFFFFFFFFFFF
typedef EGLint ( * PFNEGLCLIENTWAITSYNCPROC) (EGLDisplay dpy, EGLSync sync, EGLint flags, EGLTime timeout);
typedef EGLImage ( * PFNEGLCREATEIMAGEPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLAttrib * attrib_list);
typedef EGLSurface ( * PFNEGLCREATEPLATFORMPIXMAPSURFACEPROC) (EGLDisplay dpy, EGLConfig config, void * native_pixmap, const EGLAttrib * attrib_list);
typedef EGLSurface ( * PFNEGLCREATEPLATFORMWINDOWSURFACEPROC) (EGLDisplay dpy, EGLConfig config, void * native_window, const EGLAttrib * attrib_list);
typedef EGLSync ( * PFNEGLCREATESYNCPROC) (EGLDisplay dpy, EGLenum type, const EGLAttrib * attrib_list);
typedef EGLBoolean ( * PFNEGLDESTROYIMAGEPROC) (EGLDisplay dpy, EGLImage image);
typedef EGLBoolean ( * PFNEGLDESTROYSYNCPROC) (EGLDisplay dpy, EGLSync sync);
typedef EGLDisplay ( * PFNEGLGETPLATFORMDISPLAYPROC) (EGLenum platform, void * native_display, const EGLAttrib * attrib_list);
typedef EGLBoolean ( * PFNEGLGETSYNCATTRIBPROC) (EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLAttrib * value);
typedef EGLBoolean ( * PFNEGLWAITSYNCPROC) (EGLDisplay dpy, EGLSync sync, EGLint flags);
#define eglClientWaitSync EGLEW_GET_FUN(__eglewClientWaitSync)
#define eglCreateImage EGLEW_GET_FUN(__eglewCreateImage)
#define eglCreatePlatformPixmapSurface EGLEW_GET_FUN(__eglewCreatePlatformPixmapSurface)
#define eglCreatePlatformWindowSurface EGLEW_GET_FUN(__eglewCreatePlatformWindowSurface)
#define eglCreateSync EGLEW_GET_FUN(__eglewCreateSync)
#define eglDestroyImage EGLEW_GET_FUN(__eglewDestroyImage)
#define eglDestroySync EGLEW_GET_FUN(__eglewDestroySync)
#define eglGetPlatformDisplay EGLEW_GET_FUN(__eglewGetPlatformDisplay)
#define eglGetSyncAttrib EGLEW_GET_FUN(__eglewGetSyncAttrib)
#define eglWaitSync EGLEW_GET_FUN(__eglewWaitSync)
#define EGLEW_VERSION_1_5 EGLEW_GET_VAR(__EGLEW_VERSION_1_5)
#endif /* EGL_VERSION_1_5 */
/* ------------------------- EGL_ANDROID_blob_cache ------------------------ */
#ifndef EGL_ANDROID_blob_cache
#define EGL_ANDROID_blob_cache 1
typedef void ( * PFNEGLSETBLOBCACHEFUNCSANDROIDPROC) (EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get);
#define eglSetBlobCacheFuncsANDROID EGLEW_GET_FUN(__eglewSetBlobCacheFuncsANDROID)
#define EGLEW_ANDROID_blob_cache EGLEW_GET_VAR(__EGLEW_ANDROID_blob_cache)
#endif /* EGL_ANDROID_blob_cache */
/* ---------------- EGL_ANDROID_create_native_client_buffer ---------------- */
#ifndef EGL_ANDROID_create_native_client_buffer
#define EGL_ANDROID_create_native_client_buffer 1
#define EGL_NATIVE_BUFFER_USAGE_PROTECTED_BIT_ANDROID 0x00000001
#define EGL_NATIVE_BUFFER_USAGE_RENDERBUFFER_BIT_ANDROID 0x00000002
#define EGL_NATIVE_BUFFER_USAGE_TEXTURE_BIT_ANDROID 0x00000004
#define EGL_NATIVE_BUFFER_USAGE_ANDROID 0x3143
typedef EGLClientBuffer ( * PFNEGLCREATENATIVECLIENTBUFFERANDROIDPROC) (const EGLint * attrib_list);
#define eglCreateNativeClientBufferANDROID EGLEW_GET_FUN(__eglewCreateNativeClientBufferANDROID)
#define EGLEW_ANDROID_create_native_client_buffer EGLEW_GET_VAR(__EGLEW_ANDROID_create_native_client_buffer)
#endif /* EGL_ANDROID_create_native_client_buffer */
/* --------------------- EGL_ANDROID_framebuffer_target -------------------- */
#ifndef EGL_ANDROID_framebuffer_target
#define EGL_ANDROID_framebuffer_target 1
#define EGL_FRAMEBUFFER_TARGET_ANDROID 0x3147
#define EGLEW_ANDROID_framebuffer_target EGLEW_GET_VAR(__EGLEW_ANDROID_framebuffer_target)
#endif /* EGL_ANDROID_framebuffer_target */
/* ----------------- EGL_ANDROID_front_buffer_auto_refresh ----------------- */
#ifndef EGL_ANDROID_front_buffer_auto_refresh
#define EGL_ANDROID_front_buffer_auto_refresh 1
#define EGL_FRONT_BUFFER_AUTO_REFRESH_ANDROID 0x314C
#define EGLEW_ANDROID_front_buffer_auto_refresh EGLEW_GET_VAR(__EGLEW_ANDROID_front_buffer_auto_refresh)
#endif /* EGL_ANDROID_front_buffer_auto_refresh */
/* -------------------- EGL_ANDROID_image_native_buffer -------------------- */
#ifndef EGL_ANDROID_image_native_buffer
#define EGL_ANDROID_image_native_buffer 1
#define EGL_NATIVE_BUFFER_ANDROID 0x3140
#define EGLEW_ANDROID_image_native_buffer EGLEW_GET_VAR(__EGLEW_ANDROID_image_native_buffer)
#endif /* EGL_ANDROID_image_native_buffer */
/* --------------------- EGL_ANDROID_native_fence_sync --------------------- */
#ifndef EGL_ANDROID_native_fence_sync
#define EGL_ANDROID_native_fence_sync 1
#define EGL_SYNC_NATIVE_FENCE_ANDROID 0x3144
#define EGL_SYNC_NATIVE_FENCE_FD_ANDROID 0x3145
#define EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID 0x3146
typedef EGLint ( * PFNEGLDUPNATIVEFENCEFDANDROIDPROC) (EGLDisplay dpy, EGLSyncKHR sync);
#define eglDupNativeFenceFDANDROID EGLEW_GET_FUN(__eglewDupNativeFenceFDANDROID)
#define EGLEW_ANDROID_native_fence_sync EGLEW_GET_VAR(__EGLEW_ANDROID_native_fence_sync)
#endif /* EGL_ANDROID_native_fence_sync */
/* --------------------- EGL_ANDROID_presentation_time --------------------- */
#ifndef EGL_ANDROID_presentation_time
#define EGL_ANDROID_presentation_time 1
typedef EGLBoolean ( * PFNEGLPRESENTATIONTIMEANDROIDPROC) (EGLDisplay dpy, EGLSurface surface, EGLnsecsANDROID time);
#define eglPresentationTimeANDROID EGLEW_GET_FUN(__eglewPresentationTimeANDROID)
#define EGLEW_ANDROID_presentation_time EGLEW_GET_VAR(__EGLEW_ANDROID_presentation_time)
#endif /* EGL_ANDROID_presentation_time */
/* ------------------------- EGL_ANDROID_recordable ------------------------ */
#ifndef EGL_ANDROID_recordable
#define EGL_ANDROID_recordable 1
#define EGL_RECORDABLE_ANDROID 0x3142
#define EGLEW_ANDROID_recordable EGLEW_GET_VAR(__EGLEW_ANDROID_recordable)
#endif /* EGL_ANDROID_recordable */
/* ---------------- EGL_ANGLE_d3d_share_handle_client_buffer --------------- */
#ifndef EGL_ANGLE_d3d_share_handle_client_buffer
#define EGL_ANGLE_d3d_share_handle_client_buffer 1
#define EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200
#define EGLEW_ANGLE_d3d_share_handle_client_buffer EGLEW_GET_VAR(__EGLEW_ANGLE_d3d_share_handle_client_buffer)
#endif /* EGL_ANGLE_d3d_share_handle_client_buffer */
/* -------------------------- EGL_ANGLE_device_d3d ------------------------- */
#ifndef EGL_ANGLE_device_d3d
#define EGL_ANGLE_device_d3d 1
#define EGL_D3D9_DEVICE_ANGLE 0x33A0
#define EGL_D3D11_DEVICE_ANGLE 0x33A1
#define EGLEW_ANGLE_device_d3d EGLEW_GET_VAR(__EGLEW_ANGLE_device_d3d)
#endif /* EGL_ANGLE_device_d3d */
/* -------------------- EGL_ANGLE_query_surface_pointer -------------------- */
#ifndef EGL_ANGLE_query_surface_pointer
#define EGL_ANGLE_query_surface_pointer 1
typedef EGLBoolean ( * PFNEGLQUERYSURFACEPOINTERANGLEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void ** value);
#define eglQuerySurfacePointerANGLE EGLEW_GET_FUN(__eglewQuerySurfacePointerANGLE)
#define EGLEW_ANGLE_query_surface_pointer EGLEW_GET_VAR(__EGLEW_ANGLE_query_surface_pointer)
#endif /* EGL_ANGLE_query_surface_pointer */
/* ------------- EGL_ANGLE_surface_d3d_texture_2d_share_handle ------------- */
#ifndef EGL_ANGLE_surface_d3d_texture_2d_share_handle
#define EGL_ANGLE_surface_d3d_texture_2d_share_handle 1
#define EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200
#define EGLEW_ANGLE_surface_d3d_texture_2d_share_handle EGLEW_GET_VAR(__EGLEW_ANGLE_surface_d3d_texture_2d_share_handle)
#endif /* EGL_ANGLE_surface_d3d_texture_2d_share_handle */
/* ---------------------- EGL_ANGLE_window_fixed_size ---------------------- */
#ifndef EGL_ANGLE_window_fixed_size
#define EGL_ANGLE_window_fixed_size 1
#define EGL_FIXED_SIZE_ANGLE 0x3201
#define EGLEW_ANGLE_window_fixed_size EGLEW_GET_VAR(__EGLEW_ANGLE_window_fixed_size)
#endif /* EGL_ANGLE_window_fixed_size */
/* --------------------- EGL_ARM_implicit_external_sync -------------------- */
#ifndef EGL_ARM_implicit_external_sync
#define EGL_ARM_implicit_external_sync 1
#define EGL_SYNC_PRIOR_COMMANDS_IMPLICIT_EXTERNAL_ARM 0x328A
#define EGLEW_ARM_implicit_external_sync EGLEW_GET_VAR(__EGLEW_ARM_implicit_external_sync)
#endif /* EGL_ARM_implicit_external_sync */
/* ------------------- EGL_ARM_pixmap_multisample_discard ------------------ */
#ifndef EGL_ARM_pixmap_multisample_discard
#define EGL_ARM_pixmap_multisample_discard 1
#define EGL_DISCARD_SAMPLES_ARM 0x3286
#define EGLEW_ARM_pixmap_multisample_discard EGLEW_GET_VAR(__EGLEW_ARM_pixmap_multisample_discard)
#endif /* EGL_ARM_pixmap_multisample_discard */
/* --------------------------- EGL_EXT_buffer_age -------------------------- */
#ifndef EGL_EXT_buffer_age
#define EGL_EXT_buffer_age 1
#define EGL_BUFFER_AGE_EXT 0x313D
#define EGLEW_EXT_buffer_age EGLEW_GET_VAR(__EGLEW_EXT_buffer_age)
#endif /* EGL_EXT_buffer_age */
/* ----------------------- EGL_EXT_client_extensions ----------------------- */
#ifndef EGL_EXT_client_extensions
#define EGL_EXT_client_extensions 1
#define EGLEW_EXT_client_extensions EGLEW_GET_VAR(__EGLEW_EXT_client_extensions)
#endif /* EGL_EXT_client_extensions */
/* ------------------- EGL_EXT_create_context_robustness ------------------- */
#ifndef EGL_EXT_create_context_robustness
#define EGL_EXT_create_context_robustness 1
#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT 0x30BF
#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT 0x3138
#define EGL_NO_RESET_NOTIFICATION_EXT 0x31BE
#define EGL_LOSE_CONTEXT_ON_RESET_EXT 0x31BF
#define EGLEW_EXT_create_context_robustness EGLEW_GET_VAR(__EGLEW_EXT_create_context_robustness)
#endif /* EGL_EXT_create_context_robustness */
/* -------------------------- EGL_EXT_device_base -------------------------- */
#ifndef EGL_EXT_device_base
#define EGL_EXT_device_base 1
#define EGL_BAD_DEVICE_EXT 0x322B
#define EGL_DEVICE_EXT 0x322C
#define EGLEW_EXT_device_base EGLEW_GET_VAR(__EGLEW_EXT_device_base)
#endif /* EGL_EXT_device_base */
/* --------------------------- EGL_EXT_device_drm -------------------------- */
#ifndef EGL_EXT_device_drm
#define EGL_EXT_device_drm 1
#define EGL_DRM_DEVICE_FILE_EXT 0x3233
#define EGLEW_EXT_device_drm EGLEW_GET_VAR(__EGLEW_EXT_device_drm)
#endif /* EGL_EXT_device_drm */
/* ----------------------- EGL_EXT_device_enumeration ---------------------- */
#ifndef EGL_EXT_device_enumeration
#define EGL_EXT_device_enumeration 1
typedef EGLBoolean ( * PFNEGLQUERYDEVICESEXTPROC) (EGLint max_devices, EGLDeviceEXT * devices, EGLint * num_devices);
#define eglQueryDevicesEXT EGLEW_GET_FUN(__eglewQueryDevicesEXT)
#define EGLEW_EXT_device_enumeration EGLEW_GET_VAR(__EGLEW_EXT_device_enumeration)
#endif /* EGL_EXT_device_enumeration */
/* ------------------------- EGL_EXT_device_openwf ------------------------- */
#ifndef EGL_EXT_device_openwf
#define EGL_EXT_device_openwf 1
#define EGL_OPENWF_DEVICE_ID_EXT 0x3237
#define EGLEW_EXT_device_openwf EGLEW_GET_VAR(__EGLEW_EXT_device_openwf)
#endif /* EGL_EXT_device_openwf */
/* -------------------------- EGL_EXT_device_query ------------------------- */
#ifndef EGL_EXT_device_query
#define EGL_EXT_device_query 1
#define EGL_BAD_DEVICE_EXT 0x322B
#define EGL_DEVICE_EXT 0x322C
typedef EGLBoolean ( * PFNEGLQUERYDEVICEATTRIBEXTPROC) (EGLDeviceEXT device, EGLint attribute, EGLAttrib * value);
typedef const char * ( * PFNEGLQUERYDEVICESTRINGEXTPROC) (EGLDeviceEXT device, EGLint name);
typedef EGLBoolean ( * PFNEGLQUERYDISPLAYATTRIBEXTPROC) (EGLDisplay dpy, EGLint attribute, EGLAttrib * value);
#define eglQueryDeviceAttribEXT EGLEW_GET_FUN(__eglewQueryDeviceAttribEXT)
#define eglQueryDeviceStringEXT EGLEW_GET_FUN(__eglewQueryDeviceStringEXT)
#define eglQueryDisplayAttribEXT EGLEW_GET_FUN(__eglewQueryDisplayAttribEXT)
#define EGLEW_EXT_device_query EGLEW_GET_VAR(__EGLEW_EXT_device_query)
#endif /* EGL_EXT_device_query */
/* ------------------ EGL_EXT_gl_colorspace_bt2020_linear ------------------ */
#ifndef EGL_EXT_gl_colorspace_bt2020_linear
#define EGL_EXT_gl_colorspace_bt2020_linear 1
#define EGL_GL_COLORSPACE_BT2020_LINEAR_EXT 0x333F
#define EGLEW_EXT_gl_colorspace_bt2020_linear EGLEW_GET_VAR(__EGLEW_EXT_gl_colorspace_bt2020_linear)
#endif /* EGL_EXT_gl_colorspace_bt2020_linear */
/* -------------------- EGL_EXT_gl_colorspace_bt2020_pq -------------------- */
#ifndef EGL_EXT_gl_colorspace_bt2020_pq
#define EGL_EXT_gl_colorspace_bt2020_pq 1
#define EGL_GL_COLORSPACE_BT2020_PQ_EXT 0x3340
#define EGLEW_EXT_gl_colorspace_bt2020_pq EGLEW_GET_VAR(__EGLEW_EXT_gl_colorspace_bt2020_pq)
#endif /* EGL_EXT_gl_colorspace_bt2020_pq */
/* ------------------- EGL_EXT_gl_colorspace_scrgb_linear ------------------ */
#ifndef EGL_EXT_gl_colorspace_scrgb_linear
#define EGL_EXT_gl_colorspace_scrgb_linear 1
#define EGL_GL_COLORSPACE_SCRGB_LINEAR_EXT 0x3350
#define EGLEW_EXT_gl_colorspace_scrgb_linear EGLEW_GET_VAR(__EGLEW_EXT_gl_colorspace_scrgb_linear)
#endif /* EGL_EXT_gl_colorspace_scrgb_linear */
/* ---------------------- EGL_EXT_image_dma_buf_import --------------------- */
#ifndef EGL_EXT_image_dma_buf_import
#define EGL_EXT_image_dma_buf_import 1
#define EGL_LINUX_DMA_BUF_EXT 0x3270
#define EGL_LINUX_DRM_FOURCC_EXT 0x3271
#define EGL_DMA_BUF_PLANE0_FD_EXT 0x3272
#define EGL_DMA_BUF_PLANE0_OFFSET_EXT 0x3273
#define EGL_DMA_BUF_PLANE0_PITCH_EXT 0x3274
#define EGL_DMA_BUF_PLANE1_FD_EXT 0x3275
#define EGL_DMA_BUF_PLANE1_OFFSET_EXT 0x3276
#define EGL_DMA_BUF_PLANE1_PITCH_EXT 0x3277
#define EGL_DMA_BUF_PLANE2_FD_EXT 0x3278
#define EGL_DMA_BUF_PLANE2_OFFSET_EXT 0x3279
#define EGL_DMA_BUF_PLANE2_PITCH_EXT 0x327A
#define EGL_YUV_COLOR_SPACE_HINT_EXT 0x327B
#define EGL_SAMPLE_RANGE_HINT_EXT 0x327C
#define EGL_YUV_CHROMA_HORIZONTAL_SITING_HINT_EXT 0x327D
#define EGL_YUV_CHROMA_VERTICAL_SITING_HINT_EXT 0x327E
#define EGL_ITU_REC601_EXT 0x327F
#define EGL_ITU_REC709_EXT 0x3280
#define EGL_ITU_REC2020_EXT 0x3281
#define EGL_YUV_FULL_RANGE_EXT 0x3282
#define EGL_YUV_NARROW_RANGE_EXT 0x3283
#define EGL_YUV_CHROMA_SITING_0_EXT 0x3284
#define EGL_YUV_CHROMA_SITING_0_5_EXT 0x3285
#define EGLEW_EXT_image_dma_buf_import EGLEW_GET_VAR(__EGLEW_EXT_image_dma_buf_import)
#endif /* EGL_EXT_image_dma_buf_import */
/* ----------------- EGL_EXT_image_dma_buf_import_modifiers ---------------- */
#ifndef EGL_EXT_image_dma_buf_import_modifiers
#define EGL_EXT_image_dma_buf_import_modifiers 1
#define EGL_DMA_BUF_PLANE3_FD_EXT 0x3440
#define EGL_DMA_BUF_PLANE3_OFFSET_EXT 0x3441
#define EGL_DMA_BUF_PLANE3_PITCH_EXT 0x3442
#define EGL_DMA_BUF_PLANE0_MODIFIER_LO_EXT 0x3443
#define EGL_DMA_BUF_PLANE0_MODIFIER_HI_EXT 0x3444
#define EGL_DMA_BUF_PLANE1_MODIFIER_LO_EXT 0x3445
#define EGL_DMA_BUF_PLANE1_MODIFIER_HI_EXT 0x3446
#define EGL_DMA_BUF_PLANE2_MODIFIER_LO_EXT 0x3447
#define EGL_DMA_BUF_PLANE2_MODIFIER_HI_EXT 0x3448
#define EGL_DMA_BUF_PLANE3_MODIFIER_LO_EXT 0x3449
#define EGL_DMA_BUF_PLANE3_MODIFIER_HI_EXT 0x344A
typedef EGLBoolean ( * PFNEGLQUERYDMABUFFORMATSEXTPROC) (EGLDisplay dpy, EGLint max_formats, EGLint *formats, EGLint *num_formats);
typedef EGLBoolean ( * PFNEGLQUERYDMABUFMODIFIERSEXTPROC) (EGLDisplay dpy, EGLint format, EGLint max_modifiers, EGLuint64KHR *modifiers, EGLBoolean *external_only, EGLint *num_modifiers);
#define eglQueryDmaBufFormatsEXT EGLEW_GET_FUN(__eglewQueryDmaBufFormatsEXT)
#define eglQueryDmaBufModifiersEXT EGLEW_GET_FUN(__eglewQueryDmaBufModifiersEXT)
#define EGLEW_EXT_image_dma_buf_import_modifiers EGLEW_GET_VAR(__EGLEW_EXT_image_dma_buf_import_modifiers)
#endif /* EGL_EXT_image_dma_buf_import_modifiers */
/* ------------------------ EGL_EXT_multiview_window ----------------------- */
#ifndef EGL_EXT_multiview_window
#define EGL_EXT_multiview_window 1
#define EGL_MULTIVIEW_VIEW_COUNT_EXT 0x3134
#define EGLEW_EXT_multiview_window EGLEW_GET_VAR(__EGLEW_EXT_multiview_window)
#endif /* EGL_EXT_multiview_window */
/* -------------------------- EGL_EXT_output_base -------------------------- */
#ifndef EGL_EXT_output_base
#define EGL_EXT_output_base 1
#define EGL_BAD_OUTPUT_LAYER_EXT 0x322D
#define EGL_BAD_OUTPUT_PORT_EXT 0x322E
#define EGL_SWAP_INTERVAL_EXT 0x322F
typedef EGLBoolean ( * PFNEGLGETOUTPUTLAYERSEXTPROC) (EGLDisplay dpy, const EGLAttrib * attrib_list, EGLOutputLayerEXT * layers, EGLint max_layers, EGLint * num_layers);
typedef EGLBoolean ( * PFNEGLGETOUTPUTPORTSEXTPROC) (EGLDisplay dpy, const EGLAttrib * attrib_list, EGLOutputPortEXT * ports, EGLint max_ports, EGLint * num_ports);
typedef EGLBoolean ( * PFNEGLOUTPUTLAYERATTRIBEXTPROC) (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib value);
typedef EGLBoolean ( * PFNEGLOUTPUTPORTATTRIBEXTPROC) (EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib value);
typedef EGLBoolean ( * PFNEGLQUERYOUTPUTLAYERATTRIBEXTPROC) (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib * value);
typedef const char * ( * PFNEGLQUERYOUTPUTLAYERSTRINGEXTPROC) (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint name);
typedef EGLBoolean ( * PFNEGLQUERYOUTPUTPORTATTRIBEXTPROC) (EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib * value);
typedef const char * ( * PFNEGLQUERYOUTPUTPORTSTRINGEXTPROC) (EGLDisplay dpy, EGLOutputPortEXT port, EGLint name);
#define eglGetOutputLayersEXT EGLEW_GET_FUN(__eglewGetOutputLayersEXT)
#define eglGetOutputPortsEXT EGLEW_GET_FUN(__eglewGetOutputPortsEXT)
#define eglOutputLayerAttribEXT EGLEW_GET_FUN(__eglewOutputLayerAttribEXT)
#define eglOutputPortAttribEXT EGLEW_GET_FUN(__eglewOutputPortAttribEXT)
#define eglQueryOutputLayerAttribEXT EGLEW_GET_FUN(__eglewQueryOutputLayerAttribEXT)
#define eglQueryOutputLayerStringEXT EGLEW_GET_FUN(__eglewQueryOutputLayerStringEXT)
#define eglQueryOutputPortAttribEXT EGLEW_GET_FUN(__eglewQueryOutputPortAttribEXT)
#define eglQueryOutputPortStringEXT EGLEW_GET_FUN(__eglewQueryOutputPortStringEXT)
#define EGLEW_EXT_output_base EGLEW_GET_VAR(__EGLEW_EXT_output_base)
#endif /* EGL_EXT_output_base */
/* --------------------------- EGL_EXT_output_drm -------------------------- */
#ifndef EGL_EXT_output_drm
#define EGL_EXT_output_drm 1
#define EGL_DRM_CRTC_EXT 0x3234
#define EGL_DRM_PLANE_EXT 0x3235
#define EGL_DRM_CONNECTOR_EXT 0x3236
#define EGLEW_EXT_output_drm EGLEW_GET_VAR(__EGLEW_EXT_output_drm)
#endif /* EGL_EXT_output_drm */
/* ------------------------- EGL_EXT_output_openwf ------------------------- */
#ifndef EGL_EXT_output_openwf
#define EGL_EXT_output_openwf 1
#define EGL_OPENWF_PIPELINE_ID_EXT 0x3238
#define EGL_OPENWF_PORT_ID_EXT 0x3239
#define EGLEW_EXT_output_openwf EGLEW_GET_VAR(__EGLEW_EXT_output_openwf)
#endif /* EGL_EXT_output_openwf */
/* ----------------------- EGL_EXT_pixel_format_float ---------------------- */
#ifndef EGL_EXT_pixel_format_float
#define EGL_EXT_pixel_format_float 1
#define EGL_COLOR_COMPONENT_TYPE_EXT 0x3339
#define EGL_COLOR_COMPONENT_TYPE_FIXED_EXT 0x333A
#define EGL_COLOR_COMPONENT_TYPE_FLOAT_EXT 0x333B
#define EGLEW_EXT_pixel_format_float EGLEW_GET_VAR(__EGLEW_EXT_pixel_format_float)
#endif /* EGL_EXT_pixel_format_float */
/* ------------------------- EGL_EXT_platform_base ------------------------- */
#ifndef EGL_EXT_platform_base
#define EGL_EXT_platform_base 1
typedef EGLSurface ( * PFNEGLCREATEPLATFORMPIXMAPSURFACEEXTPROC) (EGLDisplay dpy, EGLConfig config, void * native_pixmap, const EGLint * attrib_list);
typedef EGLSurface ( * PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC) (EGLDisplay dpy, EGLConfig config, void * native_window, const EGLint * attrib_list);
typedef EGLDisplay ( * PFNEGLGETPLATFORMDISPLAYEXTPROC) (EGLenum platform, void * native_display, const EGLint * attrib_list);
#define eglCreatePlatformPixmapSurfaceEXT EGLEW_GET_FUN(__eglewCreatePlatformPixmapSurfaceEXT)
#define eglCreatePlatformWindowSurfaceEXT EGLEW_GET_FUN(__eglewCreatePlatformWindowSurfaceEXT)
#define eglGetPlatformDisplayEXT EGLEW_GET_FUN(__eglewGetPlatformDisplayEXT)
#define EGLEW_EXT_platform_base EGLEW_GET_VAR(__EGLEW_EXT_platform_base)
#endif /* EGL_EXT_platform_base */
/* ------------------------ EGL_EXT_platform_device ------------------------ */
#ifndef EGL_EXT_platform_device
#define EGL_EXT_platform_device 1
#define EGL_PLATFORM_DEVICE_EXT 0x313F
#define EGLEW_EXT_platform_device EGLEW_GET_VAR(__EGLEW_EXT_platform_device)
#endif /* EGL_EXT_platform_device */
/* ------------------------ EGL_EXT_platform_wayland ----------------------- */
#ifndef EGL_EXT_platform_wayland
#define EGL_EXT_platform_wayland 1
#define EGL_PLATFORM_WAYLAND_EXT 0x31D8
#define EGLEW_EXT_platform_wayland EGLEW_GET_VAR(__EGLEW_EXT_platform_wayland)
#endif /* EGL_EXT_platform_wayland */
/* -------------------------- EGL_EXT_platform_x11 ------------------------- */
#ifndef EGL_EXT_platform_x11
#define EGL_EXT_platform_x11 1
#define EGL_PLATFORM_X11_EXT 0x31D5
#define EGL_PLATFORM_X11_SCREEN_EXT 0x31D6
#define EGLEW_EXT_platform_x11 EGLEW_GET_VAR(__EGLEW_EXT_platform_x11)
#endif /* EGL_EXT_platform_x11 */
/* ----------------------- EGL_EXT_protected_content ----------------------- */
#ifndef EGL_EXT_protected_content
#define EGL_EXT_protected_content 1
#define EGL_PROTECTED_CONTENT_EXT 0x32C0
#define EGLEW_EXT_protected_content EGLEW_GET_VAR(__EGLEW_EXT_protected_content)
#endif /* EGL_EXT_protected_content */
/* ----------------------- EGL_EXT_protected_surface ----------------------- */
#ifndef EGL_EXT_protected_surface
#define EGL_EXT_protected_surface 1
#define EGL_PROTECTED_CONTENT_EXT 0x32C0
#define EGLEW_EXT_protected_surface EGLEW_GET_VAR(__EGLEW_EXT_protected_surface)
#endif /* EGL_EXT_protected_surface */
/* ------------------- EGL_EXT_stream_consumer_egloutput ------------------- */
#ifndef EGL_EXT_stream_consumer_egloutput
#define EGL_EXT_stream_consumer_egloutput 1
typedef EGLBoolean ( * PFNEGLSTREAMCONSUMEROUTPUTEXTPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLOutputLayerEXT layer);
#define eglStreamConsumerOutputEXT EGLEW_GET_FUN(__eglewStreamConsumerOutputEXT)
#define EGLEW_EXT_stream_consumer_egloutput EGLEW_GET_VAR(__EGLEW_EXT_stream_consumer_egloutput)
#endif /* EGL_EXT_stream_consumer_egloutput */
/* ------------------- EGL_EXT_surface_SMPTE2086_metadata ------------------ */
#ifndef EGL_EXT_surface_SMPTE2086_metadata
#define EGL_EXT_surface_SMPTE2086_metadata 1
#define EGL_SMPTE2086_DISPLAY_PRIMARY_RX_EXT 0x3341
#define EGL_SMPTE2086_DISPLAY_PRIMARY_RY_EXT 0x3342
#define EGL_SMPTE2086_DISPLAY_PRIMARY_GX_EXT 0x3343
#define EGL_SMPTE2086_DISPLAY_PRIMARY_GY_EXT 0x3344
#define EGL_SMPTE2086_DISPLAY_PRIMARY_BX_EXT 0x3345
#define EGL_SMPTE2086_DISPLAY_PRIMARY_BY_EXT 0x3346
#define EGL_SMPTE2086_WHITE_POINT_X_EXT 0x3347
#define EGL_SMPTE2086_WHITE_POINT_Y_EXT 0x3348
#define EGL_SMPTE2086_MAX_LUMINANCE_EXT 0x3349
#define EGL_SMPTE2086_MIN_LUMINANCE_EXT 0x334A
#define EGLEW_EXT_surface_SMPTE2086_metadata EGLEW_GET_VAR(__EGLEW_EXT_surface_SMPTE2086_metadata)
#endif /* EGL_EXT_surface_SMPTE2086_metadata */
/* -------------------- EGL_EXT_swap_buffers_with_damage ------------------- */
#ifndef EGL_EXT_swap_buffers_with_damage
#define EGL_EXT_swap_buffers_with_damage 1
typedef EGLBoolean ( * PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC) (EGLDisplay dpy, EGLSurface surface, EGLint * rects, EGLint n_rects);
#define eglSwapBuffersWithDamageEXT EGLEW_GET_FUN(__eglewSwapBuffersWithDamageEXT)
#define EGLEW_EXT_swap_buffers_with_damage EGLEW_GET_VAR(__EGLEW_EXT_swap_buffers_with_damage)
#endif /* EGL_EXT_swap_buffers_with_damage */
/* -------------------------- EGL_EXT_yuv_surface -------------------------- */
#ifndef EGL_EXT_yuv_surface
#define EGL_EXT_yuv_surface 1
#define EGL_YUV_BUFFER_EXT 0x3300
#define EGL_YUV_ORDER_EXT 0x3301
#define EGL_YUV_ORDER_YUV_EXT 0x3302
#define EGL_YUV_ORDER_YVU_EXT 0x3303
#define EGL_YUV_ORDER_YUYV_EXT 0x3304
#define EGL_YUV_ORDER_UYVY_EXT 0x3305
#define EGL_YUV_ORDER_YVYU_EXT 0x3306
#define EGL_YUV_ORDER_VYUY_EXT 0x3307
#define EGL_YUV_ORDER_AYUV_EXT 0x3308
#define EGL_YUV_CSC_STANDARD_EXT 0x330A
#define EGL_YUV_CSC_STANDARD_601_EXT 0x330B
#define EGL_YUV_CSC_STANDARD_709_EXT 0x330C
#define EGL_YUV_CSC_STANDARD_2020_EXT 0x330D
#define EGL_YUV_NUMBER_OF_PLANES_EXT 0x3311
#define EGL_YUV_SUBSAMPLE_EXT 0x3312
#define EGL_YUV_SUBSAMPLE_4_2_0_EXT 0x3313
#define EGL_YUV_SUBSAMPLE_4_2_2_EXT 0x3314
#define EGL_YUV_SUBSAMPLE_4_4_4_EXT 0x3315
#define EGL_YUV_DEPTH_RANGE_EXT 0x3317
#define EGL_YUV_DEPTH_RANGE_LIMITED_EXT 0x3318
#define EGL_YUV_DEPTH_RANGE_FULL_EXT 0x3319
#define EGL_YUV_PLANE_BPP_EXT 0x331A
#define EGL_YUV_PLANE_BPP_0_EXT 0x331B
#define EGL_YUV_PLANE_BPP_8_EXT 0x331C
#define EGL_YUV_PLANE_BPP_10_EXT 0x331D
#define EGLEW_EXT_yuv_surface EGLEW_GET_VAR(__EGLEW_EXT_yuv_surface)
#endif /* EGL_EXT_yuv_surface */
/* -------------------------- EGL_HI_clientpixmap -------------------------- */
#ifndef EGL_HI_clientpixmap
#define EGL_HI_clientpixmap 1
#define EGL_CLIENT_PIXMAP_POINTER_HI 0x8F74
typedef EGLSurface ( * PFNEGLCREATEPIXMAPSURFACEHIPROC) (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI * pixmap);
#define eglCreatePixmapSurfaceHI EGLEW_GET_FUN(__eglewCreatePixmapSurfaceHI)
#define EGLEW_HI_clientpixmap EGLEW_GET_VAR(__EGLEW_HI_clientpixmap)
#endif /* EGL_HI_clientpixmap */
/* -------------------------- EGL_HI_colorformats -------------------------- */
#ifndef EGL_HI_colorformats
#define EGL_HI_colorformats 1
#define EGL_COLOR_FORMAT_HI 0x8F70
#define EGL_COLOR_RGB_HI 0x8F71
#define EGL_COLOR_RGBA_HI 0x8F72
#define EGL_COLOR_ARGB_HI 0x8F73
#define EGLEW_HI_colorformats EGLEW_GET_VAR(__EGLEW_HI_colorformats)
#endif /* EGL_HI_colorformats */
/* ------------------------ EGL_IMG_context_priority ----------------------- */
#ifndef EGL_IMG_context_priority
#define EGL_IMG_context_priority 1
#define EGL_CONTEXT_PRIORITY_LEVEL_IMG 0x3100
#define EGL_CONTEXT_PRIORITY_HIGH_IMG 0x3101
#define EGL_CONTEXT_PRIORITY_MEDIUM_IMG 0x3102
#define EGL_CONTEXT_PRIORITY_LOW_IMG 0x3103
#define EGLEW_IMG_context_priority EGLEW_GET_VAR(__EGLEW_IMG_context_priority)
#endif /* EGL_IMG_context_priority */
/* ---------------------- EGL_IMG_image_plane_attribs ---------------------- */
#ifndef EGL_IMG_image_plane_attribs
#define EGL_IMG_image_plane_attribs 1
#define EGL_NATIVE_BUFFER_MULTIPLANE_SEPARATE_IMG 0x3105
#define EGL_NATIVE_BUFFER_PLANE_OFFSET_IMG 0x3106
#define EGLEW_IMG_image_plane_attribs EGLEW_GET_VAR(__EGLEW_IMG_image_plane_attribs)
#endif /* EGL_IMG_image_plane_attribs */
/* ---------------------------- EGL_KHR_cl_event --------------------------- */
#ifndef EGL_KHR_cl_event
#define EGL_KHR_cl_event 1
#define EGL_CL_EVENT_HANDLE_KHR 0x309C
#define EGL_SYNC_CL_EVENT_KHR 0x30FE
#define EGL_SYNC_CL_EVENT_COMPLETE_KHR 0x30FF
#define EGLEW_KHR_cl_event EGLEW_GET_VAR(__EGLEW_KHR_cl_event)
#endif /* EGL_KHR_cl_event */
/* --------------------------- EGL_KHR_cl_event2 --------------------------- */
#ifndef EGL_KHR_cl_event2
#define EGL_KHR_cl_event2 1
#define EGL_CL_EVENT_HANDLE_KHR 0x309C
#define EGL_SYNC_CL_EVENT_KHR 0x30FE
#define EGL_SYNC_CL_EVENT_COMPLETE_KHR 0x30FF
typedef EGLSyncKHR ( * PFNEGLCREATESYNC64KHRPROC) (EGLDisplay dpy, EGLenum type, const EGLAttribKHR * attrib_list);
#define eglCreateSync64KHR EGLEW_GET_FUN(__eglewCreateSync64KHR)
#define EGLEW_KHR_cl_event2 EGLEW_GET_VAR(__EGLEW_KHR_cl_event2)
#endif /* EGL_KHR_cl_event2 */
/* ----------------- EGL_KHR_client_get_all_proc_addresses ----------------- */
#ifndef EGL_KHR_client_get_all_proc_addresses
#define EGL_KHR_client_get_all_proc_addresses 1
#define EGLEW_KHR_client_get_all_proc_addresses EGLEW_GET_VAR(__EGLEW_KHR_client_get_all_proc_addresses)
#endif /* EGL_KHR_client_get_all_proc_addresses */
/* ------------------------- EGL_KHR_config_attribs ------------------------ */
#ifndef EGL_KHR_config_attribs
#define EGL_KHR_config_attribs 1
#define EGL_VG_COLORSPACE_LINEAR_BIT_KHR 0x0020
#define EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR 0x0040
#define EGL_CONFORMANT_KHR 0x3042
#define EGLEW_KHR_config_attribs EGLEW_GET_VAR(__EGLEW_KHR_config_attribs)
#endif /* EGL_KHR_config_attribs */
/* --------------------- EGL_KHR_context_flush_control --------------------- */
#ifndef EGL_KHR_context_flush_control
#define EGL_KHR_context_flush_control 1
#define EGL_CONTEXT_RELEASE_BEHAVIOR_NONE_KHR 0
#define EGL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x2097
#define EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x2098
#define EGLEW_KHR_context_flush_control EGLEW_GET_VAR(__EGLEW_KHR_context_flush_control)
#endif /* EGL_KHR_context_flush_control */
/* ------------------------- EGL_KHR_create_context ------------------------ */
#ifndef EGL_KHR_create_context
#define EGL_KHR_create_context 1
#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001
#define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001
#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002
#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002
#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004
#define EGL_OPENGL_ES3_BIT 0x00000040
#define EGL_OPENGL_ES3_BIT_KHR 0x00000040
#define EGL_CONTEXT_MAJOR_VERSION_KHR 0x3098
#define EGL_CONTEXT_MINOR_VERSION_KHR 0x30FB
#define EGL_CONTEXT_FLAGS_KHR 0x30FC
#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30FD
#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31BD
#define EGL_NO_RESET_NOTIFICATION_KHR 0x31BE
#define EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31BF
#define EGLEW_KHR_create_context EGLEW_GET_VAR(__EGLEW_KHR_create_context)
#endif /* EGL_KHR_create_context */
/* -------------------- EGL_KHR_create_context_no_error -------------------- */
#ifndef EGL_KHR_create_context_no_error
#define EGL_KHR_create_context_no_error 1
#define EGL_CONTEXT_OPENGL_NO_ERROR_KHR 0x31B3
#define EGLEW_KHR_create_context_no_error EGLEW_GET_VAR(__EGLEW_KHR_create_context_no_error)
#endif /* EGL_KHR_create_context_no_error */
/* ----------------------------- EGL_KHR_debug ----------------------------- */
#ifndef EGL_KHR_debug
#define EGL_KHR_debug 1
#define EGL_OBJECT_THREAD_KHR 0x33B0
#define EGL_OBJECT_DISPLAY_KHR 0x33B1
#define EGL_OBJECT_CONTEXT_KHR 0x33B2
#define EGL_OBJECT_SURFACE_KHR 0x33B3
#define EGL_OBJECT_IMAGE_KHR 0x33B4
#define EGL_OBJECT_SYNC_KHR 0x33B5
#define EGL_OBJECT_STREAM_KHR 0x33B6
#define EGL_DEBUG_CALLBACK_KHR 0x33B8
#define EGL_DEBUG_MSG_CRITICAL_KHR 0x33B9
#define EGL_DEBUG_MSG_ERROR_KHR 0x33BA
#define EGL_DEBUG_MSG_WARN_KHR 0x33BB
#define EGL_DEBUG_MSG_INFO_KHR 0x33BC
typedef EGLint ( * PFNEGLDEBUGMESSAGECONTROLKHRPROC) (EGLDEBUGPROCKHR callback, const EGLAttrib * attrib_list);
typedef EGLint ( * PFNEGLLABELOBJECTKHRPROC) (EGLDisplay display, EGLenum objectType, EGLObjectKHR object, EGLLabelKHR label);
typedef EGLBoolean ( * PFNEGLQUERYDEBUGKHRPROC) (EGLint attribute, EGLAttrib * value);
#define eglDebugMessageControlKHR EGLEW_GET_FUN(__eglewDebugMessageControlKHR)
#define eglLabelObjectKHR EGLEW_GET_FUN(__eglewLabelObjectKHR)
#define eglQueryDebugKHR EGLEW_GET_FUN(__eglewQueryDebugKHR)
#define EGLEW_KHR_debug EGLEW_GET_VAR(__EGLEW_KHR_debug)
#endif /* EGL_KHR_debug */
/* --------------------------- EGL_KHR_fence_sync -------------------------- */
#ifndef EGL_KHR_fence_sync
#define EGL_KHR_fence_sync 1
#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR 0x30F0
#define EGL_SYNC_CONDITION_KHR 0x30F8
#define EGL_SYNC_FENCE_KHR 0x30F9
#define EGLEW_KHR_fence_sync EGLEW_GET_VAR(__EGLEW_KHR_fence_sync)
#endif /* EGL_KHR_fence_sync */
/* --------------------- EGL_KHR_get_all_proc_addresses -------------------- */
#ifndef EGL_KHR_get_all_proc_addresses
#define EGL_KHR_get_all_proc_addresses 1
#define EGLEW_KHR_get_all_proc_addresses EGLEW_GET_VAR(__EGLEW_KHR_get_all_proc_addresses)
#endif /* EGL_KHR_get_all_proc_addresses */
/* ------------------------- EGL_KHR_gl_colorspace ------------------------- */
#ifndef EGL_KHR_gl_colorspace
#define EGL_KHR_gl_colorspace 1
#define EGL_GL_COLORSPACE_SRGB_KHR 0x3089
#define EGL_GL_COLORSPACE_LINEAR_KHR 0x308A
#define EGL_GL_COLORSPACE_KHR 0x309D
#define EGLEW_KHR_gl_colorspace EGLEW_GET_VAR(__EGLEW_KHR_gl_colorspace)
#endif /* EGL_KHR_gl_colorspace */
/* --------------------- EGL_KHR_gl_renderbuffer_image --------------------- */
#ifndef EGL_KHR_gl_renderbuffer_image
#define EGL_KHR_gl_renderbuffer_image 1
#define EGL_GL_RENDERBUFFER_KHR 0x30B9
#define EGLEW_KHR_gl_renderbuffer_image EGLEW_GET_VAR(__EGLEW_KHR_gl_renderbuffer_image)
#endif /* EGL_KHR_gl_renderbuffer_image */
/* ---------------------- EGL_KHR_gl_texture_2D_image ---------------------- */
#ifndef EGL_KHR_gl_texture_2D_image
#define EGL_KHR_gl_texture_2D_image 1
#define EGL_GL_TEXTURE_2D_KHR 0x30B1
#define EGL_GL_TEXTURE_LEVEL_KHR 0x30BC
#define EGLEW_KHR_gl_texture_2D_image EGLEW_GET_VAR(__EGLEW_KHR_gl_texture_2D_image)
#endif /* EGL_KHR_gl_texture_2D_image */
/* ---------------------- EGL_KHR_gl_texture_3D_image ---------------------- */
#ifndef EGL_KHR_gl_texture_3D_image
#define EGL_KHR_gl_texture_3D_image 1
#define EGL_GL_TEXTURE_3D_KHR 0x30B2
#define EGL_GL_TEXTURE_ZOFFSET_KHR 0x30BD
#define EGLEW_KHR_gl_texture_3D_image EGLEW_GET_VAR(__EGLEW_KHR_gl_texture_3D_image)
#endif /* EGL_KHR_gl_texture_3D_image */
/* -------------------- EGL_KHR_gl_texture_cubemap_image ------------------- */
#ifndef EGL_KHR_gl_texture_cubemap_image
#define EGL_KHR_gl_texture_cubemap_image 1
#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3
#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4
#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5
#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6
#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7
#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8
#define EGLEW_KHR_gl_texture_cubemap_image EGLEW_GET_VAR(__EGLEW_KHR_gl_texture_cubemap_image)
#endif /* EGL_KHR_gl_texture_cubemap_image */
/* ----------------------------- EGL_KHR_image ----------------------------- */
#ifndef EGL_KHR_image
#define EGL_KHR_image 1
#define EGL_NATIVE_PIXMAP_KHR 0x30B0
typedef EGLImageKHR ( * PFNEGLCREATEIMAGEKHRPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint * attrib_list);
typedef EGLBoolean ( * PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGLImageKHR image);
#define eglCreateImageKHR EGLEW_GET_FUN(__eglewCreateImageKHR)
#define eglDestroyImageKHR EGLEW_GET_FUN(__eglewDestroyImageKHR)
#define EGLEW_KHR_image EGLEW_GET_VAR(__EGLEW_KHR_image)
#endif /* EGL_KHR_image */
/* --------------------------- EGL_KHR_image_base -------------------------- */
#ifndef EGL_KHR_image_base
#define EGL_KHR_image_base 1
#define EGL_IMAGE_PRESERVED_KHR 0x30D2
#define EGLEW_KHR_image_base EGLEW_GET_VAR(__EGLEW_KHR_image_base)
#endif /* EGL_KHR_image_base */
/* -------------------------- EGL_KHR_image_pixmap ------------------------- */
#ifndef EGL_KHR_image_pixmap
#define EGL_KHR_image_pixmap 1
#define EGL_NATIVE_PIXMAP_KHR 0x30B0
#define EGLEW_KHR_image_pixmap EGLEW_GET_VAR(__EGLEW_KHR_image_pixmap)
#endif /* EGL_KHR_image_pixmap */
/* -------------------------- EGL_KHR_lock_surface ------------------------- */
#ifndef EGL_KHR_lock_surface
#define EGL_KHR_lock_surface 1
#define EGL_READ_SURFACE_BIT_KHR 0x0001
#define EGL_WRITE_SURFACE_BIT_KHR 0x0002
#define EGL_LOCK_SURFACE_BIT_KHR 0x0080
#define EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100
#define EGL_MATCH_FORMAT_KHR 0x3043
#define EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0
#define EGL_FORMAT_RGB_565_KHR 0x30C1
#define EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2
#define EGL_FORMAT_RGBA_8888_KHR 0x30C3
#define EGL_MAP_PRESERVE_PIXELS_KHR 0x30C4
#define EGL_LOCK_USAGE_HINT_KHR 0x30C5
#define EGL_BITMAP_POINTER_KHR 0x30C6
#define EGL_BITMAP_PITCH_KHR 0x30C7
#define EGL_BITMAP_ORIGIN_KHR 0x30C8
#define EGL_BITMAP_PIXEL_RED_OFFSET_KHR 0x30C9
#define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA
#define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR 0x30CB
#define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC
#define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD
#define EGL_LOWER_LEFT_KHR 0x30CE
#define EGL_UPPER_LEFT_KHR 0x30CF
typedef EGLBoolean ( * PFNEGLLOCKSURFACEKHRPROC) (EGLDisplay dpy, EGLSurface surface, const EGLint * attrib_list);
typedef EGLBoolean ( * PFNEGLUNLOCKSURFACEKHRPROC) (EGLDisplay dpy, EGLSurface surface);
#define eglLockSurfaceKHR EGLEW_GET_FUN(__eglewLockSurfaceKHR)
#define eglUnlockSurfaceKHR EGLEW_GET_FUN(__eglewUnlockSurfaceKHR)
#define EGLEW_KHR_lock_surface EGLEW_GET_VAR(__EGLEW_KHR_lock_surface)
#endif /* EGL_KHR_lock_surface */
/* ------------------------- EGL_KHR_lock_surface2 ------------------------- */
#ifndef EGL_KHR_lock_surface2
#define EGL_KHR_lock_surface2 1
#define EGL_BITMAP_PIXEL_SIZE_KHR 0x3110
#define EGLEW_KHR_lock_surface2 EGLEW_GET_VAR(__EGLEW_KHR_lock_surface2)
#endif /* EGL_KHR_lock_surface2 */
/* ------------------------- EGL_KHR_lock_surface3 ------------------------- */
#ifndef EGL_KHR_lock_surface3
#define EGL_KHR_lock_surface3 1
#define EGL_READ_SURFACE_BIT_KHR 0x0001
#define EGL_WRITE_SURFACE_BIT_KHR 0x0002
#define EGL_LOCK_SURFACE_BIT_KHR 0x0080
#define EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100
#define EGL_MATCH_FORMAT_KHR 0x3043
#define EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0
#define EGL_FORMAT_RGB_565_KHR 0x30C1
#define EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2
#define EGL_FORMAT_RGBA_8888_KHR 0x30C3
#define EGL_MAP_PRESERVE_PIXELS_KHR 0x30C4
#define EGL_LOCK_USAGE_HINT_KHR 0x30C5
#define EGL_BITMAP_POINTER_KHR 0x30C6
#define EGL_BITMAP_PITCH_KHR 0x30C7
#define EGL_BITMAP_ORIGIN_KHR 0x30C8
#define EGL_BITMAP_PIXEL_RED_OFFSET_KHR 0x30C9
#define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA
#define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR 0x30CB
#define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC
#define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD
#define EGL_LOWER_LEFT_KHR 0x30CE
#define EGL_UPPER_LEFT_KHR 0x30CF
#define EGL_BITMAP_PIXEL_SIZE_KHR 0x3110
typedef EGLBoolean ( * PFNEGLQUERYSURFACE64KHRPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLAttribKHR * value);
#define eglQuerySurface64KHR EGLEW_GET_FUN(__eglewQuerySurface64KHR)
#define EGLEW_KHR_lock_surface3 EGLEW_GET_VAR(__EGLEW_KHR_lock_surface3)
#endif /* EGL_KHR_lock_surface3 */
/* --------------------- EGL_KHR_mutable_render_buffer --------------------- */
#ifndef EGL_KHR_mutable_render_buffer
#define EGL_KHR_mutable_render_buffer 1
#define EGL_MUTABLE_RENDER_BUFFER_BIT_KHR 0x1000
#define EGLEW_KHR_mutable_render_buffer EGLEW_GET_VAR(__EGLEW_KHR_mutable_render_buffer)
#endif /* EGL_KHR_mutable_render_buffer */
/* ----------------------- EGL_KHR_no_config_context ----------------------- */
#ifndef EGL_KHR_no_config_context
#define EGL_KHR_no_config_context 1
#define EGLEW_KHR_no_config_context EGLEW_GET_VAR(__EGLEW_KHR_no_config_context)
#endif /* EGL_KHR_no_config_context */
/* ------------------------- EGL_KHR_partial_update ------------------------ */
#ifndef EGL_KHR_partial_update
#define EGL_KHR_partial_update 1
#define EGL_BUFFER_AGE_KHR 0x313D
typedef EGLBoolean ( * PFNEGLSETDAMAGEREGIONKHRPROC) (EGLDisplay dpy, EGLSurface surface, EGLint * rects, EGLint n_rects);
#define eglSetDamageRegionKHR EGLEW_GET_FUN(__eglewSetDamageRegionKHR)
#define EGLEW_KHR_partial_update EGLEW_GET_VAR(__EGLEW_KHR_partial_update)
#endif /* EGL_KHR_partial_update */
/* ------------------------ EGL_KHR_platform_android ----------------------- */
#ifndef EGL_KHR_platform_android
#define EGL_KHR_platform_android 1
#define EGL_PLATFORM_ANDROID_KHR 0x3141
#define EGLEW_KHR_platform_android EGLEW_GET_VAR(__EGLEW_KHR_platform_android)
#endif /* EGL_KHR_platform_android */
/* -------------------------- EGL_KHR_platform_gbm ------------------------- */
#ifndef EGL_KHR_platform_gbm
#define EGL_KHR_platform_gbm 1
#define EGL_PLATFORM_GBM_KHR 0x31D7
#define EGLEW_KHR_platform_gbm EGLEW_GET_VAR(__EGLEW_KHR_platform_gbm)
#endif /* EGL_KHR_platform_gbm */
/* ------------------------ EGL_KHR_platform_wayland ----------------------- */
#ifndef EGL_KHR_platform_wayland
#define EGL_KHR_platform_wayland 1
#define EGL_PLATFORM_WAYLAND_KHR 0x31D8
#define EGLEW_KHR_platform_wayland EGLEW_GET_VAR(__EGLEW_KHR_platform_wayland)
#endif /* EGL_KHR_platform_wayland */
/* -------------------------- EGL_KHR_platform_x11 ------------------------- */
#ifndef EGL_KHR_platform_x11
#define EGL_KHR_platform_x11 1
#define EGL_PLATFORM_X11_KHR 0x31D5
#define EGL_PLATFORM_X11_SCREEN_KHR 0x31D6
#define EGLEW_KHR_platform_x11 EGLEW_GET_VAR(__EGLEW_KHR_platform_x11)
#endif /* EGL_KHR_platform_x11 */
/* ------------------------- EGL_KHR_reusable_sync ------------------------- */
#ifndef EGL_KHR_reusable_sync
#define EGL_KHR_reusable_sync 1
#define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR 0x0001
#define EGL_SYNC_STATUS_KHR 0x30F1
#define EGL_SIGNALED_KHR 0x30F2
#define EGL_UNSIGNALED_KHR 0x30F3
#define EGL_TIMEOUT_EXPIRED_KHR 0x30F5
#define EGL_CONDITION_SATISFIED_KHR 0x30F6
#define EGL_SYNC_TYPE_KHR 0x30F7
#define EGL_SYNC_REUSABLE_KHR 0x30FA
#define EGL_FOREVER_KHR 0xFFFFFFFFFFFFFFFF
typedef EGLint ( * PFNEGLCLIENTWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
typedef EGLSyncKHR ( * PFNEGLCREATESYNCKHRPROC) (EGLDisplay dpy, EGLenum type, const EGLint * attrib_list);
typedef EGLBoolean ( * PFNEGLDESTROYSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync);
typedef EGLBoolean ( * PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint * value);
typedef EGLBoolean ( * PFNEGLSIGNALSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
#define eglClientWaitSyncKHR EGLEW_GET_FUN(__eglewClientWaitSyncKHR)
#define eglCreateSyncKHR EGLEW_GET_FUN(__eglewCreateSyncKHR)
#define eglDestroySyncKHR EGLEW_GET_FUN(__eglewDestroySyncKHR)
#define eglGetSyncAttribKHR EGLEW_GET_FUN(__eglewGetSyncAttribKHR)
#define eglSignalSyncKHR EGLEW_GET_FUN(__eglewSignalSyncKHR)
#define EGLEW_KHR_reusable_sync EGLEW_GET_VAR(__EGLEW_KHR_reusable_sync)
#endif /* EGL_KHR_reusable_sync */
/* ----------------------------- EGL_KHR_stream ---------------------------- */
#ifndef EGL_KHR_stream
#define EGL_KHR_stream 1
#define EGL_CONSUMER_LATENCY_USEC_KHR 0x3210
#define EGL_PRODUCER_FRAME_KHR 0x3212
#define EGL_CONSUMER_FRAME_KHR 0x3213
#define EGL_STREAM_STATE_KHR 0x3214
#define EGL_STREAM_STATE_CREATED_KHR 0x3215
#define EGL_STREAM_STATE_CONNECTING_KHR 0x3216
#define EGL_STREAM_STATE_EMPTY_KHR 0x3217
#define EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR 0x3218
#define EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR 0x3219
#define EGL_STREAM_STATE_DISCONNECTED_KHR 0x321A
#define EGL_BAD_STREAM_KHR 0x321B
#define EGL_BAD_STATE_KHR 0x321C
typedef EGLStreamKHR ( * PFNEGLCREATESTREAMKHRPROC) (EGLDisplay dpy, const EGLint * attrib_list);
typedef EGLBoolean ( * PFNEGLDESTROYSTREAMKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
typedef EGLBoolean ( * PFNEGLQUERYSTREAMKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint * value);
typedef EGLBoolean ( * PFNEGLQUERYSTREAMU64KHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR * value);
typedef EGLBoolean ( * PFNEGLSTREAMATTRIBKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value);
#define eglCreateStreamKHR EGLEW_GET_FUN(__eglewCreateStreamKHR)
#define eglDestroyStreamKHR EGLEW_GET_FUN(__eglewDestroyStreamKHR)
#define eglQueryStreamKHR EGLEW_GET_FUN(__eglewQueryStreamKHR)
#define eglQueryStreamu64KHR EGLEW_GET_FUN(__eglewQueryStreamu64KHR)
#define eglStreamAttribKHR EGLEW_GET_FUN(__eglewStreamAttribKHR)
#define EGLEW_KHR_stream EGLEW_GET_VAR(__EGLEW_KHR_stream)
#endif /* EGL_KHR_stream */
/* ------------------------- EGL_KHR_stream_attrib ------------------------- */
#ifndef EGL_KHR_stream_attrib
#define EGL_KHR_stream_attrib 1
#define EGL_CONSUMER_LATENCY_USEC_KHR 0x3210
#define EGL_STREAM_STATE_KHR 0x3214
#define EGL_STREAM_STATE_CREATED_KHR 0x3215
#define EGL_STREAM_STATE_CONNECTING_KHR 0x3216
typedef EGLStreamKHR ( * PFNEGLCREATESTREAMATTRIBKHRPROC) (EGLDisplay dpy, const EGLAttrib * attrib_list);
typedef EGLBoolean ( * PFNEGLQUERYSTREAMATTRIBKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLAttrib * value);
typedef EGLBoolean ( * PFNEGLSETSTREAMATTRIBKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLAttrib value);
typedef EGLBoolean ( * PFNEGLSTREAMCONSUMERACQUIREATTRIBKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib * attrib_list);
typedef EGLBoolean ( * PFNEGLSTREAMCONSUMERRELEASEATTRIBKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib * attrib_list);
#define eglCreateStreamAttribKHR EGLEW_GET_FUN(__eglewCreateStreamAttribKHR)
#define eglQueryStreamAttribKHR EGLEW_GET_FUN(__eglewQueryStreamAttribKHR)
#define eglSetStreamAttribKHR EGLEW_GET_FUN(__eglewSetStreamAttribKHR)
#define eglStreamConsumerAcquireAttribKHR EGLEW_GET_FUN(__eglewStreamConsumerAcquireAttribKHR)
#define eglStreamConsumerReleaseAttribKHR EGLEW_GET_FUN(__eglewStreamConsumerReleaseAttribKHR)
#define EGLEW_KHR_stream_attrib EGLEW_GET_VAR(__EGLEW_KHR_stream_attrib)
#endif /* EGL_KHR_stream_attrib */
/* ------------------- EGL_KHR_stream_consumer_gltexture ------------------- */
#ifndef EGL_KHR_stream_consumer_gltexture
#define EGL_KHR_stream_consumer_gltexture 1
#define EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR 0x321E
typedef EGLBoolean ( * PFNEGLSTREAMCONSUMERACQUIREKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
typedef EGLBoolean ( * PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
typedef EGLBoolean ( * PFNEGLSTREAMCONSUMERRELEASEKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
#define eglStreamConsumerAcquireKHR EGLEW_GET_FUN(__eglewStreamConsumerAcquireKHR)
#define eglStreamConsumerGLTextureExternalKHR EGLEW_GET_FUN(__eglewStreamConsumerGLTextureExternalKHR)
#define eglStreamConsumerReleaseKHR EGLEW_GET_FUN(__eglewStreamConsumerReleaseKHR)
#define EGLEW_KHR_stream_consumer_gltexture EGLEW_GET_VAR(__EGLEW_KHR_stream_consumer_gltexture)
#endif /* EGL_KHR_stream_consumer_gltexture */
/* -------------------- EGL_KHR_stream_cross_process_fd -------------------- */
#ifndef EGL_KHR_stream_cross_process_fd
#define EGL_KHR_stream_cross_process_fd 1
typedef EGLStreamKHR ( * PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC) (EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor);
typedef EGLNativeFileDescriptorKHR ( * PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
#define eglCreateStreamFromFileDescriptorKHR EGLEW_GET_FUN(__eglewCreateStreamFromFileDescriptorKHR)
#define eglGetStreamFileDescriptorKHR EGLEW_GET_FUN(__eglewGetStreamFileDescriptorKHR)
#define EGLEW_KHR_stream_cross_process_fd EGLEW_GET_VAR(__EGLEW_KHR_stream_cross_process_fd)
#endif /* EGL_KHR_stream_cross_process_fd */
/* -------------------------- EGL_KHR_stream_fifo -------------------------- */
#ifndef EGL_KHR_stream_fifo
#define EGL_KHR_stream_fifo 1
#define EGL_STREAM_FIFO_LENGTH_KHR 0x31FC
#define EGL_STREAM_TIME_NOW_KHR 0x31FD
#define EGL_STREAM_TIME_CONSUMER_KHR 0x31FE
#define EGL_STREAM_TIME_PRODUCER_KHR 0x31FF
typedef EGLBoolean ( * PFNEGLQUERYSTREAMTIMEKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR * value);
#define eglQueryStreamTimeKHR EGLEW_GET_FUN(__eglewQueryStreamTimeKHR)
#define EGLEW_KHR_stream_fifo EGLEW_GET_VAR(__EGLEW_KHR_stream_fifo)
#endif /* EGL_KHR_stream_fifo */
/* ----------------- EGL_KHR_stream_producer_aldatalocator ----------------- */
#ifndef EGL_KHR_stream_producer_aldatalocator
#define EGL_KHR_stream_producer_aldatalocator 1
#define EGLEW_KHR_stream_producer_aldatalocator EGLEW_GET_VAR(__EGLEW_KHR_stream_producer_aldatalocator)
#endif /* EGL_KHR_stream_producer_aldatalocator */
/* ------------------- EGL_KHR_stream_producer_eglsurface ------------------ */
#ifndef EGL_KHR_stream_producer_eglsurface
#define EGL_KHR_stream_producer_eglsurface 1
#define EGL_STREAM_BIT_KHR 0x0800
typedef EGLSurface ( * PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC) (EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint * attrib_list);
#define eglCreateStreamProducerSurfaceKHR EGLEW_GET_FUN(__eglewCreateStreamProducerSurfaceKHR)
#define EGLEW_KHR_stream_producer_eglsurface EGLEW_GET_VAR(__EGLEW_KHR_stream_producer_eglsurface)
#endif /* EGL_KHR_stream_producer_eglsurface */
/* ---------------------- EGL_KHR_surfaceless_context ---------------------- */
#ifndef EGL_KHR_surfaceless_context
#define EGL_KHR_surfaceless_context 1
#define EGLEW_KHR_surfaceless_context EGLEW_GET_VAR(__EGLEW_KHR_surfaceless_context)
#endif /* EGL_KHR_surfaceless_context */
/* -------------------- EGL_KHR_swap_buffers_with_damage ------------------- */
#ifndef EGL_KHR_swap_buffers_with_damage
#define EGL_KHR_swap_buffers_with_damage 1
typedef EGLBoolean ( * PFNEGLSWAPBUFFERSWITHDAMAGEKHRPROC) (EGLDisplay dpy, EGLSurface surface, EGLint * rects, EGLint n_rects);
#define eglSwapBuffersWithDamageKHR EGLEW_GET_FUN(__eglewSwapBuffersWithDamageKHR)
#define EGLEW_KHR_swap_buffers_with_damage EGLEW_GET_VAR(__EGLEW_KHR_swap_buffers_with_damage)
#endif /* EGL_KHR_swap_buffers_with_damage */
/* ------------------------ EGL_KHR_vg_parent_image ------------------------ */
#ifndef EGL_KHR_vg_parent_image
#define EGL_KHR_vg_parent_image 1
#define EGL_VG_PARENT_IMAGE_KHR 0x30BA
#define EGLEW_KHR_vg_parent_image EGLEW_GET_VAR(__EGLEW_KHR_vg_parent_image)
#endif /* EGL_KHR_vg_parent_image */
/* --------------------------- EGL_KHR_wait_sync --------------------------- */
#ifndef EGL_KHR_wait_sync
#define EGL_KHR_wait_sync 1
typedef EGLint ( * PFNEGLWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags);
#define eglWaitSyncKHR EGLEW_GET_FUN(__eglewWaitSyncKHR)
#define EGLEW_KHR_wait_sync EGLEW_GET_VAR(__EGLEW_KHR_wait_sync)
#endif /* EGL_KHR_wait_sync */
/* --------------------------- EGL_MESA_drm_image -------------------------- */
#ifndef EGL_MESA_drm_image
#define EGL_MESA_drm_image 1
#define EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x00000001
#define EGL_DRM_BUFFER_USE_SHARE_MESA 0x00000002
#define EGL_DRM_BUFFER_FORMAT_MESA 0x31D0
#define EGL_DRM_BUFFER_USE_MESA 0x31D1
#define EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2
#define EGL_DRM_BUFFER_MESA 0x31D3
#define EGL_DRM_BUFFER_STRIDE_MESA 0x31D4
typedef EGLImageKHR ( * PFNEGLCREATEDRMIMAGEMESAPROC) (EGLDisplay dpy, const EGLint * attrib_list);
typedef EGLBoolean ( * PFNEGLEXPORTDRMIMAGEMESAPROC) (EGLDisplay dpy, EGLImageKHR image, EGLint * name, EGLint * handle, EGLint * stride);
#define eglCreateDRMImageMESA EGLEW_GET_FUN(__eglewCreateDRMImageMESA)
#define eglExportDRMImageMESA EGLEW_GET_FUN(__eglewExportDRMImageMESA)
#define EGLEW_MESA_drm_image EGLEW_GET_VAR(__EGLEW_MESA_drm_image)
#endif /* EGL_MESA_drm_image */
/* --------------------- EGL_MESA_image_dma_buf_export --------------------- */
#ifndef EGL_MESA_image_dma_buf_export
#define EGL_MESA_image_dma_buf_export 1
typedef EGLBoolean ( * PFNEGLEXPORTDMABUFIMAGEMESAPROC) (EGLDisplay dpy, EGLImageKHR image, int * fds, EGLint * strides, EGLint * offsets);
typedef EGLBoolean ( * PFNEGLEXPORTDMABUFIMAGEQUERYMESAPROC) (EGLDisplay dpy, EGLImageKHR image, int * fourcc, int * num_planes, EGLuint64KHR * modifiers);
#define eglExportDMABUFImageMESA EGLEW_GET_FUN(__eglewExportDMABUFImageMESA)
#define eglExportDMABUFImageQueryMESA EGLEW_GET_FUN(__eglewExportDMABUFImageQueryMESA)
#define EGLEW_MESA_image_dma_buf_export EGLEW_GET_VAR(__EGLEW_MESA_image_dma_buf_export)
#endif /* EGL_MESA_image_dma_buf_export */
/* ------------------------- EGL_MESA_platform_gbm ------------------------- */
#ifndef EGL_MESA_platform_gbm
#define EGL_MESA_platform_gbm 1
#define EGL_PLATFORM_GBM_MESA 0x31D7
#define EGLEW_MESA_platform_gbm EGLEW_GET_VAR(__EGLEW_MESA_platform_gbm)
#endif /* EGL_MESA_platform_gbm */
/* --------------------- EGL_MESA_platform_surfaceless --------------------- */
#ifndef EGL_MESA_platform_surfaceless
#define EGL_MESA_platform_surfaceless 1
#define EGL_PLATFORM_SURFACELESS_MESA 0x31DD
#define EGLEW_MESA_platform_surfaceless EGLEW_GET_VAR(__EGLEW_MESA_platform_surfaceless)
#endif /* EGL_MESA_platform_surfaceless */
/* -------------------------- EGL_NOK_swap_region -------------------------- */
#ifndef EGL_NOK_swap_region
#define EGL_NOK_swap_region 1
typedef EGLBoolean ( * PFNEGLSWAPBUFFERSREGIONNOKPROC) (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint * rects);
#define eglSwapBuffersRegionNOK EGLEW_GET_FUN(__eglewSwapBuffersRegionNOK)
#define EGLEW_NOK_swap_region EGLEW_GET_VAR(__EGLEW_NOK_swap_region)
#endif /* EGL_NOK_swap_region */
/* -------------------------- EGL_NOK_swap_region2 ------------------------- */
#ifndef EGL_NOK_swap_region2
#define EGL_NOK_swap_region2 1
typedef EGLBoolean ( * PFNEGLSWAPBUFFERSREGION2NOKPROC) (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint * rects);
#define eglSwapBuffersRegion2NOK EGLEW_GET_FUN(__eglewSwapBuffersRegion2NOK)
#define EGLEW_NOK_swap_region2 EGLEW_GET_VAR(__EGLEW_NOK_swap_region2)
#endif /* EGL_NOK_swap_region2 */
/* ---------------------- EGL_NOK_texture_from_pixmap ---------------------- */
#ifndef EGL_NOK_texture_from_pixmap
#define EGL_NOK_texture_from_pixmap 1
#define EGL_Y_INVERTED_NOK 0x307F
#define EGLEW_NOK_texture_from_pixmap EGLEW_GET_VAR(__EGLEW_NOK_texture_from_pixmap)
#endif /* EGL_NOK_texture_from_pixmap */
/* ------------------------ EGL_NV_3dvision_surface ------------------------ */
#ifndef EGL_NV_3dvision_surface
#define EGL_NV_3dvision_surface 1
#define EGL_AUTO_STEREO_NV 0x3136
#define EGLEW_NV_3dvision_surface EGLEW_GET_VAR(__EGLEW_NV_3dvision_surface)
#endif /* EGL_NV_3dvision_surface */
/* ------------------------- EGL_NV_coverage_sample ------------------------ */
#ifndef EGL_NV_coverage_sample
#define EGL_NV_coverage_sample 1
#define EGL_COVERAGE_BUFFERS_NV 0x30E0
#define EGL_COVERAGE_SAMPLES_NV 0x30E1
#define EGLEW_NV_coverage_sample EGLEW_GET_VAR(__EGLEW_NV_coverage_sample)
#endif /* EGL_NV_coverage_sample */
/* --------------------- EGL_NV_coverage_sample_resolve -------------------- */
#ifndef EGL_NV_coverage_sample_resolve
#define EGL_NV_coverage_sample_resolve 1
#define EGL_COVERAGE_SAMPLE_RESOLVE_NV 0x3131
#define EGL_COVERAGE_SAMPLE_RESOLVE_DEFAULT_NV 0x3132
#define EGL_COVERAGE_SAMPLE_RESOLVE_NONE_NV 0x3133
#define EGLEW_NV_coverage_sample_resolve EGLEW_GET_VAR(__EGLEW_NV_coverage_sample_resolve)
#endif /* EGL_NV_coverage_sample_resolve */
/* --------------------------- EGL_NV_cuda_event --------------------------- */
#ifndef EGL_NV_cuda_event
#define EGL_NV_cuda_event 1
#define EGL_CUDA_EVENT_HANDLE_NV 0x323B
#define EGL_SYNC_CUDA_EVENT_NV 0x323C
#define EGL_SYNC_CUDA_EVENT_COMPLETE_NV 0x323D
#define EGLEW_NV_cuda_event EGLEW_GET_VAR(__EGLEW_NV_cuda_event)
#endif /* EGL_NV_cuda_event */
/* ------------------------- EGL_NV_depth_nonlinear ------------------------ */
#ifndef EGL_NV_depth_nonlinear
#define EGL_NV_depth_nonlinear 1
#define EGL_DEPTH_ENCODING_NONE_NV 0
#define EGL_DEPTH_ENCODING_NV 0x30E2
#define EGL_DEPTH_ENCODING_NONLINEAR_NV 0x30E3
#define EGLEW_NV_depth_nonlinear EGLEW_GET_VAR(__EGLEW_NV_depth_nonlinear)
#endif /* EGL_NV_depth_nonlinear */
/* --------------------------- EGL_NV_device_cuda -------------------------- */
#ifndef EGL_NV_device_cuda
#define EGL_NV_device_cuda 1
#define EGL_CUDA_DEVICE_NV 0x323A
#define EGLEW_NV_device_cuda EGLEW_GET_VAR(__EGLEW_NV_device_cuda)
#endif /* EGL_NV_device_cuda */
/* -------------------------- EGL_NV_native_query -------------------------- */
#ifndef EGL_NV_native_query
#define EGL_NV_native_query 1
typedef EGLBoolean ( * PFNEGLQUERYNATIVEDISPLAYNVPROC) (EGLDisplay dpy, EGLNativeDisplayType * display_id);
typedef EGLBoolean ( * PFNEGLQUERYNATIVEPIXMAPNVPROC) (EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType * pixmap);
typedef EGLBoolean ( * PFNEGLQUERYNATIVEWINDOWNVPROC) (EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType * window);
#define eglQueryNativeDisplayNV EGLEW_GET_FUN(__eglewQueryNativeDisplayNV)
#define eglQueryNativePixmapNV EGLEW_GET_FUN(__eglewQueryNativePixmapNV)
#define eglQueryNativeWindowNV EGLEW_GET_FUN(__eglewQueryNativeWindowNV)
#define EGLEW_NV_native_query EGLEW_GET_VAR(__EGLEW_NV_native_query)
#endif /* EGL_NV_native_query */
/* ---------------------- EGL_NV_post_convert_rounding --------------------- */
#ifndef EGL_NV_post_convert_rounding
#define EGL_NV_post_convert_rounding 1
#define EGLEW_NV_post_convert_rounding EGLEW_GET_VAR(__EGLEW_NV_post_convert_rounding)
#endif /* EGL_NV_post_convert_rounding */
/* ------------------------- EGL_NV_post_sub_buffer ------------------------ */
#ifndef EGL_NV_post_sub_buffer
#define EGL_NV_post_sub_buffer 1
#define EGL_POST_SUB_BUFFER_SUPPORTED_NV 0x30BE
typedef EGLBoolean ( * PFNEGLPOSTSUBBUFFERNVPROC) (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height);
#define eglPostSubBufferNV EGLEW_GET_FUN(__eglewPostSubBufferNV)
#define EGLEW_NV_post_sub_buffer EGLEW_GET_VAR(__EGLEW_NV_post_sub_buffer)
#endif /* EGL_NV_post_sub_buffer */
/* ------------------ EGL_NV_robustness_video_memory_purge ----------------- */
#ifndef EGL_NV_robustness_video_memory_purge
#define EGL_NV_robustness_video_memory_purge 1
#define EGL_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV 0x334C
#define EGLEW_NV_robustness_video_memory_purge EGLEW_GET_VAR(__EGLEW_NV_robustness_video_memory_purge)
#endif /* EGL_NV_robustness_video_memory_purge */
/* ------------------ EGL_NV_stream_consumer_gltexture_yuv ----------------- */
#ifndef EGL_NV_stream_consumer_gltexture_yuv
#define EGL_NV_stream_consumer_gltexture_yuv 1
#define EGL_YUV_BUFFER_EXT 0x3300
#define EGL_YUV_NUMBER_OF_PLANES_EXT 0x3311
#define EGL_YUV_PLANE0_TEXTURE_UNIT_NV 0x332C
#define EGL_YUV_PLANE1_TEXTURE_UNIT_NV 0x332D
#define EGL_YUV_PLANE2_TEXTURE_UNIT_NV 0x332E
typedef EGLBoolean ( * PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALATTRIBSNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLAttrib *attrib_list);
#define eglStreamConsumerGLTextureExternalAttribsNV EGLEW_GET_FUN(__eglewStreamConsumerGLTextureExternalAttribsNV)
#define EGLEW_NV_stream_consumer_gltexture_yuv EGLEW_GET_VAR(__EGLEW_NV_stream_consumer_gltexture_yuv)
#endif /* EGL_NV_stream_consumer_gltexture_yuv */
/* ---------------------- EGL_NV_stream_cross_display ---------------------- */
#ifndef EGL_NV_stream_cross_display
#define EGL_NV_stream_cross_display 1
#define EGL_STREAM_CROSS_DISPLAY_NV 0x334E
#define EGLEW_NV_stream_cross_display EGLEW_GET_VAR(__EGLEW_NV_stream_cross_display)
#endif /* EGL_NV_stream_cross_display */
/* ----------------------- EGL_NV_stream_cross_object ---------------------- */
#ifndef EGL_NV_stream_cross_object
#define EGL_NV_stream_cross_object 1
#define EGL_STREAM_CROSS_OBJECT_NV 0x334D
#define EGLEW_NV_stream_cross_object EGLEW_GET_VAR(__EGLEW_NV_stream_cross_object)
#endif /* EGL_NV_stream_cross_object */
/* --------------------- EGL_NV_stream_cross_partition --------------------- */
#ifndef EGL_NV_stream_cross_partition
#define EGL_NV_stream_cross_partition 1
#define EGL_STREAM_CROSS_PARTITION_NV 0x323F
#define EGLEW_NV_stream_cross_partition EGLEW_GET_VAR(__EGLEW_NV_stream_cross_partition)
#endif /* EGL_NV_stream_cross_partition */
/* ---------------------- EGL_NV_stream_cross_process ---------------------- */
#ifndef EGL_NV_stream_cross_process
#define EGL_NV_stream_cross_process 1
#define EGL_STREAM_CROSS_PROCESS_NV 0x3245
#define EGLEW_NV_stream_cross_process EGLEW_GET_VAR(__EGLEW_NV_stream_cross_process)
#endif /* EGL_NV_stream_cross_process */
/* ----------------------- EGL_NV_stream_cross_system ---------------------- */
#ifndef EGL_NV_stream_cross_system
#define EGL_NV_stream_cross_system 1
#define EGL_STREAM_CROSS_SYSTEM_NV 0x334F
#define EGLEW_NV_stream_cross_system EGLEW_GET_VAR(__EGLEW_NV_stream_cross_system)
#endif /* EGL_NV_stream_cross_system */
/* ------------------------ EGL_NV_stream_fifo_next ------------------------ */
#ifndef EGL_NV_stream_fifo_next
#define EGL_NV_stream_fifo_next 1
#define EGL_PENDING_FRAME_NV 0x3329
#define EGL_STREAM_TIME_PENDING_NV 0x332A
#define EGLEW_NV_stream_fifo_next EGLEW_GET_VAR(__EGLEW_NV_stream_fifo_next)
#endif /* EGL_NV_stream_fifo_next */
/* --------------------- EGL_NV_stream_fifo_synchronous -------------------- */
#ifndef EGL_NV_stream_fifo_synchronous
#define EGL_NV_stream_fifo_synchronous 1
#define EGL_STREAM_FIFO_SYNCHRONOUS_NV 0x3336
#define EGLEW_NV_stream_fifo_synchronous EGLEW_GET_VAR(__EGLEW_NV_stream_fifo_synchronous)
#endif /* EGL_NV_stream_fifo_synchronous */
/* ----------------------- EGL_NV_stream_frame_limits ---------------------- */
#ifndef EGL_NV_stream_frame_limits
#define EGL_NV_stream_frame_limits 1
#define EGL_PRODUCER_MAX_FRAME_HINT_NV 0x3337
#define EGL_CONSUMER_MAX_FRAME_HINT_NV 0x3338
#define EGLEW_NV_stream_frame_limits EGLEW_GET_VAR(__EGLEW_NV_stream_frame_limits)
#endif /* EGL_NV_stream_frame_limits */
/* ------------------------- EGL_NV_stream_metadata ------------------------ */
#ifndef EGL_NV_stream_metadata
#define EGL_NV_stream_metadata 1
#define EGL_MAX_STREAM_METADATA_BLOCKS_NV 0x3250
#define EGL_MAX_STREAM_METADATA_BLOCK_SIZE_NV 0x3251
#define EGL_MAX_STREAM_METADATA_TOTAL_SIZE_NV 0x3252
#define EGL_PRODUCER_METADATA_NV 0x3253
#define EGL_CONSUMER_METADATA_NV 0x3254
#define EGL_METADATA0_SIZE_NV 0x3255
#define EGL_METADATA1_SIZE_NV 0x3256
#define EGL_METADATA2_SIZE_NV 0x3257
#define EGL_METADATA3_SIZE_NV 0x3258
#define EGL_METADATA0_TYPE_NV 0x3259
#define EGL_METADATA1_TYPE_NV 0x325A
#define EGL_METADATA2_TYPE_NV 0x325B
#define EGL_METADATA3_TYPE_NV 0x325C
#define EGL_PENDING_METADATA_NV 0x3328
typedef EGLBoolean ( * PFNEGLQUERYDISPLAYATTRIBNVPROC) (EGLDisplay dpy, EGLint attribute, EGLAttrib * value);
typedef EGLBoolean ( * PFNEGLQUERYSTREAMMETADATANVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum name, EGLint n, EGLint offset, EGLint size, void * data);
typedef EGLBoolean ( * PFNEGLSETSTREAMMETADATANVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLint n, EGLint offset, EGLint size, const void * data);
#define eglQueryDisplayAttribNV EGLEW_GET_FUN(__eglewQueryDisplayAttribNV)
#define eglQueryStreamMetadataNV EGLEW_GET_FUN(__eglewQueryStreamMetadataNV)
#define eglSetStreamMetadataNV EGLEW_GET_FUN(__eglewSetStreamMetadataNV)
#define EGLEW_NV_stream_metadata EGLEW_GET_VAR(__EGLEW_NV_stream_metadata)
#endif /* EGL_NV_stream_metadata */
/* -------------------------- EGL_NV_stream_remote ------------------------- */
#ifndef EGL_NV_stream_remote
#define EGL_NV_stream_remote 1
#define EGL_STREAM_STATE_INITIALIZING_NV 0x3240
#define EGL_STREAM_TYPE_NV 0x3241
#define EGL_STREAM_PROTOCOL_NV 0x3242
#define EGL_STREAM_ENDPOINT_NV 0x3243
#define EGL_STREAM_LOCAL_NV 0x3244
#define EGL_STREAM_PROTOCOL_FD_NV 0x3246
#define EGL_STREAM_PRODUCER_NV 0x3247
#define EGL_STREAM_CONSUMER_NV 0x3248
#define EGLEW_NV_stream_remote EGLEW_GET_VAR(__EGLEW_NV_stream_remote)
#endif /* EGL_NV_stream_remote */
/* -------------------------- EGL_NV_stream_reset -------------------------- */
#ifndef EGL_NV_stream_reset
#define EGL_NV_stream_reset 1
#define EGL_SUPPORT_RESET_NV 0x3334
#define EGL_SUPPORT_REUSE_NV 0x3335
typedef EGLBoolean ( * PFNEGLRESETSTREAMNVPROC) (EGLDisplay dpy, EGLStreamKHR stream);
#define eglResetStreamNV EGLEW_GET_FUN(__eglewResetStreamNV)
#define EGLEW_NV_stream_reset EGLEW_GET_VAR(__EGLEW_NV_stream_reset)
#endif /* EGL_NV_stream_reset */
/* -------------------------- EGL_NV_stream_socket ------------------------- */
#ifndef EGL_NV_stream_socket
#define EGL_NV_stream_socket 1
#define EGL_STREAM_PROTOCOL_SOCKET_NV 0x324B
#define EGL_SOCKET_HANDLE_NV 0x324C
#define EGL_SOCKET_TYPE_NV 0x324D
#define EGLEW_NV_stream_socket EGLEW_GET_VAR(__EGLEW_NV_stream_socket)
#endif /* EGL_NV_stream_socket */
/* ----------------------- EGL_NV_stream_socket_inet ----------------------- */
#ifndef EGL_NV_stream_socket_inet
#define EGL_NV_stream_socket_inet 1
#define EGL_SOCKET_TYPE_INET_NV 0x324F
#define EGLEW_NV_stream_socket_inet EGLEW_GET_VAR(__EGLEW_NV_stream_socket_inet)
#endif /* EGL_NV_stream_socket_inet */
/* ----------------------- EGL_NV_stream_socket_unix ----------------------- */
#ifndef EGL_NV_stream_socket_unix
#define EGL_NV_stream_socket_unix 1
#define EGL_SOCKET_TYPE_UNIX_NV 0x324E
#define EGLEW_NV_stream_socket_unix EGLEW_GET_VAR(__EGLEW_NV_stream_socket_unix)
#endif /* EGL_NV_stream_socket_unix */
/* --------------------------- EGL_NV_stream_sync -------------------------- */
#ifndef EGL_NV_stream_sync
#define EGL_NV_stream_sync 1
#define EGL_SYNC_TYPE_KHR 0x30F7
#define EGL_SYNC_NEW_FRAME_NV 0x321F
typedef EGLSyncKHR ( * PFNEGLCREATESTREAMSYNCNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum type, const EGLint * attrib_list);
#define eglCreateStreamSyncNV EGLEW_GET_FUN(__eglewCreateStreamSyncNV)
#define EGLEW_NV_stream_sync EGLEW_GET_VAR(__EGLEW_NV_stream_sync)
#endif /* EGL_NV_stream_sync */
/* ------------------------------ EGL_NV_sync ------------------------------ */
#ifndef EGL_NV_sync
#define EGL_NV_sync 1
#define EGL_SYNC_FLUSH_COMMANDS_BIT_NV 0x0001
#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV 0x30E6
#define EGL_SYNC_STATUS_NV 0x30E7
#define EGL_SIGNALED_NV 0x30E8
#define EGL_UNSIGNALED_NV 0x30E9
#define EGL_ALREADY_SIGNALED_NV 0x30EA
#define EGL_TIMEOUT_EXPIRED_NV 0x30EB
#define EGL_CONDITION_SATISFIED_NV 0x30EC
#define EGL_SYNC_TYPE_NV 0x30ED
#define EGL_SYNC_CONDITION_NV 0x30EE
#define EGL_SYNC_FENCE_NV 0x30EF
#define EGL_FOREVER_NV 0xFFFFFFFFFFFFFFFF
typedef EGLint ( * PFNEGLCLIENTWAITSYNCNVPROC) (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
typedef EGLSyncNV ( * PFNEGLCREATEFENCESYNCNVPROC) (EGLDisplay dpy, EGLenum condition, const EGLint * attrib_list);
typedef EGLBoolean ( * PFNEGLDESTROYSYNCNVPROC) (EGLSyncNV sync);
typedef EGLBoolean ( * PFNEGLFENCENVPROC) (EGLSyncNV sync);
typedef EGLBoolean ( * PFNEGLGETSYNCATTRIBNVPROC) (EGLSyncNV sync, EGLint attribute, EGLint * value);
typedef EGLBoolean ( * PFNEGLSIGNALSYNCNVPROC) (EGLSyncNV sync, EGLenum mode);
#define eglClientWaitSyncNV EGLEW_GET_FUN(__eglewClientWaitSyncNV)
#define eglCreateFenceSyncNV EGLEW_GET_FUN(__eglewCreateFenceSyncNV)
#define eglDestroySyncNV EGLEW_GET_FUN(__eglewDestroySyncNV)
#define eglFenceNV EGLEW_GET_FUN(__eglewFenceNV)
#define eglGetSyncAttribNV EGLEW_GET_FUN(__eglewGetSyncAttribNV)
#define eglSignalSyncNV EGLEW_GET_FUN(__eglewSignalSyncNV)
#define EGLEW_NV_sync EGLEW_GET_VAR(__EGLEW_NV_sync)
#endif /* EGL_NV_sync */
/* --------------------------- EGL_NV_system_time -------------------------- */
#ifndef EGL_NV_system_time
#define EGL_NV_system_time 1
typedef EGLuint64NV ( * PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC) ( void );
typedef EGLuint64NV ( * PFNEGLGETSYSTEMTIMENVPROC) ( void );
#define eglGetSystemTimeFrequencyNV EGLEW_GET_FUN(__eglewGetSystemTimeFrequencyNV)
#define eglGetSystemTimeNV EGLEW_GET_FUN(__eglewGetSystemTimeNV)
#define EGLEW_NV_system_time EGLEW_GET_VAR(__EGLEW_NV_system_time)
#endif /* EGL_NV_system_time */
/* --------------------- EGL_TIZEN_image_native_buffer --------------------- */
#ifndef EGL_TIZEN_image_native_buffer
#define EGL_TIZEN_image_native_buffer 1
#define EGL_NATIVE_BUFFER_TIZEN 0x32A0
#define EGLEW_TIZEN_image_native_buffer EGLEW_GET_VAR(__EGLEW_TIZEN_image_native_buffer)
#endif /* EGL_TIZEN_image_native_buffer */
/* --------------------- EGL_TIZEN_image_native_surface -------------------- */
#ifndef EGL_TIZEN_image_native_surface
#define EGL_TIZEN_image_native_surface 1
#define EGL_NATIVE_SURFACE_TIZEN 0x32A1
#define EGLEW_TIZEN_image_native_surface EGLEW_GET_VAR(__EGLEW_TIZEN_image_native_surface)
#endif /* EGL_TIZEN_image_native_surface */
/* ------------------------------------------------------------------------- */
#define EGLEW_FUN_EXPORT GLEW_FUN_EXPORT
#define EGLEW_VAR_EXPORT GLEW_VAR_EXPORT
EGLEW_FUN_EXPORT PFNEGLCHOOSECONFIGPROC __eglewChooseConfig;
EGLEW_FUN_EXPORT PFNEGLCOPYBUFFERSPROC __eglewCopyBuffers;
EGLEW_FUN_EXPORT PFNEGLCREATECONTEXTPROC __eglewCreateContext;
EGLEW_FUN_EXPORT PFNEGLCREATEPBUFFERSURFACEPROC __eglewCreatePbufferSurface;
EGLEW_FUN_EXPORT PFNEGLCREATEPIXMAPSURFACEPROC __eglewCreatePixmapSurface;
EGLEW_FUN_EXPORT PFNEGLCREATEWINDOWSURFACEPROC __eglewCreateWindowSurface;
EGLEW_FUN_EXPORT PFNEGLDESTROYCONTEXTPROC __eglewDestroyContext;
EGLEW_FUN_EXPORT PFNEGLDESTROYSURFACEPROC __eglewDestroySurface;
EGLEW_FUN_EXPORT PFNEGLGETCONFIGATTRIBPROC __eglewGetConfigAttrib;
EGLEW_FUN_EXPORT PFNEGLGETCONFIGSPROC __eglewGetConfigs;
EGLEW_FUN_EXPORT PFNEGLGETCURRENTDISPLAYPROC __eglewGetCurrentDisplay;
EGLEW_FUN_EXPORT PFNEGLGETCURRENTSURFACEPROC __eglewGetCurrentSurface;
EGLEW_FUN_EXPORT PFNEGLGETDISPLAYPROC __eglewGetDisplay;
EGLEW_FUN_EXPORT PFNEGLGETERRORPROC __eglewGetError;
EGLEW_FUN_EXPORT PFNEGLINITIALIZEPROC __eglewInitialize;
EGLEW_FUN_EXPORT PFNEGLMAKECURRENTPROC __eglewMakeCurrent;
EGLEW_FUN_EXPORT PFNEGLQUERYCONTEXTPROC __eglewQueryContext;
EGLEW_FUN_EXPORT PFNEGLQUERYSTRINGPROC __eglewQueryString;
EGLEW_FUN_EXPORT PFNEGLQUERYSURFACEPROC __eglewQuerySurface;
EGLEW_FUN_EXPORT PFNEGLSWAPBUFFERSPROC __eglewSwapBuffers;
EGLEW_FUN_EXPORT PFNEGLTERMINATEPROC __eglewTerminate;
EGLEW_FUN_EXPORT PFNEGLWAITGLPROC __eglewWaitGL;
EGLEW_FUN_EXPORT PFNEGLWAITNATIVEPROC __eglewWaitNative;
EGLEW_FUN_EXPORT PFNEGLBINDTEXIMAGEPROC __eglewBindTexImage;
EGLEW_FUN_EXPORT PFNEGLRELEASETEXIMAGEPROC __eglewReleaseTexImage;
EGLEW_FUN_EXPORT PFNEGLSURFACEATTRIBPROC __eglewSurfaceAttrib;
EGLEW_FUN_EXPORT PFNEGLSWAPINTERVALPROC __eglewSwapInterval;
EGLEW_FUN_EXPORT PFNEGLBINDAPIPROC __eglewBindAPI;
EGLEW_FUN_EXPORT PFNEGLCREATEPBUFFERFROMCLIENTBUFFERPROC __eglewCreatePbufferFromClientBuffer;
EGLEW_FUN_EXPORT PFNEGLQUERYAPIPROC __eglewQueryAPI;
EGLEW_FUN_EXPORT PFNEGLRELEASETHREADPROC __eglewReleaseThread;
EGLEW_FUN_EXPORT PFNEGLWAITCLIENTPROC __eglewWaitClient;
EGLEW_FUN_EXPORT PFNEGLGETCURRENTCONTEXTPROC __eglewGetCurrentContext;
EGLEW_FUN_EXPORT PFNEGLCLIENTWAITSYNCPROC __eglewClientWaitSync;
EGLEW_FUN_EXPORT PFNEGLCREATEIMAGEPROC __eglewCreateImage;
EGLEW_FUN_EXPORT PFNEGLCREATEPLATFORMPIXMAPSURFACEPROC __eglewCreatePlatformPixmapSurface;
EGLEW_FUN_EXPORT PFNEGLCREATEPLATFORMWINDOWSURFACEPROC __eglewCreatePlatformWindowSurface;
EGLEW_FUN_EXPORT PFNEGLCREATESYNCPROC __eglewCreateSync;
EGLEW_FUN_EXPORT PFNEGLDESTROYIMAGEPROC __eglewDestroyImage;
EGLEW_FUN_EXPORT PFNEGLDESTROYSYNCPROC __eglewDestroySync;
EGLEW_FUN_EXPORT PFNEGLGETPLATFORMDISPLAYPROC __eglewGetPlatformDisplay;
EGLEW_FUN_EXPORT PFNEGLGETSYNCATTRIBPROC __eglewGetSyncAttrib;
EGLEW_FUN_EXPORT PFNEGLWAITSYNCPROC __eglewWaitSync;
EGLEW_FUN_EXPORT PFNEGLSETBLOBCACHEFUNCSANDROIDPROC __eglewSetBlobCacheFuncsANDROID;
EGLEW_FUN_EXPORT PFNEGLCREATENATIVECLIENTBUFFERANDROIDPROC __eglewCreateNativeClientBufferANDROID;
EGLEW_FUN_EXPORT PFNEGLDUPNATIVEFENCEFDANDROIDPROC __eglewDupNativeFenceFDANDROID;
EGLEW_FUN_EXPORT PFNEGLPRESENTATIONTIMEANDROIDPROC __eglewPresentationTimeANDROID;
EGLEW_FUN_EXPORT PFNEGLQUERYSURFACEPOINTERANGLEPROC __eglewQuerySurfacePointerANGLE;
EGLEW_FUN_EXPORT PFNEGLQUERYDEVICESEXTPROC __eglewQueryDevicesEXT;
EGLEW_FUN_EXPORT PFNEGLQUERYDEVICEATTRIBEXTPROC __eglewQueryDeviceAttribEXT;
EGLEW_FUN_EXPORT PFNEGLQUERYDEVICESTRINGEXTPROC __eglewQueryDeviceStringEXT;
EGLEW_FUN_EXPORT PFNEGLQUERYDISPLAYATTRIBEXTPROC __eglewQueryDisplayAttribEXT;
EGLEW_FUN_EXPORT PFNEGLQUERYDMABUFFORMATSEXTPROC __eglewQueryDmaBufFormatsEXT;
EGLEW_FUN_EXPORT PFNEGLQUERYDMABUFMODIFIERSEXTPROC __eglewQueryDmaBufModifiersEXT;
EGLEW_FUN_EXPORT PFNEGLGETOUTPUTLAYERSEXTPROC __eglewGetOutputLayersEXT;
EGLEW_FUN_EXPORT PFNEGLGETOUTPUTPORTSEXTPROC __eglewGetOutputPortsEXT;
EGLEW_FUN_EXPORT PFNEGLOUTPUTLAYERATTRIBEXTPROC __eglewOutputLayerAttribEXT;
EGLEW_FUN_EXPORT PFNEGLOUTPUTPORTATTRIBEXTPROC __eglewOutputPortAttribEXT;
EGLEW_FUN_EXPORT PFNEGLQUERYOUTPUTLAYERATTRIBEXTPROC __eglewQueryOutputLayerAttribEXT;
EGLEW_FUN_EXPORT PFNEGLQUERYOUTPUTLAYERSTRINGEXTPROC __eglewQueryOutputLayerStringEXT;
EGLEW_FUN_EXPORT PFNEGLQUERYOUTPUTPORTATTRIBEXTPROC __eglewQueryOutputPortAttribEXT;
EGLEW_FUN_EXPORT PFNEGLQUERYOUTPUTPORTSTRINGEXTPROC __eglewQueryOutputPortStringEXT;
EGLEW_FUN_EXPORT PFNEGLCREATEPLATFORMPIXMAPSURFACEEXTPROC __eglewCreatePlatformPixmapSurfaceEXT;
EGLEW_FUN_EXPORT PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC __eglewCreatePlatformWindowSurfaceEXT;
EGLEW_FUN_EXPORT PFNEGLGETPLATFORMDISPLAYEXTPROC __eglewGetPlatformDisplayEXT;
EGLEW_FUN_EXPORT PFNEGLSTREAMCONSUMEROUTPUTEXTPROC __eglewStreamConsumerOutputEXT;
EGLEW_FUN_EXPORT PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC __eglewSwapBuffersWithDamageEXT;
EGLEW_FUN_EXPORT PFNEGLCREATEPIXMAPSURFACEHIPROC __eglewCreatePixmapSurfaceHI;
EGLEW_FUN_EXPORT PFNEGLCREATESYNC64KHRPROC __eglewCreateSync64KHR;
EGLEW_FUN_EXPORT PFNEGLDEBUGMESSAGECONTROLKHRPROC __eglewDebugMessageControlKHR;
EGLEW_FUN_EXPORT PFNEGLLABELOBJECTKHRPROC __eglewLabelObjectKHR;
EGLEW_FUN_EXPORT PFNEGLQUERYDEBUGKHRPROC __eglewQueryDebugKHR;
EGLEW_FUN_EXPORT PFNEGLCREATEIMAGEKHRPROC __eglewCreateImageKHR;
EGLEW_FUN_EXPORT PFNEGLDESTROYIMAGEKHRPROC __eglewDestroyImageKHR;
EGLEW_FUN_EXPORT PFNEGLLOCKSURFACEKHRPROC __eglewLockSurfaceKHR;
EGLEW_FUN_EXPORT PFNEGLUNLOCKSURFACEKHRPROC __eglewUnlockSurfaceKHR;
EGLEW_FUN_EXPORT PFNEGLQUERYSURFACE64KHRPROC __eglewQuerySurface64KHR;
EGLEW_FUN_EXPORT PFNEGLSETDAMAGEREGIONKHRPROC __eglewSetDamageRegionKHR;
EGLEW_FUN_EXPORT PFNEGLCLIENTWAITSYNCKHRPROC __eglewClientWaitSyncKHR;
EGLEW_FUN_EXPORT PFNEGLCREATESYNCKHRPROC __eglewCreateSyncKHR;
EGLEW_FUN_EXPORT PFNEGLDESTROYSYNCKHRPROC __eglewDestroySyncKHR;
EGLEW_FUN_EXPORT PFNEGLGETSYNCATTRIBKHRPROC __eglewGetSyncAttribKHR;
EGLEW_FUN_EXPORT PFNEGLSIGNALSYNCKHRPROC __eglewSignalSyncKHR;
EGLEW_FUN_EXPORT PFNEGLCREATESTREAMKHRPROC __eglewCreateStreamKHR;
EGLEW_FUN_EXPORT PFNEGLDESTROYSTREAMKHRPROC __eglewDestroyStreamKHR;
EGLEW_FUN_EXPORT PFNEGLQUERYSTREAMKHRPROC __eglewQueryStreamKHR;
EGLEW_FUN_EXPORT PFNEGLQUERYSTREAMU64KHRPROC __eglewQueryStreamu64KHR;
EGLEW_FUN_EXPORT PFNEGLSTREAMATTRIBKHRPROC __eglewStreamAttribKHR;
EGLEW_FUN_EXPORT PFNEGLCREATESTREAMATTRIBKHRPROC __eglewCreateStreamAttribKHR;
EGLEW_FUN_EXPORT PFNEGLQUERYSTREAMATTRIBKHRPROC __eglewQueryStreamAttribKHR;
EGLEW_FUN_EXPORT PFNEGLSETSTREAMATTRIBKHRPROC __eglewSetStreamAttribKHR;
EGLEW_FUN_EXPORT PFNEGLSTREAMCONSUMERACQUIREATTRIBKHRPROC __eglewStreamConsumerAcquireAttribKHR;
EGLEW_FUN_EXPORT PFNEGLSTREAMCONSUMERRELEASEATTRIBKHRPROC __eglewStreamConsumerReleaseAttribKHR;
EGLEW_FUN_EXPORT PFNEGLSTREAMCONSUMERACQUIREKHRPROC __eglewStreamConsumerAcquireKHR;
EGLEW_FUN_EXPORT PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC __eglewStreamConsumerGLTextureExternalKHR;
EGLEW_FUN_EXPORT PFNEGLSTREAMCONSUMERRELEASEKHRPROC __eglewStreamConsumerReleaseKHR;
EGLEW_FUN_EXPORT PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC __eglewCreateStreamFromFileDescriptorKHR;
EGLEW_FUN_EXPORT PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC __eglewGetStreamFileDescriptorKHR;
EGLEW_FUN_EXPORT PFNEGLQUERYSTREAMTIMEKHRPROC __eglewQueryStreamTimeKHR;
EGLEW_FUN_EXPORT PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC __eglewCreateStreamProducerSurfaceKHR;
EGLEW_FUN_EXPORT PFNEGLSWAPBUFFERSWITHDAMAGEKHRPROC __eglewSwapBuffersWithDamageKHR;
EGLEW_FUN_EXPORT PFNEGLWAITSYNCKHRPROC __eglewWaitSyncKHR;
EGLEW_FUN_EXPORT PFNEGLCREATEDRMIMAGEMESAPROC __eglewCreateDRMImageMESA;
EGLEW_FUN_EXPORT PFNEGLEXPORTDRMIMAGEMESAPROC __eglewExportDRMImageMESA;
EGLEW_FUN_EXPORT PFNEGLEXPORTDMABUFIMAGEMESAPROC __eglewExportDMABUFImageMESA;
EGLEW_FUN_EXPORT PFNEGLEXPORTDMABUFIMAGEQUERYMESAPROC __eglewExportDMABUFImageQueryMESA;
EGLEW_FUN_EXPORT PFNEGLSWAPBUFFERSREGIONNOKPROC __eglewSwapBuffersRegionNOK;
EGLEW_FUN_EXPORT PFNEGLSWAPBUFFERSREGION2NOKPROC __eglewSwapBuffersRegion2NOK;
EGLEW_FUN_EXPORT PFNEGLQUERYNATIVEDISPLAYNVPROC __eglewQueryNativeDisplayNV;
EGLEW_FUN_EXPORT PFNEGLQUERYNATIVEPIXMAPNVPROC __eglewQueryNativePixmapNV;
EGLEW_FUN_EXPORT PFNEGLQUERYNATIVEWINDOWNVPROC __eglewQueryNativeWindowNV;
EGLEW_FUN_EXPORT PFNEGLPOSTSUBBUFFERNVPROC __eglewPostSubBufferNV;
EGLEW_FUN_EXPORT PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALATTRIBSNVPROC __eglewStreamConsumerGLTextureExternalAttribsNV;
EGLEW_FUN_EXPORT PFNEGLQUERYDISPLAYATTRIBNVPROC __eglewQueryDisplayAttribNV;
EGLEW_FUN_EXPORT PFNEGLQUERYSTREAMMETADATANVPROC __eglewQueryStreamMetadataNV;
EGLEW_FUN_EXPORT PFNEGLSETSTREAMMETADATANVPROC __eglewSetStreamMetadataNV;
EGLEW_FUN_EXPORT PFNEGLRESETSTREAMNVPROC __eglewResetStreamNV;
EGLEW_FUN_EXPORT PFNEGLCREATESTREAMSYNCNVPROC __eglewCreateStreamSyncNV;
EGLEW_FUN_EXPORT PFNEGLCLIENTWAITSYNCNVPROC __eglewClientWaitSyncNV;
EGLEW_FUN_EXPORT PFNEGLCREATEFENCESYNCNVPROC __eglewCreateFenceSyncNV;
EGLEW_FUN_EXPORT PFNEGLDESTROYSYNCNVPROC __eglewDestroySyncNV;
EGLEW_FUN_EXPORT PFNEGLFENCENVPROC __eglewFenceNV;
EGLEW_FUN_EXPORT PFNEGLGETSYNCATTRIBNVPROC __eglewGetSyncAttribNV;
EGLEW_FUN_EXPORT PFNEGLSIGNALSYNCNVPROC __eglewSignalSyncNV;
EGLEW_FUN_EXPORT PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC __eglewGetSystemTimeFrequencyNV;
EGLEW_FUN_EXPORT PFNEGLGETSYSTEMTIMENVPROC __eglewGetSystemTimeNV;
EGLEW_VAR_EXPORT GLboolean __EGLEW_VERSION_1_0;
EGLEW_VAR_EXPORT GLboolean __EGLEW_VERSION_1_1;
EGLEW_VAR_EXPORT GLboolean __EGLEW_VERSION_1_2;
EGLEW_VAR_EXPORT GLboolean __EGLEW_VERSION_1_3;
EGLEW_VAR_EXPORT GLboolean __EGLEW_VERSION_1_4;
EGLEW_VAR_EXPORT GLboolean __EGLEW_VERSION_1_5;
EGLEW_VAR_EXPORT GLboolean __EGLEW_ANDROID_blob_cache;
EGLEW_VAR_EXPORT GLboolean __EGLEW_ANDROID_create_native_client_buffer;
EGLEW_VAR_EXPORT GLboolean __EGLEW_ANDROID_framebuffer_target;
EGLEW_VAR_EXPORT GLboolean __EGLEW_ANDROID_front_buffer_auto_refresh;
EGLEW_VAR_EXPORT GLboolean __EGLEW_ANDROID_image_native_buffer;
EGLEW_VAR_EXPORT GLboolean __EGLEW_ANDROID_native_fence_sync;
EGLEW_VAR_EXPORT GLboolean __EGLEW_ANDROID_presentation_time;
EGLEW_VAR_EXPORT GLboolean __EGLEW_ANDROID_recordable;
EGLEW_VAR_EXPORT GLboolean __EGLEW_ANGLE_d3d_share_handle_client_buffer;
EGLEW_VAR_EXPORT GLboolean __EGLEW_ANGLE_device_d3d;
EGLEW_VAR_EXPORT GLboolean __EGLEW_ANGLE_query_surface_pointer;
EGLEW_VAR_EXPORT GLboolean __EGLEW_ANGLE_surface_d3d_texture_2d_share_handle;
EGLEW_VAR_EXPORT GLboolean __EGLEW_ANGLE_window_fixed_size;
EGLEW_VAR_EXPORT GLboolean __EGLEW_ARM_implicit_external_sync;
EGLEW_VAR_EXPORT GLboolean __EGLEW_ARM_pixmap_multisample_discard;
EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_buffer_age;
EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_client_extensions;
EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_create_context_robustness;
EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_device_base;
EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_device_drm;
EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_device_enumeration;
EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_device_openwf;
EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_device_query;
EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_gl_colorspace_bt2020_linear;
EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_gl_colorspace_bt2020_pq;
EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_gl_colorspace_scrgb_linear;
EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_image_dma_buf_import;
EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_image_dma_buf_import_modifiers;
EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_multiview_window;
EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_output_base;
EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_output_drm;
EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_output_openwf;
EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_pixel_format_float;
EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_platform_base;
EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_platform_device;
EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_platform_wayland;
EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_platform_x11;
EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_protected_content;
EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_protected_surface;
EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_stream_consumer_egloutput;
EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_surface_SMPTE2086_metadata;
EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_swap_buffers_with_damage;
EGLEW_VAR_EXPORT GLboolean __EGLEW_EXT_yuv_surface;
EGLEW_VAR_EXPORT GLboolean __EGLEW_HI_clientpixmap;
EGLEW_VAR_EXPORT GLboolean __EGLEW_HI_colorformats;
EGLEW_VAR_EXPORT GLboolean __EGLEW_IMG_context_priority;
EGLEW_VAR_EXPORT GLboolean __EGLEW_IMG_image_plane_attribs;
EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_cl_event;
EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_cl_event2;
EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_client_get_all_proc_addresses;
EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_config_attribs;
EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_context_flush_control;
EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_create_context;
EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_create_context_no_error;
EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_debug;
EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_fence_sync;
EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_get_all_proc_addresses;
EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_gl_colorspace;
EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_gl_renderbuffer_image;
EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_gl_texture_2D_image;
EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_gl_texture_3D_image;
EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_gl_texture_cubemap_image;
EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_image;
EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_image_base;
EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_image_pixmap;
EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_lock_surface;
EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_lock_surface2;
EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_lock_surface3;
EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_mutable_render_buffer;
EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_no_config_context;
EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_partial_update;
EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_platform_android;
EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_platform_gbm;
EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_platform_wayland;
EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_platform_x11;
EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_reusable_sync;
EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_stream;
EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_stream_attrib;
EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_stream_consumer_gltexture;
EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_stream_cross_process_fd;
EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_stream_fifo;
EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_stream_producer_aldatalocator;
EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_stream_producer_eglsurface;
EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_surfaceless_context;
EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_swap_buffers_with_damage;
EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_vg_parent_image;
EGLEW_VAR_EXPORT GLboolean __EGLEW_KHR_wait_sync;
EGLEW_VAR_EXPORT GLboolean __EGLEW_MESA_drm_image;
EGLEW_VAR_EXPORT GLboolean __EGLEW_MESA_image_dma_buf_export;
EGLEW_VAR_EXPORT GLboolean __EGLEW_MESA_platform_gbm;
EGLEW_VAR_EXPORT GLboolean __EGLEW_MESA_platform_surfaceless;
EGLEW_VAR_EXPORT GLboolean __EGLEW_NOK_swap_region;
EGLEW_VAR_EXPORT GLboolean __EGLEW_NOK_swap_region2;
EGLEW_VAR_EXPORT GLboolean __EGLEW_NOK_texture_from_pixmap;
EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_3dvision_surface;
EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_coverage_sample;
EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_coverage_sample_resolve;
EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_cuda_event;
EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_depth_nonlinear;
EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_device_cuda;
EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_native_query;
EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_post_convert_rounding;
EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_post_sub_buffer;
EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_robustness_video_memory_purge;
EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_stream_consumer_gltexture_yuv;
EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_stream_cross_display;
EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_stream_cross_object;
EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_stream_cross_partition;
EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_stream_cross_process;
EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_stream_cross_system;
EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_stream_fifo_next;
EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_stream_fifo_synchronous;
EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_stream_frame_limits;
EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_stream_metadata;
EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_stream_remote;
EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_stream_reset;
EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_stream_socket;
EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_stream_socket_inet;
EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_stream_socket_unix;
EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_stream_sync;
EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_sync;
EGLEW_VAR_EXPORT GLboolean __EGLEW_NV_system_time;
EGLEW_VAR_EXPORT GLboolean __EGLEW_TIZEN_image_native_buffer;
EGLEW_VAR_EXPORT GLboolean __EGLEW_TIZEN_image_native_surface;
/* ------------------------------------------------------------------------ */
GLEWAPI GLenum GLEWAPIENTRY eglewInit (EGLDisplay display);
GLEWAPI GLboolean GLEWAPIENTRY eglewIsSupported (const char *name);
#define EGLEW_GET_VAR(x) (*(const GLboolean*)&x)
#define EGLEW_GET_FUN(x) x
GLEWAPI GLboolean GLEWAPIENTRY eglewGetExtension (const char *name);
#ifdef __cplusplus
}
#endif
#endif /* __eglew_h__ */
Source diff could not be displayed: it is too large. Options to address this: view the blob.
/*
** The OpenGL Extension Wrangler Library
** Copyright (C) 2008-2017, Nigel Stewart <nigels[]users sourceforge net>
** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
** Copyright (C) 2002, Lev Povalahev
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are met:
**
** * Redistributions of source code must retain the above copyright notice,
** this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright notice,
** this list of conditions and the following disclaimer in the documentation
** and/or other materials provided with the distribution.
** * The name of the author may be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
** THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
* Mesa 3-D graphics library
* Version: 7.0
*
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
** Copyright (c) 2007 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
** "Materials"), to deal in the Materials without restriction, including
** without limitation the rights to use, copy, modify, merge, publish,
** distribute, sublicense, and/or sell copies of the Materials, and to
** permit persons to whom the Materials are furnished to do so, subject to
** the following conditions:
**
** The above copyright notice and this permission notice shall be included
** in all copies or substantial portions of the Materials.
**
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
#ifndef __glxew_h__
#define __glxew_h__
#define __GLXEW_H__
#ifdef __glxext_h_
#error glxext.h included before glxew.h
#endif
#if defined(GLX_H) || defined(__GLX_glx_h__) || defined(__glx_h__)
#error glx.h included before glxew.h
#endif
#define __glxext_h_
#define GLX_H
#define __GLX_glx_h__
#define __glx_h__
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/Xmd.h>
#include <GL/glew.h>
#ifdef __cplusplus
extern "C" {
#endif
/* ---------------------------- GLX_VERSION_1_0 --------------------------- */
#ifndef GLX_VERSION_1_0
#define GLX_VERSION_1_0 1
#define GLX_USE_GL 1
#define GLX_BUFFER_SIZE 2
#define GLX_LEVEL 3
#define GLX_RGBA 4
#define GLX_DOUBLEBUFFER 5
#define GLX_STEREO 6
#define GLX_AUX_BUFFERS 7
#define GLX_RED_SIZE 8
#define GLX_GREEN_SIZE 9
#define GLX_BLUE_SIZE 10
#define GLX_ALPHA_SIZE 11
#define GLX_DEPTH_SIZE 12
#define GLX_STENCIL_SIZE 13
#define GLX_ACCUM_RED_SIZE 14
#define GLX_ACCUM_GREEN_SIZE 15
#define GLX_ACCUM_BLUE_SIZE 16
#define GLX_ACCUM_ALPHA_SIZE 17
#define GLX_BAD_SCREEN 1
#define GLX_BAD_ATTRIBUTE 2
#define GLX_NO_EXTENSION 3
#define GLX_BAD_VISUAL 4
#define GLX_BAD_CONTEXT 5
#define GLX_BAD_VALUE 6
#define GLX_BAD_ENUM 7
typedef XID GLXDrawable;
typedef XID GLXPixmap;
#ifdef __sun
typedef struct __glXContextRec *GLXContext;
#else
typedef struct __GLXcontextRec *GLXContext;
#endif
typedef unsigned int GLXVideoDeviceNV;
extern Bool glXQueryExtension (Display *dpy, int *errorBase, int *eventBase);
extern Bool glXQueryVersion (Display *dpy, int *major, int *minor);
extern int glXGetConfig (Display *dpy, XVisualInfo *vis, int attrib, int *value);
extern XVisualInfo* glXChooseVisual (Display *dpy, int screen, int *attribList);
extern GLXPixmap glXCreateGLXPixmap (Display *dpy, XVisualInfo *vis, Pixmap pixmap);
extern void glXDestroyGLXPixmap (Display *dpy, GLXPixmap pix);
extern GLXContext glXCreateContext (Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct);
extern void glXDestroyContext (Display *dpy, GLXContext ctx);
extern Bool glXIsDirect (Display *dpy, GLXContext ctx);
extern void glXCopyContext (Display *dpy, GLXContext src, GLXContext dst, GLulong mask);
extern Bool glXMakeCurrent (Display *dpy, GLXDrawable drawable, GLXContext ctx);
extern GLXContext glXGetCurrentContext (void);
extern GLXDrawable glXGetCurrentDrawable (void);
extern void glXWaitGL (void);
extern void glXWaitX (void);
extern void glXSwapBuffers (Display *dpy, GLXDrawable drawable);
extern void glXUseXFont (Font font, int first, int count, int listBase);
#define GLXEW_VERSION_1_0 GLXEW_GET_VAR(__GLXEW_VERSION_1_0)
#endif /* GLX_VERSION_1_0 */
/* ---------------------------- GLX_VERSION_1_1 --------------------------- */
#ifndef GLX_VERSION_1_1
#define GLX_VERSION_1_1
#define GLX_VENDOR 0x1
#define GLX_VERSION 0x2
#define GLX_EXTENSIONS 0x3
extern const char* glXQueryExtensionsString (Display *dpy, int screen);
extern const char* glXGetClientString (Display *dpy, int name);
extern const char* glXQueryServerString (Display *dpy, int screen, int name);
#define GLXEW_VERSION_1_1 GLXEW_GET_VAR(__GLXEW_VERSION_1_1)
#endif /* GLX_VERSION_1_1 */
/* ---------------------------- GLX_VERSION_1_2 ---------------------------- */
#ifndef GLX_VERSION_1_2
#define GLX_VERSION_1_2 1
typedef Display* ( * PFNGLXGETCURRENTDISPLAYPROC) (void);
#define glXGetCurrentDisplay GLXEW_GET_FUN(__glewXGetCurrentDisplay)
#define GLXEW_VERSION_1_2 GLXEW_GET_VAR(__GLXEW_VERSION_1_2)
#endif /* GLX_VERSION_1_2 */
/* ---------------------------- GLX_VERSION_1_3 ---------------------------- */
#ifndef GLX_VERSION_1_3
#define GLX_VERSION_1_3 1
#define GLX_FRONT_LEFT_BUFFER_BIT 0x00000001
#define GLX_RGBA_BIT 0x00000001
#define GLX_WINDOW_BIT 0x00000001
#define GLX_COLOR_INDEX_BIT 0x00000002
#define GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002
#define GLX_PIXMAP_BIT 0x00000002
#define GLX_BACK_LEFT_BUFFER_BIT 0x00000004
#define GLX_PBUFFER_BIT 0x00000004
#define GLX_BACK_RIGHT_BUFFER_BIT 0x00000008
#define GLX_AUX_BUFFERS_BIT 0x00000010
#define GLX_CONFIG_CAVEAT 0x20
#define GLX_DEPTH_BUFFER_BIT 0x00000020
#define GLX_X_VISUAL_TYPE 0x22
#define GLX_TRANSPARENT_TYPE 0x23
#define GLX_TRANSPARENT_INDEX_VALUE 0x24
#define GLX_TRANSPARENT_RED_VALUE 0x25
#define GLX_TRANSPARENT_GREEN_VALUE 0x26
#define GLX_TRANSPARENT_BLUE_VALUE 0x27
#define GLX_TRANSPARENT_ALPHA_VALUE 0x28
#define GLX_STENCIL_BUFFER_BIT 0x00000040
#define GLX_ACCUM_BUFFER_BIT 0x00000080
#define GLX_NONE 0x8000
#define GLX_SLOW_CONFIG 0x8001
#define GLX_TRUE_COLOR 0x8002
#define GLX_DIRECT_COLOR 0x8003
#define GLX_PSEUDO_COLOR 0x8004
#define GLX_STATIC_COLOR 0x8005
#define GLX_GRAY_SCALE 0x8006
#define GLX_STATIC_GRAY 0x8007
#define GLX_TRANSPARENT_RGB 0x8008
#define GLX_TRANSPARENT_INDEX 0x8009
#define GLX_VISUAL_ID 0x800B
#define GLX_SCREEN 0x800C
#define GLX_NON_CONFORMANT_CONFIG 0x800D
#define GLX_DRAWABLE_TYPE 0x8010
#define GLX_RENDER_TYPE 0x8011
#define GLX_X_RENDERABLE 0x8012
#define GLX_FBCONFIG_ID 0x8013
#define GLX_RGBA_TYPE 0x8014
#define GLX_COLOR_INDEX_TYPE 0x8015
#define GLX_MAX_PBUFFER_WIDTH 0x8016
#define GLX_MAX_PBUFFER_HEIGHT 0x8017
#define GLX_MAX_PBUFFER_PIXELS 0x8018
#define GLX_PRESERVED_CONTENTS 0x801B
#define GLX_LARGEST_PBUFFER 0x801C
#define GLX_WIDTH 0x801D
#define GLX_HEIGHT 0x801E
#define GLX_EVENT_MASK 0x801F
#define GLX_DAMAGED 0x8020
#define GLX_SAVED 0x8021
#define GLX_WINDOW 0x8022
#define GLX_PBUFFER 0x8023
#define GLX_PBUFFER_HEIGHT 0x8040
#define GLX_PBUFFER_WIDTH 0x8041
#define GLX_PBUFFER_CLOBBER_MASK 0x08000000
#define GLX_DONT_CARE 0xFFFFFFFF
typedef XID GLXFBConfigID;
typedef XID GLXPbuffer;
typedef XID GLXWindow;
typedef struct __GLXFBConfigRec *GLXFBConfig;
typedef struct {
int event_type;
int draw_type;
unsigned long serial;
Bool send_event;
Display *display;
GLXDrawable drawable;
unsigned int buffer_mask;
unsigned int aux_buffer;
int x, y;
int width, height;
int count;
} GLXPbufferClobberEvent;
typedef union __GLXEvent {
GLXPbufferClobberEvent glxpbufferclobber;
long pad[24];
} GLXEvent;
typedef GLXFBConfig* ( * PFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements);
typedef GLXContext ( * PFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
typedef GLXPbuffer ( * PFNGLXCREATEPBUFFERPROC) (Display *dpy, GLXFBConfig config, const int *attrib_list);
typedef GLXPixmap ( * PFNGLXCREATEPIXMAPPROC) (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list);
typedef GLXWindow ( * PFNGLXCREATEWINDOWPROC) (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list);
typedef void ( * PFNGLXDESTROYPBUFFERPROC) (Display *dpy, GLXPbuffer pbuf);
typedef void ( * PFNGLXDESTROYPIXMAPPROC) (Display *dpy, GLXPixmap pixmap);
typedef void ( * PFNGLXDESTROYWINDOWPROC) (Display *dpy, GLXWindow win);
typedef GLXDrawable ( * PFNGLXGETCURRENTREADDRAWABLEPROC) (void);
typedef int ( * PFNGLXGETFBCONFIGATTRIBPROC) (Display *dpy, GLXFBConfig config, int attribute, int *value);
typedef GLXFBConfig* ( * PFNGLXGETFBCONFIGSPROC) (Display *dpy, int screen, int *nelements);
typedef void ( * PFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask);
typedef XVisualInfo* ( * PFNGLXGETVISUALFROMFBCONFIGPROC) (Display *dpy, GLXFBConfig config);
typedef Bool ( * PFNGLXMAKECONTEXTCURRENTPROC) (Display *display, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
typedef int ( * PFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value);
typedef void ( * PFNGLXQUERYDRAWABLEPROC) (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
typedef void ( * PFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask);
#define glXChooseFBConfig GLXEW_GET_FUN(__glewXChooseFBConfig)
#define glXCreateNewContext GLXEW_GET_FUN(__glewXCreateNewContext)
#define glXCreatePbuffer GLXEW_GET_FUN(__glewXCreatePbuffer)
#define glXCreatePixmap GLXEW_GET_FUN(__glewXCreatePixmap)
#define glXCreateWindow GLXEW_GET_FUN(__glewXCreateWindow)
#define glXDestroyPbuffer GLXEW_GET_FUN(__glewXDestroyPbuffer)
#define glXDestroyPixmap GLXEW_GET_FUN(__glewXDestroyPixmap)
#define glXDestroyWindow GLXEW_GET_FUN(__glewXDestroyWindow)
#define glXGetCurrentReadDrawable GLXEW_GET_FUN(__glewXGetCurrentReadDrawable)
#define glXGetFBConfigAttrib GLXEW_GET_FUN(__glewXGetFBConfigAttrib)
#define glXGetFBConfigs GLXEW_GET_FUN(__glewXGetFBConfigs)
#define glXGetSelectedEvent GLXEW_GET_FUN(__glewXGetSelectedEvent)
#define glXGetVisualFromFBConfig GLXEW_GET_FUN(__glewXGetVisualFromFBConfig)
#define glXMakeContextCurrent GLXEW_GET_FUN(__glewXMakeContextCurrent)
#define glXQueryContext GLXEW_GET_FUN(__glewXQueryContext)
#define glXQueryDrawable GLXEW_GET_FUN(__glewXQueryDrawable)
#define glXSelectEvent GLXEW_GET_FUN(__glewXSelectEvent)
#define GLXEW_VERSION_1_3 GLXEW_GET_VAR(__GLXEW_VERSION_1_3)
#endif /* GLX_VERSION_1_3 */
/* ---------------------------- GLX_VERSION_1_4 ---------------------------- */
#ifndef GLX_VERSION_1_4
#define GLX_VERSION_1_4 1
#define GLX_SAMPLE_BUFFERS 100000
#define GLX_SAMPLES 100001
extern void ( * glXGetProcAddress (const GLubyte *procName)) (void);
#define GLXEW_VERSION_1_4 GLXEW_GET_VAR(__GLXEW_VERSION_1_4)
#endif /* GLX_VERSION_1_4 */
/* -------------------------- GLX_3DFX_multisample ------------------------- */
#ifndef GLX_3DFX_multisample
#define GLX_3DFX_multisample 1
#define GLX_SAMPLE_BUFFERS_3DFX 0x8050
#define GLX_SAMPLES_3DFX 0x8051
#define GLXEW_3DFX_multisample GLXEW_GET_VAR(__GLXEW_3DFX_multisample)
#endif /* GLX_3DFX_multisample */
/* ------------------------ GLX_AMD_gpu_association ------------------------ */
#ifndef GLX_AMD_gpu_association
#define GLX_AMD_gpu_association 1
#define GLX_GPU_VENDOR_AMD 0x1F00
#define GLX_GPU_RENDERER_STRING_AMD 0x1F01
#define GLX_GPU_OPENGL_VERSION_STRING_AMD 0x1F02
#define GLX_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2
#define GLX_GPU_RAM_AMD 0x21A3
#define GLX_GPU_CLOCK_AMD 0x21A4
#define GLX_GPU_NUM_PIPES_AMD 0x21A5
#define GLX_GPU_NUM_SIMD_AMD 0x21A6
#define GLX_GPU_NUM_RB_AMD 0x21A7
#define GLX_GPU_NUM_SPI_AMD 0x21A8
typedef void ( * PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC) (GLXContext dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
typedef GLXContext ( * PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC) (unsigned int id, GLXContext share_list);
typedef GLXContext ( * PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (unsigned int id, GLXContext share_context, const int* attribList);
typedef Bool ( * PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC) (GLXContext ctx);
typedef unsigned int ( * PFNGLXGETCONTEXTGPUIDAMDPROC) (GLXContext ctx);
typedef GLXContext ( * PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void);
typedef unsigned int ( * PFNGLXGETGPUIDSAMDPROC) (unsigned int maxCount, unsigned int* ids);
typedef int ( * PFNGLXGETGPUINFOAMDPROC) (unsigned int id, int property, GLenum dataType, unsigned int size, void* data);
typedef Bool ( * PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (GLXContext ctx);
#define glXBlitContextFramebufferAMD GLXEW_GET_FUN(__glewXBlitContextFramebufferAMD)
#define glXCreateAssociatedContextAMD GLXEW_GET_FUN(__glewXCreateAssociatedContextAMD)
#define glXCreateAssociatedContextAttribsAMD GLXEW_GET_FUN(__glewXCreateAssociatedContextAttribsAMD)
#define glXDeleteAssociatedContextAMD GLXEW_GET_FUN(__glewXDeleteAssociatedContextAMD)
#define glXGetContextGPUIDAMD GLXEW_GET_FUN(__glewXGetContextGPUIDAMD)
#define glXGetCurrentAssociatedContextAMD GLXEW_GET_FUN(__glewXGetCurrentAssociatedContextAMD)
#define glXGetGPUIDsAMD GLXEW_GET_FUN(__glewXGetGPUIDsAMD)
#define glXGetGPUInfoAMD GLXEW_GET_FUN(__glewXGetGPUInfoAMD)
#define glXMakeAssociatedContextCurrentAMD GLXEW_GET_FUN(__glewXMakeAssociatedContextCurrentAMD)
#define GLXEW_AMD_gpu_association GLXEW_GET_VAR(__GLXEW_AMD_gpu_association)
#endif /* GLX_AMD_gpu_association */
/* --------------------- GLX_ARB_context_flush_control --------------------- */
#ifndef GLX_ARB_context_flush_control
#define GLX_ARB_context_flush_control 1
#define GLXEW_ARB_context_flush_control GLXEW_GET_VAR(__GLXEW_ARB_context_flush_control)
#endif /* GLX_ARB_context_flush_control */
/* ------------------------- GLX_ARB_create_context ------------------------ */
#ifndef GLX_ARB_create_context
#define GLX_ARB_create_context 1
#define GLX_CONTEXT_DEBUG_BIT_ARB 0x0001
#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
#define GLX_CONTEXT_FLAGS_ARB 0x2094
typedef GLXContext ( * PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display* dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
#define glXCreateContextAttribsARB GLXEW_GET_FUN(__glewXCreateContextAttribsARB)
#define GLXEW_ARB_create_context GLXEW_GET_VAR(__GLXEW_ARB_create_context)
#endif /* GLX_ARB_create_context */
/* -------------------- GLX_ARB_create_context_no_error -------------------- */
#ifndef GLX_ARB_create_context_no_error
#define GLX_ARB_create_context_no_error 1
#define GLXEW_ARB_create_context_no_error GLXEW_GET_VAR(__GLXEW_ARB_create_context_no_error)
#endif /* GLX_ARB_create_context_no_error */
/* --------------------- GLX_ARB_create_context_profile -------------------- */
#ifndef GLX_ARB_create_context_profile
#define GLX_ARB_create_context_profile 1
#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126
#define GLXEW_ARB_create_context_profile GLXEW_GET_VAR(__GLXEW_ARB_create_context_profile)
#endif /* GLX_ARB_create_context_profile */
/* ------------------- GLX_ARB_create_context_robustness ------------------- */
#ifndef GLX_ARB_create_context_robustness
#define GLX_ARB_create_context_robustness 1
#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
#define GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252
#define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
#define GLX_NO_RESET_NOTIFICATION_ARB 0x8261
#define GLXEW_ARB_create_context_robustness GLXEW_GET_VAR(__GLXEW_ARB_create_context_robustness)
#endif /* GLX_ARB_create_context_robustness */
/* ------------------------- GLX_ARB_fbconfig_float ------------------------ */
#ifndef GLX_ARB_fbconfig_float
#define GLX_ARB_fbconfig_float 1
#define GLX_RGBA_FLOAT_BIT_ARB 0x00000004
#define GLX_RGBA_FLOAT_TYPE_ARB 0x20B9
#define GLXEW_ARB_fbconfig_float GLXEW_GET_VAR(__GLXEW_ARB_fbconfig_float)
#endif /* GLX_ARB_fbconfig_float */
/* ------------------------ GLX_ARB_framebuffer_sRGB ----------------------- */
#ifndef GLX_ARB_framebuffer_sRGB
#define GLX_ARB_framebuffer_sRGB 1
#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20B2
#define GLXEW_ARB_framebuffer_sRGB GLXEW_GET_VAR(__GLXEW_ARB_framebuffer_sRGB)
#endif /* GLX_ARB_framebuffer_sRGB */
/* ------------------------ GLX_ARB_get_proc_address ----------------------- */
#ifndef GLX_ARB_get_proc_address
#define GLX_ARB_get_proc_address 1
extern void ( * glXGetProcAddressARB (const GLubyte *procName)) (void);
#define GLXEW_ARB_get_proc_address GLXEW_GET_VAR(__GLXEW_ARB_get_proc_address)
#endif /* GLX_ARB_get_proc_address */
/* -------------------------- GLX_ARB_multisample -------------------------- */
#ifndef GLX_ARB_multisample
#define GLX_ARB_multisample 1
#define GLX_SAMPLE_BUFFERS_ARB 100000
#define GLX_SAMPLES_ARB 100001
#define GLXEW_ARB_multisample GLXEW_GET_VAR(__GLXEW_ARB_multisample)
#endif /* GLX_ARB_multisample */
/* ---------------- GLX_ARB_robustness_application_isolation --------------- */
#ifndef GLX_ARB_robustness_application_isolation
#define GLX_ARB_robustness_application_isolation 1
#define GLX_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008
#define GLXEW_ARB_robustness_application_isolation GLXEW_GET_VAR(__GLXEW_ARB_robustness_application_isolation)
#endif /* GLX_ARB_robustness_application_isolation */
/* ---------------- GLX_ARB_robustness_share_group_isolation --------------- */
#ifndef GLX_ARB_robustness_share_group_isolation
#define GLX_ARB_robustness_share_group_isolation 1
#define GLX_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008
#define GLXEW_ARB_robustness_share_group_isolation GLXEW_GET_VAR(__GLXEW_ARB_robustness_share_group_isolation)
#endif /* GLX_ARB_robustness_share_group_isolation */
/* ---------------------- GLX_ARB_vertex_buffer_object --------------------- */
#ifndef GLX_ARB_vertex_buffer_object
#define GLX_ARB_vertex_buffer_object 1
#define GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB 0x2095
#define GLXEW_ARB_vertex_buffer_object GLXEW_GET_VAR(__GLXEW_ARB_vertex_buffer_object)
#endif /* GLX_ARB_vertex_buffer_object */
/* ----------------------- GLX_ATI_pixel_format_float ---------------------- */
#ifndef GLX_ATI_pixel_format_float
#define GLX_ATI_pixel_format_float 1
#define GLX_RGBA_FLOAT_ATI_BIT 0x00000100
#define GLXEW_ATI_pixel_format_float GLXEW_GET_VAR(__GLXEW_ATI_pixel_format_float)
#endif /* GLX_ATI_pixel_format_float */
/* ------------------------- GLX_ATI_render_texture ------------------------ */
#ifndef GLX_ATI_render_texture
#define GLX_ATI_render_texture 1
#define GLX_BIND_TO_TEXTURE_RGB_ATI 0x9800
#define GLX_BIND_TO_TEXTURE_RGBA_ATI 0x9801
#define GLX_TEXTURE_FORMAT_ATI 0x9802
#define GLX_TEXTURE_TARGET_ATI 0x9803
#define GLX_MIPMAP_TEXTURE_ATI 0x9804
#define GLX_TEXTURE_RGB_ATI 0x9805
#define GLX_TEXTURE_RGBA_ATI 0x9806
#define GLX_NO_TEXTURE_ATI 0x9807
#define GLX_TEXTURE_CUBE_MAP_ATI 0x9808
#define GLX_TEXTURE_1D_ATI 0x9809
#define GLX_TEXTURE_2D_ATI 0x980A
#define GLX_MIPMAP_LEVEL_ATI 0x980B
#define GLX_CUBE_MAP_FACE_ATI 0x980C
#define GLX_TEXTURE_CUBE_MAP_POSITIVE_X_ATI 0x980D
#define GLX_TEXTURE_CUBE_MAP_NEGATIVE_X_ATI 0x980E
#define GLX_TEXTURE_CUBE_MAP_POSITIVE_Y_ATI 0x980F
#define GLX_TEXTURE_CUBE_MAP_NEGATIVE_Y_ATI 0x9810
#define GLX_TEXTURE_CUBE_MAP_POSITIVE_Z_ATI 0x9811
#define GLX_TEXTURE_CUBE_MAP_NEGATIVE_Z_ATI 0x9812
#define GLX_FRONT_LEFT_ATI 0x9813
#define GLX_FRONT_RIGHT_ATI 0x9814
#define GLX_BACK_LEFT_ATI 0x9815
#define GLX_BACK_RIGHT_ATI 0x9816
#define GLX_AUX0_ATI 0x9817
#define GLX_AUX1_ATI 0x9818
#define GLX_AUX2_ATI 0x9819
#define GLX_AUX3_ATI 0x981A
#define GLX_AUX4_ATI 0x981B
#define GLX_AUX5_ATI 0x981C
#define GLX_AUX6_ATI 0x981D
#define GLX_AUX7_ATI 0x981E
#define GLX_AUX8_ATI 0x981F
#define GLX_AUX9_ATI 0x9820
#define GLX_BIND_TO_TEXTURE_LUMINANCE_ATI 0x9821
#define GLX_BIND_TO_TEXTURE_INTENSITY_ATI 0x9822
typedef void ( * PFNGLXBINDTEXIMAGEATIPROC) (Display *dpy, GLXPbuffer pbuf, int buffer);
typedef void ( * PFNGLXDRAWABLEATTRIBATIPROC) (Display *dpy, GLXDrawable draw, const int *attrib_list);
typedef void ( * PFNGLXRELEASETEXIMAGEATIPROC) (Display *dpy, GLXPbuffer pbuf, int buffer);
#define glXBindTexImageATI GLXEW_GET_FUN(__glewXBindTexImageATI)
#define glXDrawableAttribATI GLXEW_GET_FUN(__glewXDrawableAttribATI)
#define glXReleaseTexImageATI GLXEW_GET_FUN(__glewXReleaseTexImageATI)
#define GLXEW_ATI_render_texture GLXEW_GET_VAR(__GLXEW_ATI_render_texture)
#endif /* GLX_ATI_render_texture */
/* --------------------------- GLX_EXT_buffer_age -------------------------- */
#ifndef GLX_EXT_buffer_age
#define GLX_EXT_buffer_age 1
#define GLX_BACK_BUFFER_AGE_EXT 0x20F4
#define GLXEW_EXT_buffer_age GLXEW_GET_VAR(__GLXEW_EXT_buffer_age)
#endif /* GLX_EXT_buffer_age */
/* ------------------- GLX_EXT_create_context_es2_profile ------------------ */
#ifndef GLX_EXT_create_context_es2_profile
#define GLX_EXT_create_context_es2_profile 1
#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
#define GLXEW_EXT_create_context_es2_profile GLXEW_GET_VAR(__GLXEW_EXT_create_context_es2_profile)
#endif /* GLX_EXT_create_context_es2_profile */
/* ------------------- GLX_EXT_create_context_es_profile ------------------- */
#ifndef GLX_EXT_create_context_es_profile
#define GLX_EXT_create_context_es_profile 1
#define GLX_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004
#define GLXEW_EXT_create_context_es_profile GLXEW_GET_VAR(__GLXEW_EXT_create_context_es_profile)
#endif /* GLX_EXT_create_context_es_profile */
/* --------------------- GLX_EXT_fbconfig_packed_float --------------------- */
#ifndef GLX_EXT_fbconfig_packed_float
#define GLX_EXT_fbconfig_packed_float 1
#define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008
#define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1
#define GLXEW_EXT_fbconfig_packed_float GLXEW_GET_VAR(__GLXEW_EXT_fbconfig_packed_float)
#endif /* GLX_EXT_fbconfig_packed_float */
/* ------------------------ GLX_EXT_framebuffer_sRGB ----------------------- */
#ifndef GLX_EXT_framebuffer_sRGB
#define GLX_EXT_framebuffer_sRGB 1
#define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2
#define GLXEW_EXT_framebuffer_sRGB GLXEW_GET_VAR(__GLXEW_EXT_framebuffer_sRGB)
#endif /* GLX_EXT_framebuffer_sRGB */
/* ------------------------- GLX_EXT_import_context ------------------------ */
#ifndef GLX_EXT_import_context
#define GLX_EXT_import_context 1
#define GLX_SHARE_CONTEXT_EXT 0x800A
#define GLX_VISUAL_ID_EXT 0x800B
#define GLX_SCREEN_EXT 0x800C
typedef XID GLXContextID;
typedef void ( * PFNGLXFREECONTEXTEXTPROC) (Display* dpy, GLXContext context);
typedef GLXContextID ( * PFNGLXGETCONTEXTIDEXTPROC) (const GLXContext context);
typedef GLXContext ( * PFNGLXIMPORTCONTEXTEXTPROC) (Display* dpy, GLXContextID contextID);
typedef int ( * PFNGLXQUERYCONTEXTINFOEXTPROC) (Display* dpy, GLXContext context, int attribute,int *value);
#define glXFreeContextEXT GLXEW_GET_FUN(__glewXFreeContextEXT)
#define glXGetContextIDEXT GLXEW_GET_FUN(__glewXGetContextIDEXT)
#define glXImportContextEXT GLXEW_GET_FUN(__glewXImportContextEXT)
#define glXQueryContextInfoEXT GLXEW_GET_FUN(__glewXQueryContextInfoEXT)
#define GLXEW_EXT_import_context GLXEW_GET_VAR(__GLXEW_EXT_import_context)
#endif /* GLX_EXT_import_context */
/* ---------------------------- GLX_EXT_libglvnd --------------------------- */
#ifndef GLX_EXT_libglvnd
#define GLX_EXT_libglvnd 1
#define GLX_VENDOR_NAMES_EXT 0x20F6
#define GLXEW_EXT_libglvnd GLXEW_GET_VAR(__GLXEW_EXT_libglvnd)
#endif /* GLX_EXT_libglvnd */
/* -------------------------- GLX_EXT_scene_marker ------------------------- */
#ifndef GLX_EXT_scene_marker
#define GLX_EXT_scene_marker 1
#define GLXEW_EXT_scene_marker GLXEW_GET_VAR(__GLXEW_EXT_scene_marker)
#endif /* GLX_EXT_scene_marker */
/* -------------------------- GLX_EXT_stereo_tree -------------------------- */
#ifndef GLX_EXT_stereo_tree
#define GLX_EXT_stereo_tree 1
#define GLX_STEREO_NOTIFY_EXT 0x00000000
#define GLX_STEREO_NOTIFY_MASK_EXT 0x00000001
#define GLX_STEREO_TREE_EXT 0x20F5
#define GLXEW_EXT_stereo_tree GLXEW_GET_VAR(__GLXEW_EXT_stereo_tree)
#endif /* GLX_EXT_stereo_tree */
/* -------------------------- GLX_EXT_swap_control ------------------------- */
#ifndef GLX_EXT_swap_control
#define GLX_EXT_swap_control 1
#define GLX_SWAP_INTERVAL_EXT 0x20F1
#define GLX_MAX_SWAP_INTERVAL_EXT 0x20F2
typedef void ( * PFNGLXSWAPINTERVALEXTPROC) (Display* dpy, GLXDrawable drawable, int interval);
#define glXSwapIntervalEXT GLXEW_GET_FUN(__glewXSwapIntervalEXT)
#define GLXEW_EXT_swap_control GLXEW_GET_VAR(__GLXEW_EXT_swap_control)
#endif /* GLX_EXT_swap_control */
/* ----------------------- GLX_EXT_swap_control_tear ----------------------- */
#ifndef GLX_EXT_swap_control_tear
#define GLX_EXT_swap_control_tear 1
#define GLX_LATE_SWAPS_TEAR_EXT 0x20F3
#define GLXEW_EXT_swap_control_tear GLXEW_GET_VAR(__GLXEW_EXT_swap_control_tear)
#endif /* GLX_EXT_swap_control_tear */
/* ---------------------- GLX_EXT_texture_from_pixmap ---------------------- */
#ifndef GLX_EXT_texture_from_pixmap
#define GLX_EXT_texture_from_pixmap 1
#define GLX_TEXTURE_1D_BIT_EXT 0x00000001
#define GLX_TEXTURE_2D_BIT_EXT 0x00000002
#define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004
#define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0
#define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1
#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2
#define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3
#define GLX_Y_INVERTED_EXT 0x20D4
#define GLX_TEXTURE_FORMAT_EXT 0x20D5
#define GLX_TEXTURE_TARGET_EXT 0x20D6
#define GLX_MIPMAP_TEXTURE_EXT 0x20D7
#define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8
#define GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9
#define GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA
#define GLX_TEXTURE_1D_EXT 0x20DB
#define GLX_TEXTURE_2D_EXT 0x20DC
#define GLX_TEXTURE_RECTANGLE_EXT 0x20DD
#define GLX_FRONT_LEFT_EXT 0x20DE
#define GLX_FRONT_RIGHT_EXT 0x20DF
#define GLX_BACK_LEFT_EXT 0x20E0
#define GLX_BACK_RIGHT_EXT 0x20E1
#define GLX_AUX0_EXT 0x20E2
#define GLX_AUX1_EXT 0x20E3
#define GLX_AUX2_EXT 0x20E4
#define GLX_AUX3_EXT 0x20E5
#define GLX_AUX4_EXT 0x20E6
#define GLX_AUX5_EXT 0x20E7
#define GLX_AUX6_EXT 0x20E8
#define GLX_AUX7_EXT 0x20E9
#define GLX_AUX8_EXT 0x20EA
#define GLX_AUX9_EXT 0x20EB
typedef void ( * PFNGLXBINDTEXIMAGEEXTPROC) (Display* display, GLXDrawable drawable, int buffer, const int *attrib_list);
typedef void ( * PFNGLXRELEASETEXIMAGEEXTPROC) (Display* display, GLXDrawable drawable, int buffer);
#define glXBindTexImageEXT GLXEW_GET_FUN(__glewXBindTexImageEXT)
#define glXReleaseTexImageEXT GLXEW_GET_FUN(__glewXReleaseTexImageEXT)
#define GLXEW_EXT_texture_from_pixmap GLXEW_GET_VAR(__GLXEW_EXT_texture_from_pixmap)
#endif /* GLX_EXT_texture_from_pixmap */
/* -------------------------- GLX_EXT_visual_info -------------------------- */
#ifndef GLX_EXT_visual_info
#define GLX_EXT_visual_info 1
#define GLX_X_VISUAL_TYPE_EXT 0x22
#define GLX_TRANSPARENT_TYPE_EXT 0x23
#define GLX_TRANSPARENT_INDEX_VALUE_EXT 0x24
#define GLX_TRANSPARENT_RED_VALUE_EXT 0x25
#define GLX_TRANSPARENT_GREEN_VALUE_EXT 0x26
#define GLX_TRANSPARENT_BLUE_VALUE_EXT 0x27
#define GLX_TRANSPARENT_ALPHA_VALUE_EXT 0x28
#define GLX_NONE_EXT 0x8000
#define GLX_TRUE_COLOR_EXT 0x8002
#define GLX_DIRECT_COLOR_EXT 0x8003
#define GLX_PSEUDO_COLOR_EXT 0x8004
#define GLX_STATIC_COLOR_EXT 0x8005
#define GLX_GRAY_SCALE_EXT 0x8006
#define GLX_STATIC_GRAY_EXT 0x8007
#define GLX_TRANSPARENT_RGB_EXT 0x8008
#define GLX_TRANSPARENT_INDEX_EXT 0x8009
#define GLXEW_EXT_visual_info GLXEW_GET_VAR(__GLXEW_EXT_visual_info)
#endif /* GLX_EXT_visual_info */
/* ------------------------- GLX_EXT_visual_rating ------------------------- */
#ifndef GLX_EXT_visual_rating
#define GLX_EXT_visual_rating 1
#define GLX_VISUAL_CAVEAT_EXT 0x20
#define GLX_SLOW_VISUAL_EXT 0x8001
#define GLX_NON_CONFORMANT_VISUAL_EXT 0x800D
#define GLXEW_EXT_visual_rating GLXEW_GET_VAR(__GLXEW_EXT_visual_rating)
#endif /* GLX_EXT_visual_rating */
/* -------------------------- GLX_INTEL_swap_event ------------------------- */
#ifndef GLX_INTEL_swap_event
#define GLX_INTEL_swap_event 1
#define GLX_EXCHANGE_COMPLETE_INTEL 0x8180
#define GLX_COPY_COMPLETE_INTEL 0x8181
#define GLX_FLIP_COMPLETE_INTEL 0x8182
#define GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK 0x04000000
#define GLXEW_INTEL_swap_event GLXEW_GET_VAR(__GLXEW_INTEL_swap_event)
#endif /* GLX_INTEL_swap_event */
/* -------------------------- GLX_MESA_agp_offset -------------------------- */
#ifndef GLX_MESA_agp_offset
#define GLX_MESA_agp_offset 1
typedef unsigned int ( * PFNGLXGETAGPOFFSETMESAPROC) (const void* pointer);
#define glXGetAGPOffsetMESA GLXEW_GET_FUN(__glewXGetAGPOffsetMESA)
#define GLXEW_MESA_agp_offset GLXEW_GET_VAR(__GLXEW_MESA_agp_offset)
#endif /* GLX_MESA_agp_offset */
/* ------------------------ GLX_MESA_copy_sub_buffer ----------------------- */
#ifndef GLX_MESA_copy_sub_buffer
#define GLX_MESA_copy_sub_buffer 1
typedef void ( * PFNGLXCOPYSUBBUFFERMESAPROC) (Display* dpy, GLXDrawable drawable, int x, int y, int width, int height);
#define glXCopySubBufferMESA GLXEW_GET_FUN(__glewXCopySubBufferMESA)
#define GLXEW_MESA_copy_sub_buffer GLXEW_GET_VAR(__GLXEW_MESA_copy_sub_buffer)
#endif /* GLX_MESA_copy_sub_buffer */
/* ------------------------ GLX_MESA_pixmap_colormap ----------------------- */
#ifndef GLX_MESA_pixmap_colormap
#define GLX_MESA_pixmap_colormap 1
typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPMESAPROC) (Display* dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap);
#define glXCreateGLXPixmapMESA GLXEW_GET_FUN(__glewXCreateGLXPixmapMESA)
#define GLXEW_MESA_pixmap_colormap GLXEW_GET_VAR(__GLXEW_MESA_pixmap_colormap)
#endif /* GLX_MESA_pixmap_colormap */
/* ------------------------ GLX_MESA_query_renderer ------------------------ */
#ifndef GLX_MESA_query_renderer
#define GLX_MESA_query_renderer 1
#define GLX_RENDERER_VENDOR_ID_MESA 0x8183
#define GLX_RENDERER_DEVICE_ID_MESA 0x8184
#define GLX_RENDERER_VERSION_MESA 0x8185
#define GLX_RENDERER_ACCELERATED_MESA 0x8186
#define GLX_RENDERER_VIDEO_MEMORY_MESA 0x8187
#define GLX_RENDERER_UNIFIED_MEMORY_ARCHITECTURE_MESA 0x8188
#define GLX_RENDERER_PREFERRED_PROFILE_MESA 0x8189
#define GLX_RENDERER_OPENGL_CORE_PROFILE_VERSION_MESA 0x818A
#define GLX_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION_MESA 0x818B
#define GLX_RENDERER_OPENGL_ES_PROFILE_VERSION_MESA 0x818C
#define GLX_RENDERER_OPENGL_ES2_PROFILE_VERSION_MESA 0x818D
#define GLX_RENDERER_ID_MESA 0x818E
typedef Bool ( * PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC) (int attribute, unsigned int* value);
typedef const char* ( * PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC) (int attribute);
typedef Bool ( * PFNGLXQUERYRENDERERINTEGERMESAPROC) (Display* dpy, int screen, int renderer, int attribute, unsigned int *value);
typedef const char* ( * PFNGLXQUERYRENDERERSTRINGMESAPROC) (Display *dpy, int screen, int renderer, int attribute);
#define glXQueryCurrentRendererIntegerMESA GLXEW_GET_FUN(__glewXQueryCurrentRendererIntegerMESA)
#define glXQueryCurrentRendererStringMESA GLXEW_GET_FUN(__glewXQueryCurrentRendererStringMESA)
#define glXQueryRendererIntegerMESA GLXEW_GET_FUN(__glewXQueryRendererIntegerMESA)
#define glXQueryRendererStringMESA GLXEW_GET_FUN(__glewXQueryRendererStringMESA)
#define GLXEW_MESA_query_renderer GLXEW_GET_VAR(__GLXEW_MESA_query_renderer)
#endif /* GLX_MESA_query_renderer */
/* ------------------------ GLX_MESA_release_buffers ----------------------- */
#ifndef GLX_MESA_release_buffers
#define GLX_MESA_release_buffers 1
typedef Bool ( * PFNGLXRELEASEBUFFERSMESAPROC) (Display* dpy, GLXDrawable d);
#define glXReleaseBuffersMESA GLXEW_GET_FUN(__glewXReleaseBuffersMESA)
#define GLXEW_MESA_release_buffers GLXEW_GET_VAR(__GLXEW_MESA_release_buffers)
#endif /* GLX_MESA_release_buffers */
/* ------------------------- GLX_MESA_set_3dfx_mode ------------------------ */
#ifndef GLX_MESA_set_3dfx_mode
#define GLX_MESA_set_3dfx_mode 1
#define GLX_3DFX_WINDOW_MODE_MESA 0x1
#define GLX_3DFX_FULLSCREEN_MODE_MESA 0x2
typedef GLboolean ( * PFNGLXSET3DFXMODEMESAPROC) (GLint mode);
#define glXSet3DfxModeMESA GLXEW_GET_FUN(__glewXSet3DfxModeMESA)
#define GLXEW_MESA_set_3dfx_mode GLXEW_GET_VAR(__GLXEW_MESA_set_3dfx_mode)
#endif /* GLX_MESA_set_3dfx_mode */
/* ------------------------- GLX_MESA_swap_control ------------------------- */
#ifndef GLX_MESA_swap_control
#define GLX_MESA_swap_control 1
typedef int ( * PFNGLXGETSWAPINTERVALMESAPROC) (void);
typedef int ( * PFNGLXSWAPINTERVALMESAPROC) (unsigned int interval);
#define glXGetSwapIntervalMESA GLXEW_GET_FUN(__glewXGetSwapIntervalMESA)
#define glXSwapIntervalMESA GLXEW_GET_FUN(__glewXSwapIntervalMESA)
#define GLXEW_MESA_swap_control GLXEW_GET_VAR(__GLXEW_MESA_swap_control)
#endif /* GLX_MESA_swap_control */
/* --------------------------- GLX_NV_copy_buffer -------------------------- */
#ifndef GLX_NV_copy_buffer
#define GLX_NV_copy_buffer 1
typedef void ( * PFNGLXCOPYBUFFERSUBDATANVPROC) (Display* dpy, GLXContext readCtx, GLXContext writeCtx, GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
typedef void ( * PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC) (Display* dpy, GLXContext readCtx, GLXContext writeCtx, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
#define glXCopyBufferSubDataNV GLXEW_GET_FUN(__glewXCopyBufferSubDataNV)
#define glXNamedCopyBufferSubDataNV GLXEW_GET_FUN(__glewXNamedCopyBufferSubDataNV)
#define GLXEW_NV_copy_buffer GLXEW_GET_VAR(__GLXEW_NV_copy_buffer)
#endif /* GLX_NV_copy_buffer */
/* --------------------------- GLX_NV_copy_image --------------------------- */
#ifndef GLX_NV_copy_image
#define GLX_NV_copy_image 1
typedef void ( * PFNGLXCOPYIMAGESUBDATANVPROC) (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
#define glXCopyImageSubDataNV GLXEW_GET_FUN(__glewXCopyImageSubDataNV)
#define GLXEW_NV_copy_image GLXEW_GET_VAR(__GLXEW_NV_copy_image)
#endif /* GLX_NV_copy_image */
/* ------------------------ GLX_NV_delay_before_swap ----------------------- */
#ifndef GLX_NV_delay_before_swap
#define GLX_NV_delay_before_swap 1
typedef Bool ( * PFNGLXDELAYBEFORESWAPNVPROC) (Display* dpy, GLXDrawable drawable, GLfloat seconds);
#define glXDelayBeforeSwapNV GLXEW_GET_FUN(__glewXDelayBeforeSwapNV)
#define GLXEW_NV_delay_before_swap GLXEW_GET_VAR(__GLXEW_NV_delay_before_swap)
#endif /* GLX_NV_delay_before_swap */
/* -------------------------- GLX_NV_float_buffer -------------------------- */
#ifndef GLX_NV_float_buffer
#define GLX_NV_float_buffer 1
#define GLX_FLOAT_COMPONENTS_NV 0x20B0
#define GLXEW_NV_float_buffer GLXEW_GET_VAR(__GLXEW_NV_float_buffer)
#endif /* GLX_NV_float_buffer */
/* ---------------------- GLX_NV_multisample_coverage ---------------------- */
#ifndef GLX_NV_multisample_coverage
#define GLX_NV_multisample_coverage 1
#define GLX_COLOR_SAMPLES_NV 0x20B3
#define GLX_COVERAGE_SAMPLES_NV 100001
#define GLXEW_NV_multisample_coverage GLXEW_GET_VAR(__GLXEW_NV_multisample_coverage)
#endif /* GLX_NV_multisample_coverage */
/* -------------------------- GLX_NV_present_video ------------------------- */
#ifndef GLX_NV_present_video
#define GLX_NV_present_video 1
#define GLX_NUM_VIDEO_SLOTS_NV 0x20F0
typedef int ( * PFNGLXBINDVIDEODEVICENVPROC) (Display* dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list);
typedef unsigned int* ( * PFNGLXENUMERATEVIDEODEVICESNVPROC) (Display *dpy, int screen, int *nelements);
#define glXBindVideoDeviceNV GLXEW_GET_FUN(__glewXBindVideoDeviceNV)
#define glXEnumerateVideoDevicesNV GLXEW_GET_FUN(__glewXEnumerateVideoDevicesNV)
#define GLXEW_NV_present_video GLXEW_GET_VAR(__GLXEW_NV_present_video)
#endif /* GLX_NV_present_video */
/* ------------------ GLX_NV_robustness_video_memory_purge ----------------- */
#ifndef GLX_NV_robustness_video_memory_purge
#define GLX_NV_robustness_video_memory_purge 1
#define GLX_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV 0x20F7
#define GLXEW_NV_robustness_video_memory_purge GLXEW_GET_VAR(__GLXEW_NV_robustness_video_memory_purge)
#endif /* GLX_NV_robustness_video_memory_purge */
/* --------------------------- GLX_NV_swap_group --------------------------- */
#ifndef GLX_NV_swap_group
#define GLX_NV_swap_group 1
typedef Bool ( * PFNGLXBINDSWAPBARRIERNVPROC) (Display* dpy, GLuint group, GLuint barrier);
typedef Bool ( * PFNGLXJOINSWAPGROUPNVPROC) (Display* dpy, GLXDrawable drawable, GLuint group);
typedef Bool ( * PFNGLXQUERYFRAMECOUNTNVPROC) (Display* dpy, int screen, GLuint *count);
typedef Bool ( * PFNGLXQUERYMAXSWAPGROUPSNVPROC) (Display* dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers);
typedef Bool ( * PFNGLXQUERYSWAPGROUPNVPROC) (Display* dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier);
typedef Bool ( * PFNGLXRESETFRAMECOUNTNVPROC) (Display* dpy, int screen);
#define glXBindSwapBarrierNV GLXEW_GET_FUN(__glewXBindSwapBarrierNV)
#define glXJoinSwapGroupNV GLXEW_GET_FUN(__glewXJoinSwapGroupNV)
#define glXQueryFrameCountNV GLXEW_GET_FUN(__glewXQueryFrameCountNV)
#define glXQueryMaxSwapGroupsNV GLXEW_GET_FUN(__glewXQueryMaxSwapGroupsNV)
#define glXQuerySwapGroupNV GLXEW_GET_FUN(__glewXQuerySwapGroupNV)
#define glXResetFrameCountNV GLXEW_GET_FUN(__glewXResetFrameCountNV)
#define GLXEW_NV_swap_group GLXEW_GET_VAR(__GLXEW_NV_swap_group)
#endif /* GLX_NV_swap_group */
/* ----------------------- GLX_NV_vertex_array_range ----------------------- */
#ifndef GLX_NV_vertex_array_range
#define GLX_NV_vertex_array_range 1
typedef void * ( * PFNGLXALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority);
typedef void ( * PFNGLXFREEMEMORYNVPROC) (void *pointer);
#define glXAllocateMemoryNV GLXEW_GET_FUN(__glewXAllocateMemoryNV)
#define glXFreeMemoryNV GLXEW_GET_FUN(__glewXFreeMemoryNV)
#define GLXEW_NV_vertex_array_range GLXEW_GET_VAR(__GLXEW_NV_vertex_array_range)
#endif /* GLX_NV_vertex_array_range */
/* -------------------------- GLX_NV_video_capture ------------------------- */
#ifndef GLX_NV_video_capture
#define GLX_NV_video_capture 1
#define GLX_DEVICE_ID_NV 0x20CD
#define GLX_UNIQUE_ID_NV 0x20CE
#define GLX_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF
typedef XID GLXVideoCaptureDeviceNV;
typedef int ( * PFNGLXBINDVIDEOCAPTUREDEVICENVPROC) (Display* dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device);
typedef GLXVideoCaptureDeviceNV * ( * PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC) (Display* dpy, int screen, int *nelements);
typedef void ( * PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC) (Display* dpy, GLXVideoCaptureDeviceNV device);
typedef int ( * PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC) (Display* dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value);
typedef void ( * PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC) (Display* dpy, GLXVideoCaptureDeviceNV device);
#define glXBindVideoCaptureDeviceNV GLXEW_GET_FUN(__glewXBindVideoCaptureDeviceNV)
#define glXEnumerateVideoCaptureDevicesNV GLXEW_GET_FUN(__glewXEnumerateVideoCaptureDevicesNV)
#define glXLockVideoCaptureDeviceNV GLXEW_GET_FUN(__glewXLockVideoCaptureDeviceNV)
#define glXQueryVideoCaptureDeviceNV GLXEW_GET_FUN(__glewXQueryVideoCaptureDeviceNV)
#define glXReleaseVideoCaptureDeviceNV GLXEW_GET_FUN(__glewXReleaseVideoCaptureDeviceNV)
#define GLXEW_NV_video_capture GLXEW_GET_VAR(__GLXEW_NV_video_capture)
#endif /* GLX_NV_video_capture */
/* ---------------------------- GLX_NV_video_out --------------------------- */
#ifndef GLX_NV_video_out
#define GLX_NV_video_out 1
#define GLX_VIDEO_OUT_COLOR_NV 0x20C3
#define GLX_VIDEO_OUT_ALPHA_NV 0x20C4
#define GLX_VIDEO_OUT_DEPTH_NV 0x20C5
#define GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
#define GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
#define GLX_VIDEO_OUT_FRAME_NV 0x20C8
#define GLX_VIDEO_OUT_FIELD_1_NV 0x20C9
#define GLX_VIDEO_OUT_FIELD_2_NV 0x20CA
#define GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV 0x20CB
#define GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV 0x20CC
typedef int ( * PFNGLXBINDVIDEOIMAGENVPROC) (Display* dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer);
typedef int ( * PFNGLXGETVIDEODEVICENVPROC) (Display* dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice);
typedef int ( * PFNGLXGETVIDEOINFONVPROC) (Display* dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
typedef int ( * PFNGLXRELEASEVIDEODEVICENVPROC) (Display* dpy, int screen, GLXVideoDeviceNV VideoDevice);
typedef int ( * PFNGLXRELEASEVIDEOIMAGENVPROC) (Display* dpy, GLXPbuffer pbuf);
typedef int ( * PFNGLXSENDPBUFFERTOVIDEONVPROC) (Display* dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock);
#define glXBindVideoImageNV GLXEW_GET_FUN(__glewXBindVideoImageNV)
#define glXGetVideoDeviceNV GLXEW_GET_FUN(__glewXGetVideoDeviceNV)
#define glXGetVideoInfoNV GLXEW_GET_FUN(__glewXGetVideoInfoNV)
#define glXReleaseVideoDeviceNV GLXEW_GET_FUN(__glewXReleaseVideoDeviceNV)
#define glXReleaseVideoImageNV GLXEW_GET_FUN(__glewXReleaseVideoImageNV)
#define glXSendPbufferToVideoNV GLXEW_GET_FUN(__glewXSendPbufferToVideoNV)
#define GLXEW_NV_video_out GLXEW_GET_VAR(__GLXEW_NV_video_out)
#endif /* GLX_NV_video_out */
/* -------------------------- GLX_OML_swap_method -------------------------- */
#ifndef GLX_OML_swap_method
#define GLX_OML_swap_method 1
#define GLX_SWAP_METHOD_OML 0x8060
#define GLX_SWAP_EXCHANGE_OML 0x8061
#define GLX_SWAP_COPY_OML 0x8062
#define GLX_SWAP_UNDEFINED_OML 0x8063
#define GLXEW_OML_swap_method GLXEW_GET_VAR(__GLXEW_OML_swap_method)
#endif /* GLX_OML_swap_method */
/* -------------------------- GLX_OML_sync_control ------------------------- */
#ifndef GLX_OML_sync_control
#define GLX_OML_sync_control 1
typedef Bool ( * PFNGLXGETMSCRATEOMLPROC) (Display* dpy, GLXDrawable drawable, int32_t* numerator, int32_t* denominator);
typedef Bool ( * PFNGLXGETSYNCVALUESOMLPROC) (Display* dpy, GLXDrawable drawable, int64_t* ust, int64_t* msc, int64_t* sbc);
typedef int64_t ( * PFNGLXSWAPBUFFERSMSCOMLPROC) (Display* dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder);
typedef Bool ( * PFNGLXWAITFORMSCOMLPROC) (Display* dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t* ust, int64_t* msc, int64_t* sbc);
typedef Bool ( * PFNGLXWAITFORSBCOMLPROC) (Display* dpy, GLXDrawable drawable, int64_t target_sbc, int64_t* ust, int64_t* msc, int64_t* sbc);
#define glXGetMscRateOML GLXEW_GET_FUN(__glewXGetMscRateOML)
#define glXGetSyncValuesOML GLXEW_GET_FUN(__glewXGetSyncValuesOML)
#define glXSwapBuffersMscOML GLXEW_GET_FUN(__glewXSwapBuffersMscOML)
#define glXWaitForMscOML GLXEW_GET_FUN(__glewXWaitForMscOML)
#define glXWaitForSbcOML GLXEW_GET_FUN(__glewXWaitForSbcOML)
#define GLXEW_OML_sync_control GLXEW_GET_VAR(__GLXEW_OML_sync_control)
#endif /* GLX_OML_sync_control */
/* ------------------------ GLX_SGIS_blended_overlay ----------------------- */
#ifndef GLX_SGIS_blended_overlay
#define GLX_SGIS_blended_overlay 1
#define GLX_BLENDED_RGBA_SGIS 0x8025
#define GLXEW_SGIS_blended_overlay GLXEW_GET_VAR(__GLXEW_SGIS_blended_overlay)
#endif /* GLX_SGIS_blended_overlay */
/* -------------------------- GLX_SGIS_color_range ------------------------- */
#ifndef GLX_SGIS_color_range
#define GLX_SGIS_color_range 1
#define GLXEW_SGIS_color_range GLXEW_GET_VAR(__GLXEW_SGIS_color_range)
#endif /* GLX_SGIS_color_range */
/* -------------------------- GLX_SGIS_multisample ------------------------- */
#ifndef GLX_SGIS_multisample
#define GLX_SGIS_multisample 1
#define GLX_SAMPLE_BUFFERS_SGIS 100000
#define GLX_SAMPLES_SGIS 100001
#define GLXEW_SGIS_multisample GLXEW_GET_VAR(__GLXEW_SGIS_multisample)
#endif /* GLX_SGIS_multisample */
/* ---------------------- GLX_SGIS_shared_multisample ---------------------- */
#ifndef GLX_SGIS_shared_multisample
#define GLX_SGIS_shared_multisample 1
#define GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026
#define GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027
#define GLXEW_SGIS_shared_multisample GLXEW_GET_VAR(__GLXEW_SGIS_shared_multisample)
#endif /* GLX_SGIS_shared_multisample */
/* --------------------------- GLX_SGIX_fbconfig --------------------------- */
#ifndef GLX_SGIX_fbconfig
#define GLX_SGIX_fbconfig 1
#define GLX_RGBA_BIT_SGIX 0x00000001
#define GLX_WINDOW_BIT_SGIX 0x00000001
#define GLX_COLOR_INDEX_BIT_SGIX 0x00000002
#define GLX_PIXMAP_BIT_SGIX 0x00000002
#define GLX_SCREEN_EXT 0x800C
#define GLX_DRAWABLE_TYPE_SGIX 0x8010
#define GLX_RENDER_TYPE_SGIX 0x8011
#define GLX_X_RENDERABLE_SGIX 0x8012
#define GLX_FBCONFIG_ID_SGIX 0x8013
#define GLX_RGBA_TYPE_SGIX 0x8014
#define GLX_COLOR_INDEX_TYPE_SGIX 0x8015
typedef XID GLXFBConfigIDSGIX;
typedef struct __GLXFBConfigRec *GLXFBConfigSGIX;
typedef GLXFBConfigSGIX* ( * PFNGLXCHOOSEFBCONFIGSGIXPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements);
typedef GLXContext ( * PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC) (Display* dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC) (Display* dpy, GLXFBConfig config, Pixmap pixmap);
typedef int ( * PFNGLXGETFBCONFIGATTRIBSGIXPROC) (Display* dpy, GLXFBConfigSGIX config, int attribute, int *value);
typedef GLXFBConfigSGIX ( * PFNGLXGETFBCONFIGFROMVISUALSGIXPROC) (Display* dpy, XVisualInfo *vis);
typedef XVisualInfo* ( * PFNGLXGETVISUALFROMFBCONFIGSGIXPROC) (Display *dpy, GLXFBConfig config);
#define glXChooseFBConfigSGIX GLXEW_GET_FUN(__glewXChooseFBConfigSGIX)
#define glXCreateContextWithConfigSGIX GLXEW_GET_FUN(__glewXCreateContextWithConfigSGIX)
#define glXCreateGLXPixmapWithConfigSGIX GLXEW_GET_FUN(__glewXCreateGLXPixmapWithConfigSGIX)
#define glXGetFBConfigAttribSGIX GLXEW_GET_FUN(__glewXGetFBConfigAttribSGIX)
#define glXGetFBConfigFromVisualSGIX GLXEW_GET_FUN(__glewXGetFBConfigFromVisualSGIX)
#define glXGetVisualFromFBConfigSGIX GLXEW_GET_FUN(__glewXGetVisualFromFBConfigSGIX)
#define GLXEW_SGIX_fbconfig GLXEW_GET_VAR(__GLXEW_SGIX_fbconfig)
#endif /* GLX_SGIX_fbconfig */
/* --------------------------- GLX_SGIX_hyperpipe -------------------------- */
#ifndef GLX_SGIX_hyperpipe
#define GLX_SGIX_hyperpipe 1
#define GLX_HYPERPIPE_DISPLAY_PIPE_SGIX 0x00000001
#define GLX_PIPE_RECT_SGIX 0x00000001
#define GLX_HYPERPIPE_RENDER_PIPE_SGIX 0x00000002
#define GLX_PIPE_RECT_LIMITS_SGIX 0x00000002
#define GLX_HYPERPIPE_STEREO_SGIX 0x00000003
#define GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX 0x00000004
#define GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80
#define GLX_BAD_HYPERPIPE_CONFIG_SGIX 91
#define GLX_BAD_HYPERPIPE_SGIX 92
#define GLX_HYPERPIPE_ID_SGIX 0x8030
typedef struct {
char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
int networkId;
} GLXHyperpipeNetworkSGIX;
typedef struct {
char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
int XOrigin;
int YOrigin;
int maxHeight;
int maxWidth;
} GLXPipeRectLimits;
typedef struct {
char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
int channel;
unsigned int participationType;
int timeSlice;
} GLXHyperpipeConfigSGIX;
typedef struct {
char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
int srcXOrigin;
int srcYOrigin;
int srcWidth;
int srcHeight;
int destXOrigin;
int destYOrigin;
int destWidth;
int destHeight;
} GLXPipeRect;
typedef int ( * PFNGLXBINDHYPERPIPESGIXPROC) (Display *dpy, int hpId);
typedef int ( * PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId);
typedef int ( * PFNGLXHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList);
typedef int ( * PFNGLXHYPERPIPECONFIGSGIXPROC) (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId);
typedef int ( * PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList);
typedef int ( * PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList);
typedef GLXHyperpipeConfigSGIX * ( * PFNGLXQUERYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId, int *npipes);
typedef GLXHyperpipeNetworkSGIX * ( * PFNGLXQUERYHYPERPIPENETWORKSGIXPROC) (Display *dpy, int *npipes);
#define glXBindHyperpipeSGIX GLXEW_GET_FUN(__glewXBindHyperpipeSGIX)
#define glXDestroyHyperpipeConfigSGIX GLXEW_GET_FUN(__glewXDestroyHyperpipeConfigSGIX)
#define glXHyperpipeAttribSGIX GLXEW_GET_FUN(__glewXHyperpipeAttribSGIX)
#define glXHyperpipeConfigSGIX GLXEW_GET_FUN(__glewXHyperpipeConfigSGIX)
#define glXQueryHyperpipeAttribSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeAttribSGIX)
#define glXQueryHyperpipeBestAttribSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeBestAttribSGIX)
#define glXQueryHyperpipeConfigSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeConfigSGIX)
#define glXQueryHyperpipeNetworkSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeNetworkSGIX)
#define GLXEW_SGIX_hyperpipe GLXEW_GET_VAR(__GLXEW_SGIX_hyperpipe)
#endif /* GLX_SGIX_hyperpipe */
/* ---------------------------- GLX_SGIX_pbuffer --------------------------- */
#ifndef GLX_SGIX_pbuffer
#define GLX_SGIX_pbuffer 1
#define GLX_FRONT_LEFT_BUFFER_BIT_SGIX 0x00000001
#define GLX_FRONT_RIGHT_BUFFER_BIT_SGIX 0x00000002
#define GLX_BACK_LEFT_BUFFER_BIT_SGIX 0x00000004
#define GLX_PBUFFER_BIT_SGIX 0x00000004
#define GLX_BACK_RIGHT_BUFFER_BIT_SGIX 0x00000008
#define GLX_AUX_BUFFERS_BIT_SGIX 0x00000010
#define GLX_DEPTH_BUFFER_BIT_SGIX 0x00000020
#define GLX_STENCIL_BUFFER_BIT_SGIX 0x00000040
#define GLX_ACCUM_BUFFER_BIT_SGIX 0x00000080
#define GLX_SAMPLE_BUFFERS_BIT_SGIX 0x00000100
#define GLX_MAX_PBUFFER_WIDTH_SGIX 0x8016
#define GLX_MAX_PBUFFER_HEIGHT_SGIX 0x8017
#define GLX_MAX_PBUFFER_PIXELS_SGIX 0x8018
#define GLX_OPTIMAL_PBUFFER_WIDTH_SGIX 0x8019
#define GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX 0x801A
#define GLX_PRESERVED_CONTENTS_SGIX 0x801B
#define GLX_LARGEST_PBUFFER_SGIX 0x801C
#define GLX_WIDTH_SGIX 0x801D
#define GLX_HEIGHT_SGIX 0x801E
#define GLX_EVENT_MASK_SGIX 0x801F
#define GLX_DAMAGED_SGIX 0x8020
#define GLX_SAVED_SGIX 0x8021
#define GLX_WINDOW_SGIX 0x8022
#define GLX_PBUFFER_SGIX 0x8023
#define GLX_BUFFER_CLOBBER_MASK_SGIX 0x08000000
typedef XID GLXPbufferSGIX;
typedef struct { int type; unsigned long serial; Bool send_event; Display *display; GLXDrawable drawable; int event_type; int draw_type; unsigned int mask; int x, y; int width, height; int count; } GLXBufferClobberEventSGIX;
typedef GLXPbuffer ( * PFNGLXCREATEGLXPBUFFERSGIXPROC) (Display* dpy, GLXFBConfig config, unsigned int width, unsigned int height, int *attrib_list);
typedef void ( * PFNGLXDESTROYGLXPBUFFERSGIXPROC) (Display* dpy, GLXPbuffer pbuf);
typedef void ( * PFNGLXGETSELECTEDEVENTSGIXPROC) (Display* dpy, GLXDrawable drawable, unsigned long *mask);
typedef void ( * PFNGLXQUERYGLXPBUFFERSGIXPROC) (Display* dpy, GLXPbuffer pbuf, int attribute, unsigned int *value);
typedef void ( * PFNGLXSELECTEVENTSGIXPROC) (Display* dpy, GLXDrawable drawable, unsigned long mask);
#define glXCreateGLXPbufferSGIX GLXEW_GET_FUN(__glewXCreateGLXPbufferSGIX)
#define glXDestroyGLXPbufferSGIX GLXEW_GET_FUN(__glewXDestroyGLXPbufferSGIX)
#define glXGetSelectedEventSGIX GLXEW_GET_FUN(__glewXGetSelectedEventSGIX)
#define glXQueryGLXPbufferSGIX GLXEW_GET_FUN(__glewXQueryGLXPbufferSGIX)
#define glXSelectEventSGIX GLXEW_GET_FUN(__glewXSelectEventSGIX)
#define GLXEW_SGIX_pbuffer GLXEW_GET_VAR(__GLXEW_SGIX_pbuffer)
#endif /* GLX_SGIX_pbuffer */
/* ------------------------- GLX_SGIX_swap_barrier ------------------------- */
#ifndef GLX_SGIX_swap_barrier
#define GLX_SGIX_swap_barrier 1
typedef void ( * PFNGLXBINDSWAPBARRIERSGIXPROC) (Display *dpy, GLXDrawable drawable, int barrier);
typedef Bool ( * PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC) (Display *dpy, int screen, int *max);
#define glXBindSwapBarrierSGIX GLXEW_GET_FUN(__glewXBindSwapBarrierSGIX)
#define glXQueryMaxSwapBarriersSGIX GLXEW_GET_FUN(__glewXQueryMaxSwapBarriersSGIX)
#define GLXEW_SGIX_swap_barrier GLXEW_GET_VAR(__GLXEW_SGIX_swap_barrier)
#endif /* GLX_SGIX_swap_barrier */
/* -------------------------- GLX_SGIX_swap_group -------------------------- */
#ifndef GLX_SGIX_swap_group
#define GLX_SGIX_swap_group 1
typedef void ( * PFNGLXJOINSWAPGROUPSGIXPROC) (Display *dpy, GLXDrawable drawable, GLXDrawable member);
#define glXJoinSwapGroupSGIX GLXEW_GET_FUN(__glewXJoinSwapGroupSGIX)
#define GLXEW_SGIX_swap_group GLXEW_GET_VAR(__GLXEW_SGIX_swap_group)
#endif /* GLX_SGIX_swap_group */
/* ------------------------- GLX_SGIX_video_resize ------------------------- */
#ifndef GLX_SGIX_video_resize
#define GLX_SGIX_video_resize 1
#define GLX_SYNC_FRAME_SGIX 0x00000000
#define GLX_SYNC_SWAP_SGIX 0x00000001
typedef int ( * PFNGLXBINDCHANNELTOWINDOWSGIXPROC) (Display* display, int screen, int channel, Window window);
typedef int ( * PFNGLXCHANNELRECTSGIXPROC) (Display* display, int screen, int channel, int x, int y, int w, int h);
typedef int ( * PFNGLXCHANNELRECTSYNCSGIXPROC) (Display* display, int screen, int channel, GLenum synctype);
typedef int ( * PFNGLXQUERYCHANNELDELTASSGIXPROC) (Display* display, int screen, int channel, int *x, int *y, int *w, int *h);
typedef int ( * PFNGLXQUERYCHANNELRECTSGIXPROC) (Display* display, int screen, int channel, int *dx, int *dy, int *dw, int *dh);
#define glXBindChannelToWindowSGIX GLXEW_GET_FUN(__glewXBindChannelToWindowSGIX)
#define glXChannelRectSGIX GLXEW_GET_FUN(__glewXChannelRectSGIX)
#define glXChannelRectSyncSGIX GLXEW_GET_FUN(__glewXChannelRectSyncSGIX)
#define glXQueryChannelDeltasSGIX GLXEW_GET_FUN(__glewXQueryChannelDeltasSGIX)
#define glXQueryChannelRectSGIX GLXEW_GET_FUN(__glewXQueryChannelRectSGIX)
#define GLXEW_SGIX_video_resize GLXEW_GET_VAR(__GLXEW_SGIX_video_resize)
#endif /* GLX_SGIX_video_resize */
/* ---------------------- GLX_SGIX_visual_select_group --------------------- */
#ifndef GLX_SGIX_visual_select_group
#define GLX_SGIX_visual_select_group 1
#define GLX_VISUAL_SELECT_GROUP_SGIX 0x8028
#define GLXEW_SGIX_visual_select_group GLXEW_GET_VAR(__GLXEW_SGIX_visual_select_group)
#endif /* GLX_SGIX_visual_select_group */
/* ---------------------------- GLX_SGI_cushion ---------------------------- */
#ifndef GLX_SGI_cushion
#define GLX_SGI_cushion 1
typedef void ( * PFNGLXCUSHIONSGIPROC) (Display* dpy, Window window, float cushion);
#define glXCushionSGI GLXEW_GET_FUN(__glewXCushionSGI)
#define GLXEW_SGI_cushion GLXEW_GET_VAR(__GLXEW_SGI_cushion)
#endif /* GLX_SGI_cushion */
/* ----------------------- GLX_SGI_make_current_read ----------------------- */
#ifndef GLX_SGI_make_current_read
#define GLX_SGI_make_current_read 1
typedef GLXDrawable ( * PFNGLXGETCURRENTREADDRAWABLESGIPROC) (void);
typedef Bool ( * PFNGLXMAKECURRENTREADSGIPROC) (Display* dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
#define glXGetCurrentReadDrawableSGI GLXEW_GET_FUN(__glewXGetCurrentReadDrawableSGI)
#define glXMakeCurrentReadSGI GLXEW_GET_FUN(__glewXMakeCurrentReadSGI)
#define GLXEW_SGI_make_current_read GLXEW_GET_VAR(__GLXEW_SGI_make_current_read)
#endif /* GLX_SGI_make_current_read */
/* -------------------------- GLX_SGI_swap_control ------------------------- */
#ifndef GLX_SGI_swap_control
#define GLX_SGI_swap_control 1
typedef int ( * PFNGLXSWAPINTERVALSGIPROC) (int interval);
#define glXSwapIntervalSGI GLXEW_GET_FUN(__glewXSwapIntervalSGI)
#define GLXEW_SGI_swap_control GLXEW_GET_VAR(__GLXEW_SGI_swap_control)
#endif /* GLX_SGI_swap_control */
/* --------------------------- GLX_SGI_video_sync -------------------------- */
#ifndef GLX_SGI_video_sync
#define GLX_SGI_video_sync 1
typedef int ( * PFNGLXGETVIDEOSYNCSGIPROC) (unsigned int* count);
typedef int ( * PFNGLXWAITVIDEOSYNCSGIPROC) (int divisor, int remainder, unsigned int* count);
#define glXGetVideoSyncSGI GLXEW_GET_FUN(__glewXGetVideoSyncSGI)
#define glXWaitVideoSyncSGI GLXEW_GET_FUN(__glewXWaitVideoSyncSGI)
#define GLXEW_SGI_video_sync GLXEW_GET_VAR(__GLXEW_SGI_video_sync)
#endif /* GLX_SGI_video_sync */
/* --------------------- GLX_SUN_get_transparent_index --------------------- */
#ifndef GLX_SUN_get_transparent_index
#define GLX_SUN_get_transparent_index 1
typedef Status ( * PFNGLXGETTRANSPARENTINDEXSUNPROC) (Display* dpy, Window overlay, Window underlay, unsigned long *pTransparentIndex);
#define glXGetTransparentIndexSUN GLXEW_GET_FUN(__glewXGetTransparentIndexSUN)
#define GLXEW_SUN_get_transparent_index GLXEW_GET_VAR(__GLXEW_SUN_get_transparent_index)
#endif /* GLX_SUN_get_transparent_index */
/* -------------------------- GLX_SUN_video_resize ------------------------- */
#ifndef GLX_SUN_video_resize
#define GLX_SUN_video_resize 1
#define GLX_VIDEO_RESIZE_SUN 0x8171
#define GL_VIDEO_RESIZE_COMPENSATION_SUN 0x85CD
typedef int ( * PFNGLXGETVIDEORESIZESUNPROC) (Display* display, GLXDrawable window, float* factor);
typedef int ( * PFNGLXVIDEORESIZESUNPROC) (Display* display, GLXDrawable window, float factor);
#define glXGetVideoResizeSUN GLXEW_GET_FUN(__glewXGetVideoResizeSUN)
#define glXVideoResizeSUN GLXEW_GET_FUN(__glewXVideoResizeSUN)
#define GLXEW_SUN_video_resize GLXEW_GET_VAR(__GLXEW_SUN_video_resize)
#endif /* GLX_SUN_video_resize */
/* ------------------------------------------------------------------------- */
#define GLXEW_FUN_EXPORT GLEW_FUN_EXPORT
#define GLXEW_VAR_EXPORT GLEW_VAR_EXPORT
GLXEW_FUN_EXPORT PFNGLXGETCURRENTDISPLAYPROC __glewXGetCurrentDisplay;
GLXEW_FUN_EXPORT PFNGLXCHOOSEFBCONFIGPROC __glewXChooseFBConfig;
GLXEW_FUN_EXPORT PFNGLXCREATENEWCONTEXTPROC __glewXCreateNewContext;
GLXEW_FUN_EXPORT PFNGLXCREATEPBUFFERPROC __glewXCreatePbuffer;
GLXEW_FUN_EXPORT PFNGLXCREATEPIXMAPPROC __glewXCreatePixmap;
GLXEW_FUN_EXPORT PFNGLXCREATEWINDOWPROC __glewXCreateWindow;
GLXEW_FUN_EXPORT PFNGLXDESTROYPBUFFERPROC __glewXDestroyPbuffer;
GLXEW_FUN_EXPORT PFNGLXDESTROYPIXMAPPROC __glewXDestroyPixmap;
GLXEW_FUN_EXPORT PFNGLXDESTROYWINDOWPROC __glewXDestroyWindow;
GLXEW_FUN_EXPORT PFNGLXGETCURRENTREADDRAWABLEPROC __glewXGetCurrentReadDrawable;
GLXEW_FUN_EXPORT PFNGLXGETFBCONFIGATTRIBPROC __glewXGetFBConfigAttrib;
GLXEW_FUN_EXPORT PFNGLXGETFBCONFIGSPROC __glewXGetFBConfigs;
GLXEW_FUN_EXPORT PFNGLXGETSELECTEDEVENTPROC __glewXGetSelectedEvent;
GLXEW_FUN_EXPORT PFNGLXGETVISUALFROMFBCONFIGPROC __glewXGetVisualFromFBConfig;
GLXEW_FUN_EXPORT PFNGLXMAKECONTEXTCURRENTPROC __glewXMakeContextCurrent;
GLXEW_FUN_EXPORT PFNGLXQUERYCONTEXTPROC __glewXQueryContext;
GLXEW_FUN_EXPORT PFNGLXQUERYDRAWABLEPROC __glewXQueryDrawable;
GLXEW_FUN_EXPORT PFNGLXSELECTEVENTPROC __glewXSelectEvent;
GLXEW_FUN_EXPORT PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC __glewXBlitContextFramebufferAMD;
GLXEW_FUN_EXPORT PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC __glewXCreateAssociatedContextAMD;
GLXEW_FUN_EXPORT PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __glewXCreateAssociatedContextAttribsAMD;
GLXEW_FUN_EXPORT PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC __glewXDeleteAssociatedContextAMD;
GLXEW_FUN_EXPORT PFNGLXGETCONTEXTGPUIDAMDPROC __glewXGetContextGPUIDAMD;
GLXEW_FUN_EXPORT PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC __glewXGetCurrentAssociatedContextAMD;
GLXEW_FUN_EXPORT PFNGLXGETGPUIDSAMDPROC __glewXGetGPUIDsAMD;
GLXEW_FUN_EXPORT PFNGLXGETGPUINFOAMDPROC __glewXGetGPUInfoAMD;
GLXEW_FUN_EXPORT PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __glewXMakeAssociatedContextCurrentAMD;
GLXEW_FUN_EXPORT PFNGLXCREATECONTEXTATTRIBSARBPROC __glewXCreateContextAttribsARB;
GLXEW_FUN_EXPORT PFNGLXBINDTEXIMAGEATIPROC __glewXBindTexImageATI;
GLXEW_FUN_EXPORT PFNGLXDRAWABLEATTRIBATIPROC __glewXDrawableAttribATI;
GLXEW_FUN_EXPORT PFNGLXRELEASETEXIMAGEATIPROC __glewXReleaseTexImageATI;
GLXEW_FUN_EXPORT PFNGLXFREECONTEXTEXTPROC __glewXFreeContextEXT;
GLXEW_FUN_EXPORT PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT;
GLXEW_FUN_EXPORT PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT;
GLXEW_FUN_EXPORT PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT;
GLXEW_FUN_EXPORT PFNGLXSWAPINTERVALEXTPROC __glewXSwapIntervalEXT;
GLXEW_FUN_EXPORT PFNGLXBINDTEXIMAGEEXTPROC __glewXBindTexImageEXT;
GLXEW_FUN_EXPORT PFNGLXRELEASETEXIMAGEEXTPROC __glewXReleaseTexImageEXT;
GLXEW_FUN_EXPORT PFNGLXGETAGPOFFSETMESAPROC __glewXGetAGPOffsetMESA;
GLXEW_FUN_EXPORT PFNGLXCOPYSUBBUFFERMESAPROC __glewXCopySubBufferMESA;
GLXEW_FUN_EXPORT PFNGLXCREATEGLXPIXMAPMESAPROC __glewXCreateGLXPixmapMESA;
GLXEW_FUN_EXPORT PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC __glewXQueryCurrentRendererIntegerMESA;
GLXEW_FUN_EXPORT PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC __glewXQueryCurrentRendererStringMESA;
GLXEW_FUN_EXPORT PFNGLXQUERYRENDERERINTEGERMESAPROC __glewXQueryRendererIntegerMESA;
GLXEW_FUN_EXPORT PFNGLXQUERYRENDERERSTRINGMESAPROC __glewXQueryRendererStringMESA;
GLXEW_FUN_EXPORT PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA;
GLXEW_FUN_EXPORT PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA;
GLXEW_FUN_EXPORT PFNGLXGETSWAPINTERVALMESAPROC __glewXGetSwapIntervalMESA;
GLXEW_FUN_EXPORT PFNGLXSWAPINTERVALMESAPROC __glewXSwapIntervalMESA;
GLXEW_FUN_EXPORT PFNGLXCOPYBUFFERSUBDATANVPROC __glewXCopyBufferSubDataNV;
GLXEW_FUN_EXPORT PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC __glewXNamedCopyBufferSubDataNV;
GLXEW_FUN_EXPORT PFNGLXCOPYIMAGESUBDATANVPROC __glewXCopyImageSubDataNV;
GLXEW_FUN_EXPORT PFNGLXDELAYBEFORESWAPNVPROC __glewXDelayBeforeSwapNV;
GLXEW_FUN_EXPORT PFNGLXBINDVIDEODEVICENVPROC __glewXBindVideoDeviceNV;
GLXEW_FUN_EXPORT PFNGLXENUMERATEVIDEODEVICESNVPROC __glewXEnumerateVideoDevicesNV;
GLXEW_FUN_EXPORT PFNGLXBINDSWAPBARRIERNVPROC __glewXBindSwapBarrierNV;
GLXEW_FUN_EXPORT PFNGLXJOINSWAPGROUPNVPROC __glewXJoinSwapGroupNV;
GLXEW_FUN_EXPORT PFNGLXQUERYFRAMECOUNTNVPROC __glewXQueryFrameCountNV;
GLXEW_FUN_EXPORT PFNGLXQUERYMAXSWAPGROUPSNVPROC __glewXQueryMaxSwapGroupsNV;
GLXEW_FUN_EXPORT PFNGLXQUERYSWAPGROUPNVPROC __glewXQuerySwapGroupNV;
GLXEW_FUN_EXPORT PFNGLXRESETFRAMECOUNTNVPROC __glewXResetFrameCountNV;
GLXEW_FUN_EXPORT PFNGLXALLOCATEMEMORYNVPROC __glewXAllocateMemoryNV;
GLXEW_FUN_EXPORT PFNGLXFREEMEMORYNVPROC __glewXFreeMemoryNV;
GLXEW_FUN_EXPORT PFNGLXBINDVIDEOCAPTUREDEVICENVPROC __glewXBindVideoCaptureDeviceNV;
GLXEW_FUN_EXPORT PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC __glewXEnumerateVideoCaptureDevicesNV;
GLXEW_FUN_EXPORT PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC __glewXLockVideoCaptureDeviceNV;
GLXEW_FUN_EXPORT PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC __glewXQueryVideoCaptureDeviceNV;
GLXEW_FUN_EXPORT PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC __glewXReleaseVideoCaptureDeviceNV;
GLXEW_FUN_EXPORT PFNGLXBINDVIDEOIMAGENVPROC __glewXBindVideoImageNV;
GLXEW_FUN_EXPORT PFNGLXGETVIDEODEVICENVPROC __glewXGetVideoDeviceNV;
GLXEW_FUN_EXPORT PFNGLXGETVIDEOINFONVPROC __glewXGetVideoInfoNV;
GLXEW_FUN_EXPORT PFNGLXRELEASEVIDEODEVICENVPROC __glewXReleaseVideoDeviceNV;
GLXEW_FUN_EXPORT PFNGLXRELEASEVIDEOIMAGENVPROC __glewXReleaseVideoImageNV;
GLXEW_FUN_EXPORT PFNGLXSENDPBUFFERTOVIDEONVPROC __glewXSendPbufferToVideoNV;
GLXEW_FUN_EXPORT PFNGLXGETMSCRATEOMLPROC __glewXGetMscRateOML;
GLXEW_FUN_EXPORT PFNGLXGETSYNCVALUESOMLPROC __glewXGetSyncValuesOML;
GLXEW_FUN_EXPORT PFNGLXSWAPBUFFERSMSCOMLPROC __glewXSwapBuffersMscOML;
GLXEW_FUN_EXPORT PFNGLXWAITFORMSCOMLPROC __glewXWaitForMscOML;
GLXEW_FUN_EXPORT PFNGLXWAITFORSBCOMLPROC __glewXWaitForSbcOML;
GLXEW_FUN_EXPORT PFNGLXCHOOSEFBCONFIGSGIXPROC __glewXChooseFBConfigSGIX;
GLXEW_FUN_EXPORT PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC __glewXCreateContextWithConfigSGIX;
GLXEW_FUN_EXPORT PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC __glewXCreateGLXPixmapWithConfigSGIX;
GLXEW_FUN_EXPORT PFNGLXGETFBCONFIGATTRIBSGIXPROC __glewXGetFBConfigAttribSGIX;
GLXEW_FUN_EXPORT PFNGLXGETFBCONFIGFROMVISUALSGIXPROC __glewXGetFBConfigFromVisualSGIX;
GLXEW_FUN_EXPORT PFNGLXGETVISUALFROMFBCONFIGSGIXPROC __glewXGetVisualFromFBConfigSGIX;
GLXEW_FUN_EXPORT PFNGLXBINDHYPERPIPESGIXPROC __glewXBindHyperpipeSGIX;
GLXEW_FUN_EXPORT PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC __glewXDestroyHyperpipeConfigSGIX;
GLXEW_FUN_EXPORT PFNGLXHYPERPIPEATTRIBSGIXPROC __glewXHyperpipeAttribSGIX;
GLXEW_FUN_EXPORT PFNGLXHYPERPIPECONFIGSGIXPROC __glewXHyperpipeConfigSGIX;
GLXEW_FUN_EXPORT PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC __glewXQueryHyperpipeAttribSGIX;
GLXEW_FUN_EXPORT PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC __glewXQueryHyperpipeBestAttribSGIX;
GLXEW_FUN_EXPORT PFNGLXQUERYHYPERPIPECONFIGSGIXPROC __glewXQueryHyperpipeConfigSGIX;
GLXEW_FUN_EXPORT PFNGLXQUERYHYPERPIPENETWORKSGIXPROC __glewXQueryHyperpipeNetworkSGIX;
GLXEW_FUN_EXPORT PFNGLXCREATEGLXPBUFFERSGIXPROC __glewXCreateGLXPbufferSGIX;
GLXEW_FUN_EXPORT PFNGLXDESTROYGLXPBUFFERSGIXPROC __glewXDestroyGLXPbufferSGIX;
GLXEW_FUN_EXPORT PFNGLXGETSELECTEDEVENTSGIXPROC __glewXGetSelectedEventSGIX;
GLXEW_FUN_EXPORT PFNGLXQUERYGLXPBUFFERSGIXPROC __glewXQueryGLXPbufferSGIX;
GLXEW_FUN_EXPORT PFNGLXSELECTEVENTSGIXPROC __glewXSelectEventSGIX;
GLXEW_FUN_EXPORT PFNGLXBINDSWAPBARRIERSGIXPROC __glewXBindSwapBarrierSGIX;
GLXEW_FUN_EXPORT PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC __glewXQueryMaxSwapBarriersSGIX;
GLXEW_FUN_EXPORT PFNGLXJOINSWAPGROUPSGIXPROC __glewXJoinSwapGroupSGIX;
GLXEW_FUN_EXPORT PFNGLXBINDCHANNELTOWINDOWSGIXPROC __glewXBindChannelToWindowSGIX;
GLXEW_FUN_EXPORT PFNGLXCHANNELRECTSGIXPROC __glewXChannelRectSGIX;
GLXEW_FUN_EXPORT PFNGLXCHANNELRECTSYNCSGIXPROC __glewXChannelRectSyncSGIX;
GLXEW_FUN_EXPORT PFNGLXQUERYCHANNELDELTASSGIXPROC __glewXQueryChannelDeltasSGIX;
GLXEW_FUN_EXPORT PFNGLXQUERYCHANNELRECTSGIXPROC __glewXQueryChannelRectSGIX;
GLXEW_FUN_EXPORT PFNGLXCUSHIONSGIPROC __glewXCushionSGI;
GLXEW_FUN_EXPORT PFNGLXGETCURRENTREADDRAWABLESGIPROC __glewXGetCurrentReadDrawableSGI;
GLXEW_FUN_EXPORT PFNGLXMAKECURRENTREADSGIPROC __glewXMakeCurrentReadSGI;
GLXEW_FUN_EXPORT PFNGLXSWAPINTERVALSGIPROC __glewXSwapIntervalSGI;
GLXEW_FUN_EXPORT PFNGLXGETVIDEOSYNCSGIPROC __glewXGetVideoSyncSGI;
GLXEW_FUN_EXPORT PFNGLXWAITVIDEOSYNCSGIPROC __glewXWaitVideoSyncSGI;
GLXEW_FUN_EXPORT PFNGLXGETTRANSPARENTINDEXSUNPROC __glewXGetTransparentIndexSUN;
GLXEW_FUN_EXPORT PFNGLXGETVIDEORESIZESUNPROC __glewXGetVideoResizeSUN;
GLXEW_FUN_EXPORT PFNGLXVIDEORESIZESUNPROC __glewXVideoResizeSUN;
GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_0;
GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_1;
GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_2;
GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_3;
GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_4;
GLXEW_VAR_EXPORT GLboolean __GLXEW_3DFX_multisample;
GLXEW_VAR_EXPORT GLboolean __GLXEW_AMD_gpu_association;
GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_context_flush_control;
GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_create_context;
GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_create_context_no_error;
GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_create_context_profile;
GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_create_context_robustness;
GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_fbconfig_float;
GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_framebuffer_sRGB;
GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_get_proc_address;
GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_multisample;
GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_robustness_application_isolation;
GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_robustness_share_group_isolation;
GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_vertex_buffer_object;
GLXEW_VAR_EXPORT GLboolean __GLXEW_ATI_pixel_format_float;
GLXEW_VAR_EXPORT GLboolean __GLXEW_ATI_render_texture;
GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_buffer_age;
GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_create_context_es2_profile;
GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_create_context_es_profile;
GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_fbconfig_packed_float;
GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_framebuffer_sRGB;
GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_import_context;
GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_libglvnd;
GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_scene_marker;
GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_stereo_tree;
GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_swap_control;
GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_swap_control_tear;
GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_texture_from_pixmap;
GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_visual_info;
GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_visual_rating;
GLXEW_VAR_EXPORT GLboolean __GLXEW_INTEL_swap_event;
GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_agp_offset;
GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_copy_sub_buffer;
GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_pixmap_colormap;
GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_query_renderer;
GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_release_buffers;
GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_set_3dfx_mode;
GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_swap_control;
GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_copy_buffer;
GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_copy_image;
GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_delay_before_swap;
GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_float_buffer;
GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_multisample_coverage;
GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_present_video;
GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_robustness_video_memory_purge;
GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_swap_group;
GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_vertex_array_range;
GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_video_capture;
GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_video_out;
GLXEW_VAR_EXPORT GLboolean __GLXEW_OML_swap_method;
GLXEW_VAR_EXPORT GLboolean __GLXEW_OML_sync_control;
GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIS_blended_overlay;
GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIS_color_range;
GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIS_multisample;
GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIS_shared_multisample;
GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_fbconfig;
GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_hyperpipe;
GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_pbuffer;
GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_swap_barrier;
GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_swap_group;
GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_video_resize;
GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_visual_select_group;
GLXEW_VAR_EXPORT GLboolean __GLXEW_SGI_cushion;
GLXEW_VAR_EXPORT GLboolean __GLXEW_SGI_make_current_read;
GLXEW_VAR_EXPORT GLboolean __GLXEW_SGI_swap_control;
GLXEW_VAR_EXPORT GLboolean __GLXEW_SGI_video_sync;
GLXEW_VAR_EXPORT GLboolean __GLXEW_SUN_get_transparent_index;
GLXEW_VAR_EXPORT GLboolean __GLXEW_SUN_video_resize;
/* ------------------------------------------------------------------------ */
GLEWAPI GLenum GLEWAPIENTRY glxewInit ();
GLEWAPI GLboolean GLEWAPIENTRY glxewIsSupported (const char *name);
#ifndef GLXEW_GET_VAR
#define GLXEW_GET_VAR(x) (*(const GLboolean*)&x)
#endif
#ifndef GLXEW_GET_FUN
#define GLXEW_GET_FUN(x) x
#endif
GLEWAPI GLboolean GLEWAPIENTRY glxewGetExtension (const char *name);
#ifdef __cplusplus
}
#endif
#endif /* __glxew_h__ */
/*
** The OpenGL Extension Wrangler Library
** Copyright (C) 2008-2017, Nigel Stewart <nigels[]users sourceforge net>
** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
** Copyright (C) 2002, Lev Povalahev
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are met:
**
** * Redistributions of source code must retain the above copyright notice,
** this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright notice,
** this list of conditions and the following disclaimer in the documentation
** and/or other materials provided with the distribution.
** * The name of the author may be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
** THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
** Copyright (c) 2007 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
** "Materials"), to deal in the Materials without restriction, including
** without limitation the rights to use, copy, modify, merge, publish,
** distribute, sublicense, and/or sell copies of the Materials, and to
** permit persons to whom the Materials are furnished to do so, subject to
** the following conditions:
**
** The above copyright notice and this permission notice shall be included
** in all copies or substantial portions of the Materials.
**
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
#ifndef __wglew_h__
#define __wglew_h__
#define __WGLEW_H__
#ifdef __wglext_h_
#error wglext.h included before wglew.h
#endif
#define __wglext_h_
#if !defined(WINAPI)
# ifndef WIN32_LEAN_AND_MEAN
# define WIN32_LEAN_AND_MEAN 1
# endif
#include <windows.h>
# undef WIN32_LEAN_AND_MEAN
#endif
/*
* GLEW_STATIC needs to be set when using the static version.
* GLEW_BUILD is set when building the DLL version.
*/
#ifdef GLEW_STATIC
# define GLEWAPI extern
#else
# ifdef GLEW_BUILD
# define GLEWAPI extern __declspec(dllexport)
# else
# define GLEWAPI extern __declspec(dllimport)
# endif
#endif
#ifdef __cplusplus
extern "C" {
#endif
/* -------------------------- WGL_3DFX_multisample ------------------------- */
#ifndef WGL_3DFX_multisample
#define WGL_3DFX_multisample 1
#define WGL_SAMPLE_BUFFERS_3DFX 0x2060
#define WGL_SAMPLES_3DFX 0x2061
#define WGLEW_3DFX_multisample WGLEW_GET_VAR(__WGLEW_3DFX_multisample)
#endif /* WGL_3DFX_multisample */
/* ------------------------- WGL_3DL_stereo_control ------------------------ */
#ifndef WGL_3DL_stereo_control
#define WGL_3DL_stereo_control 1
#define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055
#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056
#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057
#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058
typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState);
#define wglSetStereoEmitterState3DL WGLEW_GET_FUN(__wglewSetStereoEmitterState3DL)
#define WGLEW_3DL_stereo_control WGLEW_GET_VAR(__WGLEW_3DL_stereo_control)
#endif /* WGL_3DL_stereo_control */
/* ------------------------ WGL_AMD_gpu_association ------------------------ */
#ifndef WGL_AMD_gpu_association
#define WGL_AMD_gpu_association 1
#define WGL_GPU_VENDOR_AMD 0x1F00
#define WGL_GPU_RENDERER_STRING_AMD 0x1F01
#define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02
#define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2
#define WGL_GPU_RAM_AMD 0x21A3
#define WGL_GPU_CLOCK_AMD 0x21A4
#define WGL_GPU_NUM_PIPES_AMD 0x21A5
#define WGL_GPU_NUM_SIMD_AMD 0x21A6
#define WGL_GPU_NUM_RB_AMD 0x21A7
#define WGL_GPU_NUM_SPI_AMD 0x21A8
typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (UINT id);
typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (UINT id, HGLRC hShareContext, const int* attribList);
typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (HGLRC hglrc);
typedef UINT (WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (HGLRC hglrc);
typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void);
typedef UINT (WINAPI * PFNWGLGETGPUIDSAMDPROC) (UINT maxCount, UINT* ids);
typedef INT (WINAPI * PFNWGLGETGPUINFOAMDPROC) (UINT id, INT property, GLenum dataType, UINT size, void* data);
typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (HGLRC hglrc);
#define wglBlitContextFramebufferAMD WGLEW_GET_FUN(__wglewBlitContextFramebufferAMD)
#define wglCreateAssociatedContextAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAMD)
#define wglCreateAssociatedContextAttribsAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAttribsAMD)
#define wglDeleteAssociatedContextAMD WGLEW_GET_FUN(__wglewDeleteAssociatedContextAMD)
#define wglGetContextGPUIDAMD WGLEW_GET_FUN(__wglewGetContextGPUIDAMD)
#define wglGetCurrentAssociatedContextAMD WGLEW_GET_FUN(__wglewGetCurrentAssociatedContextAMD)
#define wglGetGPUIDsAMD WGLEW_GET_FUN(__wglewGetGPUIDsAMD)
#define wglGetGPUInfoAMD WGLEW_GET_FUN(__wglewGetGPUInfoAMD)
#define wglMakeAssociatedContextCurrentAMD WGLEW_GET_FUN(__wglewMakeAssociatedContextCurrentAMD)
#define WGLEW_AMD_gpu_association WGLEW_GET_VAR(__WGLEW_AMD_gpu_association)
#endif /* WGL_AMD_gpu_association */
/* ------------------------- WGL_ARB_buffer_region ------------------------- */
#ifndef WGL_ARB_buffer_region
#define WGL_ARB_buffer_region 1
#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002
#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004
#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008
typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType);
typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion);
typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height);
#define wglCreateBufferRegionARB WGLEW_GET_FUN(__wglewCreateBufferRegionARB)
#define wglDeleteBufferRegionARB WGLEW_GET_FUN(__wglewDeleteBufferRegionARB)
#define wglRestoreBufferRegionARB WGLEW_GET_FUN(__wglewRestoreBufferRegionARB)
#define wglSaveBufferRegionARB WGLEW_GET_FUN(__wglewSaveBufferRegionARB)
#define WGLEW_ARB_buffer_region WGLEW_GET_VAR(__WGLEW_ARB_buffer_region)
#endif /* WGL_ARB_buffer_region */
/* --------------------- WGL_ARB_context_flush_control --------------------- */
#ifndef WGL_ARB_context_flush_control
#define WGL_ARB_context_flush_control 1
#define WGLEW_ARB_context_flush_control WGLEW_GET_VAR(__WGLEW_ARB_context_flush_control)
#endif /* WGL_ARB_context_flush_control */
/* ------------------------- WGL_ARB_create_context ------------------------ */
#ifndef WGL_ARB_create_context
#define WGL_ARB_create_context 1
#define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001
#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
#define WGL_CONTEXT_FLAGS_ARB 0x2094
#define ERROR_INVALID_VERSION_ARB 0x2095
#define ERROR_INVALID_PROFILE_ARB 0x2096
typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int* attribList);
#define wglCreateContextAttribsARB WGLEW_GET_FUN(__wglewCreateContextAttribsARB)
#define WGLEW_ARB_create_context WGLEW_GET_VAR(__WGLEW_ARB_create_context)
#endif /* WGL_ARB_create_context */
/* -------------------- WGL_ARB_create_context_no_error -------------------- */
#ifndef WGL_ARB_create_context_no_error
#define WGL_ARB_create_context_no_error 1
#define WGLEW_ARB_create_context_no_error WGLEW_GET_VAR(__WGLEW_ARB_create_context_no_error)
#endif /* WGL_ARB_create_context_no_error */
/* --------------------- WGL_ARB_create_context_profile -------------------- */
#ifndef WGL_ARB_create_context_profile
#define WGL_ARB_create_context_profile 1
#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
#define WGLEW_ARB_create_context_profile WGLEW_GET_VAR(__WGLEW_ARB_create_context_profile)
#endif /* WGL_ARB_create_context_profile */
/* ------------------- WGL_ARB_create_context_robustness ------------------- */
#ifndef WGL_ARB_create_context_robustness
#define WGL_ARB_create_context_robustness 1
#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
#define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
#define WGL_NO_RESET_NOTIFICATION_ARB 0x8261
#define WGLEW_ARB_create_context_robustness WGLEW_GET_VAR(__WGLEW_ARB_create_context_robustness)
#endif /* WGL_ARB_create_context_robustness */
/* ----------------------- WGL_ARB_extensions_string ----------------------- */
#ifndef WGL_ARB_extensions_string
#define WGL_ARB_extensions_string 1
typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
#define wglGetExtensionsStringARB WGLEW_GET_FUN(__wglewGetExtensionsStringARB)
#define WGLEW_ARB_extensions_string WGLEW_GET_VAR(__WGLEW_ARB_extensions_string)
#endif /* WGL_ARB_extensions_string */
/* ------------------------ WGL_ARB_framebuffer_sRGB ----------------------- */
#ifndef WGL_ARB_framebuffer_sRGB
#define WGL_ARB_framebuffer_sRGB 1
#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9
#define WGLEW_ARB_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_ARB_framebuffer_sRGB)
#endif /* WGL_ARB_framebuffer_sRGB */
/* ----------------------- WGL_ARB_make_current_read ----------------------- */
#ifndef WGL_ARB_make_current_read
#define WGL_ARB_make_current_read 1
#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043
#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (VOID);
typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
#define wglGetCurrentReadDCARB WGLEW_GET_FUN(__wglewGetCurrentReadDCARB)
#define wglMakeContextCurrentARB WGLEW_GET_FUN(__wglewMakeContextCurrentARB)
#define WGLEW_ARB_make_current_read WGLEW_GET_VAR(__WGLEW_ARB_make_current_read)
#endif /* WGL_ARB_make_current_read */
/* -------------------------- WGL_ARB_multisample -------------------------- */
#ifndef WGL_ARB_multisample
#define WGL_ARB_multisample 1
#define WGL_SAMPLE_BUFFERS_ARB 0x2041
#define WGL_SAMPLES_ARB 0x2042
#define WGLEW_ARB_multisample WGLEW_GET_VAR(__WGLEW_ARB_multisample)
#endif /* WGL_ARB_multisample */
/* ---------------------------- WGL_ARB_pbuffer ---------------------------- */
#ifndef WGL_ARB_pbuffer
#define WGL_ARB_pbuffer 1
#define WGL_DRAW_TO_PBUFFER_ARB 0x202D
#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
#define WGL_PBUFFER_LARGEST_ARB 0x2033
#define WGL_PBUFFER_WIDTH_ARB 0x2034
#define WGL_PBUFFER_HEIGHT_ARB 0x2035
#define WGL_PBUFFER_LOST_ARB 0x2036
DECLARE_HANDLE(HPBUFFERARB);
typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList);
typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer);
typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer);
typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int* piValue);
typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC);
#define wglCreatePbufferARB WGLEW_GET_FUN(__wglewCreatePbufferARB)
#define wglDestroyPbufferARB WGLEW_GET_FUN(__wglewDestroyPbufferARB)
#define wglGetPbufferDCARB WGLEW_GET_FUN(__wglewGetPbufferDCARB)
#define wglQueryPbufferARB WGLEW_GET_FUN(__wglewQueryPbufferARB)
#define wglReleasePbufferDCARB WGLEW_GET_FUN(__wglewReleasePbufferDCARB)
#define WGLEW_ARB_pbuffer WGLEW_GET_VAR(__WGLEW_ARB_pbuffer)
#endif /* WGL_ARB_pbuffer */
/* -------------------------- WGL_ARB_pixel_format ------------------------- */
#ifndef WGL_ARB_pixel_format
#define WGL_ARB_pixel_format 1
#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
#define WGL_DRAW_TO_WINDOW_ARB 0x2001
#define WGL_DRAW_TO_BITMAP_ARB 0x2002
#define WGL_ACCELERATION_ARB 0x2003
#define WGL_NEED_PALETTE_ARB 0x2004
#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
#define WGL_SWAP_METHOD_ARB 0x2007
#define WGL_NUMBER_OVERLAYS_ARB 0x2008
#define WGL_NUMBER_UNDERLAYS_ARB 0x2009
#define WGL_TRANSPARENT_ARB 0x200A
#define WGL_SHARE_DEPTH_ARB 0x200C
#define WGL_SHARE_STENCIL_ARB 0x200D
#define WGL_SHARE_ACCUM_ARB 0x200E
#define WGL_SUPPORT_GDI_ARB 0x200F
#define WGL_SUPPORT_OPENGL_ARB 0x2010
#define WGL_DOUBLE_BUFFER_ARB 0x2011
#define WGL_STEREO_ARB 0x2012
#define WGL_PIXEL_TYPE_ARB 0x2013
#define WGL_COLOR_BITS_ARB 0x2014
#define WGL_RED_BITS_ARB 0x2015
#define WGL_RED_SHIFT_ARB 0x2016
#define WGL_GREEN_BITS_ARB 0x2017
#define WGL_GREEN_SHIFT_ARB 0x2018
#define WGL_BLUE_BITS_ARB 0x2019
#define WGL_BLUE_SHIFT_ARB 0x201A
#define WGL_ALPHA_BITS_ARB 0x201B
#define WGL_ALPHA_SHIFT_ARB 0x201C
#define WGL_ACCUM_BITS_ARB 0x201D
#define WGL_ACCUM_RED_BITS_ARB 0x201E
#define WGL_ACCUM_GREEN_BITS_ARB 0x201F
#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
#define WGL_DEPTH_BITS_ARB 0x2022
#define WGL_STENCIL_BITS_ARB 0x2023
#define WGL_AUX_BUFFERS_ARB 0x2024
#define WGL_NO_ACCELERATION_ARB 0x2025
#define WGL_GENERIC_ACCELERATION_ARB 0x2026
#define WGL_FULL_ACCELERATION_ARB 0x2027
#define WGL_SWAP_EXCHANGE_ARB 0x2028
#define WGL_SWAP_COPY_ARB 0x2029
#define WGL_SWAP_UNDEFINED_ARB 0x202A
#define WGL_TYPE_RGBA_ARB 0x202B
#define WGL_TYPE_COLORINDEX_ARB 0x202C
#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, FLOAT *pfValues);
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, int *piValues);
#define wglChoosePixelFormatARB WGLEW_GET_FUN(__wglewChoosePixelFormatARB)
#define wglGetPixelFormatAttribfvARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvARB)
#define wglGetPixelFormatAttribivARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribivARB)
#define WGLEW_ARB_pixel_format WGLEW_GET_VAR(__WGLEW_ARB_pixel_format)
#endif /* WGL_ARB_pixel_format */
/* ----------------------- WGL_ARB_pixel_format_float ---------------------- */
#ifndef WGL_ARB_pixel_format_float
#define WGL_ARB_pixel_format_float 1
#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0
#define WGLEW_ARB_pixel_format_float WGLEW_GET_VAR(__WGLEW_ARB_pixel_format_float)
#endif /* WGL_ARB_pixel_format_float */
/* ------------------------- WGL_ARB_render_texture ------------------------ */
#ifndef WGL_ARB_render_texture
#define WGL_ARB_render_texture 1
#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
#define WGL_TEXTURE_FORMAT_ARB 0x2072
#define WGL_TEXTURE_TARGET_ARB 0x2073
#define WGL_MIPMAP_TEXTURE_ARB 0x2074
#define WGL_TEXTURE_RGB_ARB 0x2075
#define WGL_TEXTURE_RGBA_ARB 0x2076
#define WGL_NO_TEXTURE_ARB 0x2077
#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078
#define WGL_TEXTURE_1D_ARB 0x2079
#define WGL_TEXTURE_2D_ARB 0x207A
#define WGL_MIPMAP_LEVEL_ARB 0x207B
#define WGL_CUBE_MAP_FACE_ARB 0x207C
#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
#define WGL_FRONT_LEFT_ARB 0x2083
#define WGL_FRONT_RIGHT_ARB 0x2084
#define WGL_BACK_LEFT_ARB 0x2085
#define WGL_BACK_RIGHT_ARB 0x2086
#define WGL_AUX0_ARB 0x2087
#define WGL_AUX1_ARB 0x2088
#define WGL_AUX2_ARB 0x2089
#define WGL_AUX3_ARB 0x208A
#define WGL_AUX4_ARB 0x208B
#define WGL_AUX5_ARB 0x208C
#define WGL_AUX6_ARB 0x208D
#define WGL_AUX7_ARB 0x208E
#define WGL_AUX8_ARB 0x208F
#define WGL_AUX9_ARB 0x2090
typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int* piAttribList);
#define wglBindTexImageARB WGLEW_GET_FUN(__wglewBindTexImageARB)
#define wglReleaseTexImageARB WGLEW_GET_FUN(__wglewReleaseTexImageARB)
#define wglSetPbufferAttribARB WGLEW_GET_FUN(__wglewSetPbufferAttribARB)
#define WGLEW_ARB_render_texture WGLEW_GET_VAR(__WGLEW_ARB_render_texture)
#endif /* WGL_ARB_render_texture */
/* ---------------- WGL_ARB_robustness_application_isolation --------------- */
#ifndef WGL_ARB_robustness_application_isolation
#define WGL_ARB_robustness_application_isolation 1
#define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008
#define WGLEW_ARB_robustness_application_isolation WGLEW_GET_VAR(__WGLEW_ARB_robustness_application_isolation)
#endif /* WGL_ARB_robustness_application_isolation */
/* ---------------- WGL_ARB_robustness_share_group_isolation --------------- */
#ifndef WGL_ARB_robustness_share_group_isolation
#define WGL_ARB_robustness_share_group_isolation 1
#define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008
#define WGLEW_ARB_robustness_share_group_isolation WGLEW_GET_VAR(__WGLEW_ARB_robustness_share_group_isolation)
#endif /* WGL_ARB_robustness_share_group_isolation */
/* ----------------------- WGL_ATI_pixel_format_float ---------------------- */
#ifndef WGL_ATI_pixel_format_float
#define WGL_ATI_pixel_format_float 1
#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0
#define GL_RGBA_FLOAT_MODE_ATI 0x8820
#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
#define WGLEW_ATI_pixel_format_float WGLEW_GET_VAR(__WGLEW_ATI_pixel_format_float)
#endif /* WGL_ATI_pixel_format_float */
/* -------------------- WGL_ATI_render_texture_rectangle ------------------- */
#ifndef WGL_ATI_render_texture_rectangle
#define WGL_ATI_render_texture_rectangle 1
#define WGL_TEXTURE_RECTANGLE_ATI 0x21A5
#define WGLEW_ATI_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_ATI_render_texture_rectangle)
#endif /* WGL_ATI_render_texture_rectangle */
/* --------------------------- WGL_EXT_colorspace -------------------------- */
#ifndef WGL_EXT_colorspace
#define WGL_EXT_colorspace 1
#define WGL_COLORSPACE_SRGB_EXT 0x3089
#define WGL_COLORSPACE_LINEAR_EXT 0x308A
#define WGL_COLORSPACE_EXT 0x309D
#define WGLEW_EXT_colorspace WGLEW_GET_VAR(__WGLEW_EXT_colorspace)
#endif /* WGL_EXT_colorspace */
/* ------------------- WGL_EXT_create_context_es2_profile ------------------ */
#ifndef WGL_EXT_create_context_es2_profile
#define WGL_EXT_create_context_es2_profile 1
#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
#define WGLEW_EXT_create_context_es2_profile WGLEW_GET_VAR(__WGLEW_EXT_create_context_es2_profile)
#endif /* WGL_EXT_create_context_es2_profile */
/* ------------------- WGL_EXT_create_context_es_profile ------------------- */
#ifndef WGL_EXT_create_context_es_profile
#define WGL_EXT_create_context_es_profile 1
#define WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004
#define WGLEW_EXT_create_context_es_profile WGLEW_GET_VAR(__WGLEW_EXT_create_context_es_profile)
#endif /* WGL_EXT_create_context_es_profile */
/* -------------------------- WGL_EXT_depth_float -------------------------- */
#ifndef WGL_EXT_depth_float
#define WGL_EXT_depth_float 1
#define WGL_DEPTH_FLOAT_EXT 0x2040
#define WGLEW_EXT_depth_float WGLEW_GET_VAR(__WGLEW_EXT_depth_float)
#endif /* WGL_EXT_depth_float */
/* ---------------------- WGL_EXT_display_color_table ---------------------- */
#ifndef WGL_EXT_display_color_table
#define WGL_EXT_display_color_table 1
typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id);
typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id);
typedef void (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id);
typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (GLushort* table, GLuint length);
#define wglBindDisplayColorTableEXT WGLEW_GET_FUN(__wglewBindDisplayColorTableEXT)
#define wglCreateDisplayColorTableEXT WGLEW_GET_FUN(__wglewCreateDisplayColorTableEXT)
#define wglDestroyDisplayColorTableEXT WGLEW_GET_FUN(__wglewDestroyDisplayColorTableEXT)
#define wglLoadDisplayColorTableEXT WGLEW_GET_FUN(__wglewLoadDisplayColorTableEXT)
#define WGLEW_EXT_display_color_table WGLEW_GET_VAR(__WGLEW_EXT_display_color_table)
#endif /* WGL_EXT_display_color_table */
/* ----------------------- WGL_EXT_extensions_string ----------------------- */
#ifndef WGL_EXT_extensions_string
#define WGL_EXT_extensions_string 1
typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void);
#define wglGetExtensionsStringEXT WGLEW_GET_FUN(__wglewGetExtensionsStringEXT)
#define WGLEW_EXT_extensions_string WGLEW_GET_VAR(__WGLEW_EXT_extensions_string)
#endif /* WGL_EXT_extensions_string */
/* ------------------------ WGL_EXT_framebuffer_sRGB ----------------------- */
#ifndef WGL_EXT_framebuffer_sRGB
#define WGL_EXT_framebuffer_sRGB 1
#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9
#define WGLEW_EXT_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_EXT_framebuffer_sRGB)
#endif /* WGL_EXT_framebuffer_sRGB */
/* ----------------------- WGL_EXT_make_current_read ----------------------- */
#ifndef WGL_EXT_make_current_read
#define WGL_EXT_make_current_read 1
#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043
typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (VOID);
typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
#define wglGetCurrentReadDCEXT WGLEW_GET_FUN(__wglewGetCurrentReadDCEXT)
#define wglMakeContextCurrentEXT WGLEW_GET_FUN(__wglewMakeContextCurrentEXT)
#define WGLEW_EXT_make_current_read WGLEW_GET_VAR(__WGLEW_EXT_make_current_read)
#endif /* WGL_EXT_make_current_read */
/* -------------------------- WGL_EXT_multisample -------------------------- */
#ifndef WGL_EXT_multisample
#define WGL_EXT_multisample 1
#define WGL_SAMPLE_BUFFERS_EXT 0x2041
#define WGL_SAMPLES_EXT 0x2042
#define WGLEW_EXT_multisample WGLEW_GET_VAR(__WGLEW_EXT_multisample)
#endif /* WGL_EXT_multisample */
/* ---------------------------- WGL_EXT_pbuffer ---------------------------- */
#ifndef WGL_EXT_pbuffer
#define WGL_EXT_pbuffer 1
#define WGL_DRAW_TO_PBUFFER_EXT 0x202D
#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E
#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F
#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030
#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031
#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032
#define WGL_PBUFFER_LARGEST_EXT 0x2033
#define WGL_PBUFFER_WIDTH_EXT 0x2034
#define WGL_PBUFFER_HEIGHT_EXT 0x2035
DECLARE_HANDLE(HPBUFFEREXT);
typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList);
typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer);
typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer);
typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int* piValue);
typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC);
#define wglCreatePbufferEXT WGLEW_GET_FUN(__wglewCreatePbufferEXT)
#define wglDestroyPbufferEXT WGLEW_GET_FUN(__wglewDestroyPbufferEXT)
#define wglGetPbufferDCEXT WGLEW_GET_FUN(__wglewGetPbufferDCEXT)
#define wglQueryPbufferEXT WGLEW_GET_FUN(__wglewQueryPbufferEXT)
#define wglReleasePbufferDCEXT WGLEW_GET_FUN(__wglewReleasePbufferDCEXT)
#define WGLEW_EXT_pbuffer WGLEW_GET_VAR(__WGLEW_EXT_pbuffer)
#endif /* WGL_EXT_pbuffer */
/* -------------------------- WGL_EXT_pixel_format ------------------------- */
#ifndef WGL_EXT_pixel_format
#define WGL_EXT_pixel_format 1
#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000
#define WGL_DRAW_TO_WINDOW_EXT 0x2001
#define WGL_DRAW_TO_BITMAP_EXT 0x2002
#define WGL_ACCELERATION_EXT 0x2003
#define WGL_NEED_PALETTE_EXT 0x2004
#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005
#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006
#define WGL_SWAP_METHOD_EXT 0x2007
#define WGL_NUMBER_OVERLAYS_EXT 0x2008
#define WGL_NUMBER_UNDERLAYS_EXT 0x2009
#define WGL_TRANSPARENT_EXT 0x200A
#define WGL_TRANSPARENT_VALUE_EXT 0x200B
#define WGL_SHARE_DEPTH_EXT 0x200C
#define WGL_SHARE_STENCIL_EXT 0x200D
#define WGL_SHARE_ACCUM_EXT 0x200E
#define WGL_SUPPORT_GDI_EXT 0x200F
#define WGL_SUPPORT_OPENGL_EXT 0x2010
#define WGL_DOUBLE_BUFFER_EXT 0x2011
#define WGL_STEREO_EXT 0x2012
#define WGL_PIXEL_TYPE_EXT 0x2013
#define WGL_COLOR_BITS_EXT 0x2014
#define WGL_RED_BITS_EXT 0x2015
#define WGL_RED_SHIFT_EXT 0x2016
#define WGL_GREEN_BITS_EXT 0x2017
#define WGL_GREEN_SHIFT_EXT 0x2018
#define WGL_BLUE_BITS_EXT 0x2019
#define WGL_BLUE_SHIFT_EXT 0x201A
#define WGL_ALPHA_BITS_EXT 0x201B
#define WGL_ALPHA_SHIFT_EXT 0x201C
#define WGL_ACCUM_BITS_EXT 0x201D
#define WGL_ACCUM_RED_BITS_EXT 0x201E
#define WGL_ACCUM_GREEN_BITS_EXT 0x201F
#define WGL_ACCUM_BLUE_BITS_EXT 0x2020
#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021
#define WGL_DEPTH_BITS_EXT 0x2022
#define WGL_STENCIL_BITS_EXT 0x2023
#define WGL_AUX_BUFFERS_EXT 0x2024
#define WGL_NO_ACCELERATION_EXT 0x2025
#define WGL_GENERIC_ACCELERATION_EXT 0x2026
#define WGL_FULL_ACCELERATION_EXT 0x2027
#define WGL_SWAP_EXCHANGE_EXT 0x2028
#define WGL_SWAP_COPY_EXT 0x2029
#define WGL_SWAP_UNDEFINED_EXT 0x202A
#define WGL_TYPE_RGBA_EXT 0x202B
#define WGL_TYPE_COLORINDEX_EXT 0x202C
typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, FLOAT *pfValues);
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, int *piValues);
#define wglChoosePixelFormatEXT WGLEW_GET_FUN(__wglewChoosePixelFormatEXT)
#define wglGetPixelFormatAttribfvEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvEXT)
#define wglGetPixelFormatAttribivEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribivEXT)
#define WGLEW_EXT_pixel_format WGLEW_GET_VAR(__WGLEW_EXT_pixel_format)
#endif /* WGL_EXT_pixel_format */
/* ------------------- WGL_EXT_pixel_format_packed_float ------------------- */
#ifndef WGL_EXT_pixel_format_packed_float
#define WGL_EXT_pixel_format_packed_float 1
#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8
#define WGLEW_EXT_pixel_format_packed_float WGLEW_GET_VAR(__WGLEW_EXT_pixel_format_packed_float)
#endif /* WGL_EXT_pixel_format_packed_float */
/* -------------------------- WGL_EXT_swap_control ------------------------- */
#ifndef WGL_EXT_swap_control
#define WGL_EXT_swap_control 1
typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void);
typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval);
#define wglGetSwapIntervalEXT WGLEW_GET_FUN(__wglewGetSwapIntervalEXT)
#define wglSwapIntervalEXT WGLEW_GET_FUN(__wglewSwapIntervalEXT)
#define WGLEW_EXT_swap_control WGLEW_GET_VAR(__WGLEW_EXT_swap_control)
#endif /* WGL_EXT_swap_control */
/* ----------------------- WGL_EXT_swap_control_tear ----------------------- */
#ifndef WGL_EXT_swap_control_tear
#define WGL_EXT_swap_control_tear 1
#define WGLEW_EXT_swap_control_tear WGLEW_GET_VAR(__WGLEW_EXT_swap_control_tear)
#endif /* WGL_EXT_swap_control_tear */
/* --------------------- WGL_I3D_digital_video_control --------------------- */
#ifndef WGL_I3D_digital_video_control
#define WGL_I3D_digital_video_control 1
#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050
#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051
#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052
#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053
typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue);
typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue);
#define wglGetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewGetDigitalVideoParametersI3D)
#define wglSetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewSetDigitalVideoParametersI3D)
#define WGLEW_I3D_digital_video_control WGLEW_GET_VAR(__WGLEW_I3D_digital_video_control)
#endif /* WGL_I3D_digital_video_control */
/* ----------------------------- WGL_I3D_gamma ----------------------------- */
#ifndef WGL_I3D_gamma
#define WGL_I3D_gamma 1
#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E
#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F
typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT* puRed, USHORT *puGreen, USHORT *puBlue);
typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue);
typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT* puRed, const USHORT *puGreen, const USHORT *puBlue);
typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue);
#define wglGetGammaTableI3D WGLEW_GET_FUN(__wglewGetGammaTableI3D)
#define wglGetGammaTableParametersI3D WGLEW_GET_FUN(__wglewGetGammaTableParametersI3D)
#define wglSetGammaTableI3D WGLEW_GET_FUN(__wglewSetGammaTableI3D)
#define wglSetGammaTableParametersI3D WGLEW_GET_FUN(__wglewSetGammaTableParametersI3D)
#define WGLEW_I3D_gamma WGLEW_GET_VAR(__WGLEW_I3D_gamma)
#endif /* WGL_I3D_gamma */
/* ---------------------------- WGL_I3D_genlock ---------------------------- */
#ifndef WGL_I3D_genlock
#define WGL_I3D_genlock 1
#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044
#define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045
#define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046
#define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047
#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048
#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049
#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A
#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B
#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C
typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC);
typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC);
typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate);
typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay);
typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge);
typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource);
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT* uRate);
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT* uDelay);
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT* uEdge);
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource);
typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL* pFlag);
typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT* uMaxLineDelay, UINT *uMaxPixelDelay);
#define wglDisableGenlockI3D WGLEW_GET_FUN(__wglewDisableGenlockI3D)
#define wglEnableGenlockI3D WGLEW_GET_FUN(__wglewEnableGenlockI3D)
#define wglGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGenlockSampleRateI3D)
#define wglGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGenlockSourceDelayI3D)
#define wglGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGenlockSourceEdgeI3D)
#define wglGenlockSourceI3D WGLEW_GET_FUN(__wglewGenlockSourceI3D)
#define wglGetGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGetGenlockSampleRateI3D)
#define wglGetGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGetGenlockSourceDelayI3D)
#define wglGetGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGetGenlockSourceEdgeI3D)
#define wglGetGenlockSourceI3D WGLEW_GET_FUN(__wglewGetGenlockSourceI3D)
#define wglIsEnabledGenlockI3D WGLEW_GET_FUN(__wglewIsEnabledGenlockI3D)
#define wglQueryGenlockMaxSourceDelayI3D WGLEW_GET_FUN(__wglewQueryGenlockMaxSourceDelayI3D)
#define WGLEW_I3D_genlock WGLEW_GET_VAR(__WGLEW_I3D_genlock)
#endif /* WGL_I3D_genlock */
/* -------------------------- WGL_I3D_image_buffer ------------------------- */
#ifndef WGL_I3D_image_buffer
#define WGL_I3D_image_buffer 1
#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001
#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002
typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, HANDLE* pEvent, LPVOID *pAddress, DWORD *pSize, UINT count);
typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags);
typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress);
typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, LPVOID* pAddress, UINT count);
#define wglAssociateImageBufferEventsI3D WGLEW_GET_FUN(__wglewAssociateImageBufferEventsI3D)
#define wglCreateImageBufferI3D WGLEW_GET_FUN(__wglewCreateImageBufferI3D)
#define wglDestroyImageBufferI3D WGLEW_GET_FUN(__wglewDestroyImageBufferI3D)
#define wglReleaseImageBufferEventsI3D WGLEW_GET_FUN(__wglewReleaseImageBufferEventsI3D)
#define WGLEW_I3D_image_buffer WGLEW_GET_VAR(__WGLEW_I3D_image_buffer)
#endif /* WGL_I3D_image_buffer */
/* ------------------------ WGL_I3D_swap_frame_lock ------------------------ */
#ifndef WGL_I3D_swap_frame_lock
#define WGL_I3D_swap_frame_lock 1
typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (VOID);
typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (VOID);
typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL* pFlag);
typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL* pFlag);
#define wglDisableFrameLockI3D WGLEW_GET_FUN(__wglewDisableFrameLockI3D)
#define wglEnableFrameLockI3D WGLEW_GET_FUN(__wglewEnableFrameLockI3D)
#define wglIsEnabledFrameLockI3D WGLEW_GET_FUN(__wglewIsEnabledFrameLockI3D)
#define wglQueryFrameLockMasterI3D WGLEW_GET_FUN(__wglewQueryFrameLockMasterI3D)
#define WGLEW_I3D_swap_frame_lock WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_lock)
#endif /* WGL_I3D_swap_frame_lock */
/* ------------------------ WGL_I3D_swap_frame_usage ----------------------- */
#ifndef WGL_I3D_swap_frame_usage
#define WGL_I3D_swap_frame_usage 1
typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void);
typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void);
typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float* pUsage);
typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD* pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage);
#define wglBeginFrameTrackingI3D WGLEW_GET_FUN(__wglewBeginFrameTrackingI3D)
#define wglEndFrameTrackingI3D WGLEW_GET_FUN(__wglewEndFrameTrackingI3D)
#define wglGetFrameUsageI3D WGLEW_GET_FUN(__wglewGetFrameUsageI3D)
#define wglQueryFrameTrackingI3D WGLEW_GET_FUN(__wglewQueryFrameTrackingI3D)
#define WGLEW_I3D_swap_frame_usage WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_usage)
#endif /* WGL_I3D_swap_frame_usage */
/* --------------------------- WGL_NV_DX_interop --------------------------- */
#ifndef WGL_NV_DX_interop
#define WGL_NV_DX_interop 1
#define WGL_ACCESS_READ_ONLY_NV 0x0000
#define WGL_ACCESS_READ_WRITE_NV 0x0001
#define WGL_ACCESS_WRITE_DISCARD_NV 0x0002
typedef BOOL (WINAPI * PFNWGLDXCLOSEDEVICENVPROC) (HANDLE hDevice);
typedef BOOL (WINAPI * PFNWGLDXLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE* hObjects);
typedef BOOL (WINAPI * PFNWGLDXOBJECTACCESSNVPROC) (HANDLE hObject, GLenum access);
typedef HANDLE (WINAPI * PFNWGLDXOPENDEVICENVPROC) (void* dxDevice);
typedef HANDLE (WINAPI * PFNWGLDXREGISTEROBJECTNVPROC) (HANDLE hDevice, void* dxObject, GLuint name, GLenum type, GLenum access);
typedef BOOL (WINAPI * PFNWGLDXSETRESOURCESHAREHANDLENVPROC) (void* dxObject, HANDLE shareHandle);
typedef BOOL (WINAPI * PFNWGLDXUNLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE* hObjects);
typedef BOOL (WINAPI * PFNWGLDXUNREGISTEROBJECTNVPROC) (HANDLE hDevice, HANDLE hObject);
#define wglDXCloseDeviceNV WGLEW_GET_FUN(__wglewDXCloseDeviceNV)
#define wglDXLockObjectsNV WGLEW_GET_FUN(__wglewDXLockObjectsNV)
#define wglDXObjectAccessNV WGLEW_GET_FUN(__wglewDXObjectAccessNV)
#define wglDXOpenDeviceNV WGLEW_GET_FUN(__wglewDXOpenDeviceNV)
#define wglDXRegisterObjectNV WGLEW_GET_FUN(__wglewDXRegisterObjectNV)
#define wglDXSetResourceShareHandleNV WGLEW_GET_FUN(__wglewDXSetResourceShareHandleNV)
#define wglDXUnlockObjectsNV WGLEW_GET_FUN(__wglewDXUnlockObjectsNV)
#define wglDXUnregisterObjectNV WGLEW_GET_FUN(__wglewDXUnregisterObjectNV)
#define WGLEW_NV_DX_interop WGLEW_GET_VAR(__WGLEW_NV_DX_interop)
#endif /* WGL_NV_DX_interop */
/* --------------------------- WGL_NV_DX_interop2 -------------------------- */
#ifndef WGL_NV_DX_interop2
#define WGL_NV_DX_interop2 1
#define WGLEW_NV_DX_interop2 WGLEW_GET_VAR(__WGLEW_NV_DX_interop2)
#endif /* WGL_NV_DX_interop2 */
/* --------------------------- WGL_NV_copy_image --------------------------- */
#ifndef WGL_NV_copy_image
#define WGL_NV_copy_image 1
typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
#define wglCopyImageSubDataNV WGLEW_GET_FUN(__wglewCopyImageSubDataNV)
#define WGLEW_NV_copy_image WGLEW_GET_VAR(__WGLEW_NV_copy_image)
#endif /* WGL_NV_copy_image */
/* ------------------------ WGL_NV_delay_before_swap ----------------------- */
#ifndef WGL_NV_delay_before_swap
#define WGL_NV_delay_before_swap 1
typedef BOOL (WINAPI * PFNWGLDELAYBEFORESWAPNVPROC) (HDC hDC, GLfloat seconds);
#define wglDelayBeforeSwapNV WGLEW_GET_FUN(__wglewDelayBeforeSwapNV)
#define WGLEW_NV_delay_before_swap WGLEW_GET_VAR(__WGLEW_NV_delay_before_swap)
#endif /* WGL_NV_delay_before_swap */
/* -------------------------- WGL_NV_float_buffer -------------------------- */
#ifndef WGL_NV_float_buffer
#define WGL_NV_float_buffer 1
#define WGL_FLOAT_COMPONENTS_NV 0x20B0
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
#define WGL_TEXTURE_FLOAT_R_NV 0x20B5
#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6
#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
#define WGLEW_NV_float_buffer WGLEW_GET_VAR(__WGLEW_NV_float_buffer)
#endif /* WGL_NV_float_buffer */
/* -------------------------- WGL_NV_gpu_affinity -------------------------- */
#ifndef WGL_NV_gpu_affinity
#define WGL_NV_gpu_affinity 1
#define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0
#define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1
DECLARE_HANDLE(HGPUNV);
typedef struct _GPU_DEVICE {
DWORD cb;
CHAR DeviceName[32];
CHAR DeviceString[128];
DWORD Flags;
RECT rcVirtualScreen;
} GPU_DEVICE, *PGPU_DEVICE;
typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList);
typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc);
typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice);
typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu);
typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu);
#define wglCreateAffinityDCNV WGLEW_GET_FUN(__wglewCreateAffinityDCNV)
#define wglDeleteDCNV WGLEW_GET_FUN(__wglewDeleteDCNV)
#define wglEnumGpuDevicesNV WGLEW_GET_FUN(__wglewEnumGpuDevicesNV)
#define wglEnumGpusFromAffinityDCNV WGLEW_GET_FUN(__wglewEnumGpusFromAffinityDCNV)
#define wglEnumGpusNV WGLEW_GET_FUN(__wglewEnumGpusNV)
#define WGLEW_NV_gpu_affinity WGLEW_GET_VAR(__WGLEW_NV_gpu_affinity)
#endif /* WGL_NV_gpu_affinity */
/* ---------------------- WGL_NV_multisample_coverage ---------------------- */
#ifndef WGL_NV_multisample_coverage
#define WGL_NV_multisample_coverage 1
#define WGL_COVERAGE_SAMPLES_NV 0x2042
#define WGL_COLOR_SAMPLES_NV 0x20B9
#define WGLEW_NV_multisample_coverage WGLEW_GET_VAR(__WGLEW_NV_multisample_coverage)
#endif /* WGL_NV_multisample_coverage */
/* -------------------------- WGL_NV_present_video ------------------------- */
#ifndef WGL_NV_present_video
#define WGL_NV_present_video 1
#define WGL_NUM_VIDEO_SLOTS_NV 0x20F0
DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV);
typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDc, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int* piAttribList);
typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDc, HVIDEOOUTPUTDEVICENV* phDeviceList);
typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int* piValue);
#define wglBindVideoDeviceNV WGLEW_GET_FUN(__wglewBindVideoDeviceNV)
#define wglEnumerateVideoDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoDevicesNV)
#define wglQueryCurrentContextNV WGLEW_GET_FUN(__wglewQueryCurrentContextNV)
#define WGLEW_NV_present_video WGLEW_GET_VAR(__WGLEW_NV_present_video)
#endif /* WGL_NV_present_video */
/* ---------------------- WGL_NV_render_depth_texture ---------------------- */
#ifndef WGL_NV_render_depth_texture
#define WGL_NV_render_depth_texture 1
#define WGL_NO_TEXTURE_ARB 0x2077
#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
#define WGL_DEPTH_COMPONENT_NV 0x20A7
#define WGLEW_NV_render_depth_texture WGLEW_GET_VAR(__WGLEW_NV_render_depth_texture)
#endif /* WGL_NV_render_depth_texture */
/* -------------------- WGL_NV_render_texture_rectangle -------------------- */
#ifndef WGL_NV_render_texture_rectangle
#define WGL_NV_render_texture_rectangle 1
#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
#define WGL_TEXTURE_RECTANGLE_NV 0x20A2
#define WGLEW_NV_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_NV_render_texture_rectangle)
#endif /* WGL_NV_render_texture_rectangle */
/* --------------------------- WGL_NV_swap_group --------------------------- */
#ifndef WGL_NV_swap_group
#define WGL_NV_swap_group 1
typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier);
typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group);
typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint* count);
typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint* maxGroups, GLuint *maxBarriers);
typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint* group, GLuint *barrier);
typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC);
#define wglBindSwapBarrierNV WGLEW_GET_FUN(__wglewBindSwapBarrierNV)
#define wglJoinSwapGroupNV WGLEW_GET_FUN(__wglewJoinSwapGroupNV)
#define wglQueryFrameCountNV WGLEW_GET_FUN(__wglewQueryFrameCountNV)
#define wglQueryMaxSwapGroupsNV WGLEW_GET_FUN(__wglewQueryMaxSwapGroupsNV)
#define wglQuerySwapGroupNV WGLEW_GET_FUN(__wglewQuerySwapGroupNV)
#define wglResetFrameCountNV WGLEW_GET_FUN(__wglewResetFrameCountNV)
#define WGLEW_NV_swap_group WGLEW_GET_VAR(__WGLEW_NV_swap_group)
#endif /* WGL_NV_swap_group */
/* ----------------------- WGL_NV_vertex_array_range ----------------------- */
#ifndef WGL_NV_vertex_array_range
#define WGL_NV_vertex_array_range 1
typedef void * (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority);
typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer);
#define wglAllocateMemoryNV WGLEW_GET_FUN(__wglewAllocateMemoryNV)
#define wglFreeMemoryNV WGLEW_GET_FUN(__wglewFreeMemoryNV)
#define WGLEW_NV_vertex_array_range WGLEW_GET_VAR(__WGLEW_NV_vertex_array_range)
#endif /* WGL_NV_vertex_array_range */
/* -------------------------- WGL_NV_video_capture ------------------------- */
#ifndef WGL_NV_video_capture
#define WGL_NV_video_capture 1
#define WGL_UNIQUE_ID_NV 0x20CE
#define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF
DECLARE_HANDLE(HVIDEOINPUTDEVICENV);
typedef BOOL (WINAPI * PFNWGLBINDVIDEOCAPTUREDEVICENVPROC) (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice);
typedef UINT (WINAPI * PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC) (HDC hDc, HVIDEOINPUTDEVICENV* phDeviceList);
typedef BOOL (WINAPI * PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
typedef BOOL (WINAPI * PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int* piValue);
typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
#define wglBindVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewBindVideoCaptureDeviceNV)
#define wglEnumerateVideoCaptureDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoCaptureDevicesNV)
#define wglLockVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewLockVideoCaptureDeviceNV)
#define wglQueryVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewQueryVideoCaptureDeviceNV)
#define wglReleaseVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoCaptureDeviceNV)
#define WGLEW_NV_video_capture WGLEW_GET_VAR(__WGLEW_NV_video_capture)
#endif /* WGL_NV_video_capture */
/* -------------------------- WGL_NV_video_output -------------------------- */
#ifndef WGL_NV_video_output
#define WGL_NV_video_output 1
#define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0
#define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1
#define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2
#define WGL_VIDEO_OUT_COLOR_NV 0x20C3
#define WGL_VIDEO_OUT_ALPHA_NV 0x20C4
#define WGL_VIDEO_OUT_DEPTH_NV 0x20C5
#define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
#define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
#define WGL_VIDEO_OUT_FRAME 0x20C8
#define WGL_VIDEO_OUT_FIELD_1 0x20C9
#define WGL_VIDEO_OUT_FIELD_2 0x20CA
#define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB
#define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC
DECLARE_HANDLE(HPVIDEODEV);
typedef BOOL (WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer);
typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV* hVideoDevice);
typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long* pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice);
typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer);
typedef BOOL (WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long* pulCounterPbuffer, BOOL bBlock);
#define wglBindVideoImageNV WGLEW_GET_FUN(__wglewBindVideoImageNV)
#define wglGetVideoDeviceNV WGLEW_GET_FUN(__wglewGetVideoDeviceNV)
#define wglGetVideoInfoNV WGLEW_GET_FUN(__wglewGetVideoInfoNV)
#define wglReleaseVideoDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoDeviceNV)
#define wglReleaseVideoImageNV WGLEW_GET_FUN(__wglewReleaseVideoImageNV)
#define wglSendPbufferToVideoNV WGLEW_GET_FUN(__wglewSendPbufferToVideoNV)
#define WGLEW_NV_video_output WGLEW_GET_VAR(__WGLEW_NV_video_output)
#endif /* WGL_NV_video_output */
/* -------------------------- WGL_OML_sync_control ------------------------- */
#ifndef WGL_OML_sync_control
#define WGL_OML_sync_control 1
typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32* numerator, INT32 *denominator);
typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64* ust, INT64 *msc, INT64 *sbc);
typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, INT fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64* ust, INT64 *msc, INT64 *sbc);
typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64* ust, INT64 *msc, INT64 *sbc);
#define wglGetMscRateOML WGLEW_GET_FUN(__wglewGetMscRateOML)
#define wglGetSyncValuesOML WGLEW_GET_FUN(__wglewGetSyncValuesOML)
#define wglSwapBuffersMscOML WGLEW_GET_FUN(__wglewSwapBuffersMscOML)
#define wglSwapLayerBuffersMscOML WGLEW_GET_FUN(__wglewSwapLayerBuffersMscOML)
#define wglWaitForMscOML WGLEW_GET_FUN(__wglewWaitForMscOML)
#define wglWaitForSbcOML WGLEW_GET_FUN(__wglewWaitForSbcOML)
#define WGLEW_OML_sync_control WGLEW_GET_VAR(__WGLEW_OML_sync_control)
#endif /* WGL_OML_sync_control */
/* ------------------------------------------------------------------------- */
#define WGLEW_FUN_EXPORT GLEW_FUN_EXPORT
#define WGLEW_VAR_EXPORT GLEW_VAR_EXPORT
WGLEW_FUN_EXPORT PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL;
WGLEW_FUN_EXPORT PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD;
WGLEW_FUN_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD;
WGLEW_FUN_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD;
WGLEW_FUN_EXPORT PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD;
WGLEW_FUN_EXPORT PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD;
WGLEW_FUN_EXPORT PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD;
WGLEW_FUN_EXPORT PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD;
WGLEW_FUN_EXPORT PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD;
WGLEW_FUN_EXPORT PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD;
WGLEW_FUN_EXPORT PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB;
WGLEW_FUN_EXPORT PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB;
WGLEW_FUN_EXPORT PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB;
WGLEW_FUN_EXPORT PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB;
WGLEW_FUN_EXPORT PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB;
WGLEW_FUN_EXPORT PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB;
WGLEW_FUN_EXPORT PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB;
WGLEW_FUN_EXPORT PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB;
WGLEW_FUN_EXPORT PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB;
WGLEW_FUN_EXPORT PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB;
WGLEW_FUN_EXPORT PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB;
WGLEW_FUN_EXPORT PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB;
WGLEW_FUN_EXPORT PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB;
WGLEW_FUN_EXPORT PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB;
WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB;
WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB;
WGLEW_FUN_EXPORT PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB;
WGLEW_FUN_EXPORT PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB;
WGLEW_FUN_EXPORT PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB;
WGLEW_FUN_EXPORT PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT;
WGLEW_FUN_EXPORT PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT;
WGLEW_FUN_EXPORT PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT;
WGLEW_FUN_EXPORT PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT;
WGLEW_FUN_EXPORT PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT;
WGLEW_FUN_EXPORT PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT;
WGLEW_FUN_EXPORT PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT;
WGLEW_FUN_EXPORT PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT;
WGLEW_FUN_EXPORT PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT;
WGLEW_FUN_EXPORT PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT;
WGLEW_FUN_EXPORT PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT;
WGLEW_FUN_EXPORT PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT;
WGLEW_FUN_EXPORT PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT;
WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT;
WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT;
WGLEW_FUN_EXPORT PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT;
WGLEW_FUN_EXPORT PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT;
WGLEW_FUN_EXPORT PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D;
WGLEW_FUN_EXPORT PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D;
WGLEW_FUN_EXPORT PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D;
WGLEW_FUN_EXPORT PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D;
WGLEW_FUN_EXPORT PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D;
WGLEW_FUN_EXPORT PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D;
WGLEW_FUN_EXPORT PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D;
WGLEW_FUN_EXPORT PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D;
WGLEW_FUN_EXPORT PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D;
WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D;
WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D;
WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D;
WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D;
WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D;
WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D;
WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D;
WGLEW_FUN_EXPORT PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D;
WGLEW_FUN_EXPORT PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D;
WGLEW_FUN_EXPORT PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D;
WGLEW_FUN_EXPORT PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D;
WGLEW_FUN_EXPORT PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D;
WGLEW_FUN_EXPORT PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D;
WGLEW_FUN_EXPORT PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D;
WGLEW_FUN_EXPORT PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D;
WGLEW_FUN_EXPORT PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D;
WGLEW_FUN_EXPORT PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D;
WGLEW_FUN_EXPORT PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D;
WGLEW_FUN_EXPORT PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D;
WGLEW_FUN_EXPORT PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D;
WGLEW_FUN_EXPORT PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D;
WGLEW_FUN_EXPORT PFNWGLDXCLOSEDEVICENVPROC __wglewDXCloseDeviceNV;
WGLEW_FUN_EXPORT PFNWGLDXLOCKOBJECTSNVPROC __wglewDXLockObjectsNV;
WGLEW_FUN_EXPORT PFNWGLDXOBJECTACCESSNVPROC __wglewDXObjectAccessNV;
WGLEW_FUN_EXPORT PFNWGLDXOPENDEVICENVPROC __wglewDXOpenDeviceNV;
WGLEW_FUN_EXPORT PFNWGLDXREGISTEROBJECTNVPROC __wglewDXRegisterObjectNV;
WGLEW_FUN_EXPORT PFNWGLDXSETRESOURCESHAREHANDLENVPROC __wglewDXSetResourceShareHandleNV;
WGLEW_FUN_EXPORT PFNWGLDXUNLOCKOBJECTSNVPROC __wglewDXUnlockObjectsNV;
WGLEW_FUN_EXPORT PFNWGLDXUNREGISTEROBJECTNVPROC __wglewDXUnregisterObjectNV;
WGLEW_FUN_EXPORT PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV;
WGLEW_FUN_EXPORT PFNWGLDELAYBEFORESWAPNVPROC __wglewDelayBeforeSwapNV;
WGLEW_FUN_EXPORT PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV;
WGLEW_FUN_EXPORT PFNWGLDELETEDCNVPROC __wglewDeleteDCNV;
WGLEW_FUN_EXPORT PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV;
WGLEW_FUN_EXPORT PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV;
WGLEW_FUN_EXPORT PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV;
WGLEW_FUN_EXPORT PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV;
WGLEW_FUN_EXPORT PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV;
WGLEW_FUN_EXPORT PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV;
WGLEW_FUN_EXPORT PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV;
WGLEW_FUN_EXPORT PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV;
WGLEW_FUN_EXPORT PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV;
WGLEW_FUN_EXPORT PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV;
WGLEW_FUN_EXPORT PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV;
WGLEW_FUN_EXPORT PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV;
WGLEW_FUN_EXPORT PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV;
WGLEW_FUN_EXPORT PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV;
WGLEW_FUN_EXPORT PFNWGLBINDVIDEOCAPTUREDEVICENVPROC __wglewBindVideoCaptureDeviceNV;
WGLEW_FUN_EXPORT PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC __wglewEnumerateVideoCaptureDevicesNV;
WGLEW_FUN_EXPORT PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC __wglewLockVideoCaptureDeviceNV;
WGLEW_FUN_EXPORT PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC __wglewQueryVideoCaptureDeviceNV;
WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC __wglewReleaseVideoCaptureDeviceNV;
WGLEW_FUN_EXPORT PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV;
WGLEW_FUN_EXPORT PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV;
WGLEW_FUN_EXPORT PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV;
WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV;
WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV;
WGLEW_FUN_EXPORT PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV;
WGLEW_FUN_EXPORT PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML;
WGLEW_FUN_EXPORT PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML;
WGLEW_FUN_EXPORT PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML;
WGLEW_FUN_EXPORT PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML;
WGLEW_FUN_EXPORT PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML;
WGLEW_FUN_EXPORT PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML;
WGLEW_VAR_EXPORT GLboolean __WGLEW_3DFX_multisample;
WGLEW_VAR_EXPORT GLboolean __WGLEW_3DL_stereo_control;
WGLEW_VAR_EXPORT GLboolean __WGLEW_AMD_gpu_association;
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_buffer_region;
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_context_flush_control;
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context;
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_no_error;
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_profile;
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_robustness;
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_extensions_string;
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_framebuffer_sRGB;
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_make_current_read;
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_multisample;
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pbuffer;
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pixel_format;
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pixel_format_float;
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_render_texture;
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_robustness_application_isolation;
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_robustness_share_group_isolation;
WGLEW_VAR_EXPORT GLboolean __WGLEW_ATI_pixel_format_float;
WGLEW_VAR_EXPORT GLboolean __WGLEW_ATI_render_texture_rectangle;
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_colorspace;
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_create_context_es2_profile;
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_create_context_es_profile;
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_depth_float;
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_display_color_table;
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_extensions_string;
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_framebuffer_sRGB;
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_make_current_read;
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_multisample;
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pbuffer;
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pixel_format;
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pixel_format_packed_float;
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_swap_control;
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_swap_control_tear;
WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_digital_video_control;
WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_gamma;
WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_genlock;
WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_image_buffer;
WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_swap_frame_lock;
WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_swap_frame_usage;
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_DX_interop;
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_DX_interop2;
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_copy_image;
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_delay_before_swap;
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_float_buffer;
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_gpu_affinity;
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_multisample_coverage;
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_present_video;
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_render_depth_texture;
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_render_texture_rectangle;
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_swap_group;
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_vertex_array_range;
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_video_capture;
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_video_output;
WGLEW_VAR_EXPORT GLboolean __WGLEW_OML_sync_control;
/* ------------------------------------------------------------------------- */
GLEWAPI GLenum GLEWAPIENTRY wglewInit ();
GLEWAPI GLboolean GLEWAPIENTRY wglewIsSupported (const char *name);
#ifndef WGLEW_GET_VAR
#define WGLEW_GET_VAR(x) (*(const GLboolean*)&x)
#endif
#ifndef WGLEW_GET_FUN
#define WGLEW_GET_FUN(x) x
#endif
GLEWAPI GLboolean GLEWAPIENTRY wglewGetExtension (const char *name);
#ifdef __cplusplus
}
#endif
#undef GLEWAPI
#endif /* __wglew_h__ */
/****************************************************************************
*
* ftconfig.h
*
* ANSI-specific configuration file (specification only).
*
* Copyright (C) 1996-2024 by
* David Turner, Robert Wilhelm, and Werner Lemberg.
*
* This file is part of the FreeType project, and may only be used,
* modified, and distributed under the terms of the FreeType project
* license, LICENSE.TXT. By continuing to use, modify, or distribute
* this file you indicate that you have read the license and
* understand and accept it fully.
*
*/
/**************************************************************************
*
* This header file contains a number of macro definitions that are used by
* the rest of the engine. Most of the macros here are automatically
* determined at compile time, and you should not need to change it to port
* FreeType, except to compile the library with a non-ANSI compiler.
*
* Note however that if some specific modifications are needed, we advise
* you to place a modified copy in your build directory.
*
* The build directory is usually `builds/<system>`, and contains
* system-specific files that are always included first when building the
* library.
*
* This ANSI version should stay in `include/config/`.
*
*/
#ifndef FTCONFIG_H_
#define FTCONFIG_H_
#include <ft2build.h>
#include FT_CONFIG_OPTIONS_H
#include FT_CONFIG_STANDARD_LIBRARY_H
#include <freetype/config/integer-types.h>
#include <freetype/config/public-macros.h>
#include <freetype/config/mac-support.h>
#endif /* FTCONFIG_H_ */
/* END */
/****************************************************************************
*
* ftheader.h
*
* Build macros of the FreeType 2 library.
*
* Copyright (C) 1996-2024 by
* David Turner, Robert Wilhelm, and Werner Lemberg.
*
* This file is part of the FreeType project, and may only be used,
* modified, and distributed under the terms of the FreeType project
* license, LICENSE.TXT. By continuing to use, modify, or distribute
* this file you indicate that you have read the license and
* understand and accept it fully.
*
*/
#ifndef FTHEADER_H_
#define FTHEADER_H_
/*@***********************************************************************/
/* */
/* <Macro> */
/* FT_BEGIN_HEADER */
/* */
/* <Description> */
/* This macro is used in association with @FT_END_HEADER in header */
/* files to ensure that the declarations within are properly */
/* encapsulated in an `extern "C" { .. }` block when included from a */
/* C++ compiler. */
/* */
#ifndef FT_BEGIN_HEADER
# ifdef __cplusplus
# define FT_BEGIN_HEADER extern "C" {
# else
# define FT_BEGIN_HEADER /* nothing */
# endif
#endif
/*@***********************************************************************/
/* */
/* <Macro> */
/* FT_END_HEADER */
/* */
/* <Description> */
/* This macro is used in association with @FT_BEGIN_HEADER in header */
/* files to ensure that the declarations within are properly */
/* encapsulated in an `extern "C" { .. }` block when included from a */
/* C++ compiler. */
/* */
#ifndef FT_END_HEADER
# ifdef __cplusplus
# define FT_END_HEADER }
# else
# define FT_END_HEADER /* nothing */
# endif
#endif
/**************************************************************************
*
* Aliases for the FreeType 2 public and configuration files.
*
*/
/**************************************************************************
*
* @section:
* header_file_macros
*
* @title:
* Header File Macros
*
* @abstract:
* Macro definitions used to `#include` specific header files.
*
* @description:
* In addition to the normal scheme of including header files like
*
* ```
* #include <freetype/freetype.h>
* #include <freetype/ftmm.h>
* #include <freetype/ftglyph.h>
* ```
*
* it is possible to used named macros instead. They can be used
* directly in `#include` statements as in
*
* ```
* #include FT_FREETYPE_H
* #include FT_MULTIPLE_MASTERS_H
* #include FT_GLYPH_H
* ```
*
* These macros were introduced to overcome the infamous 8.3~naming rule
* required by DOS (and `FT_MULTIPLE_MASTERS_H` is a lot more meaningful
* than `ftmm.h`).
*
*/
/* configuration files */
/**************************************************************************
*
* @macro:
* FT_CONFIG_CONFIG_H
*
* @description:
* A macro used in `#include` statements to name the file containing
* FreeType~2 configuration data.
*
*/
#ifndef FT_CONFIG_CONFIG_H
#define FT_CONFIG_CONFIG_H <freetype/config/ftconfig.h>
#endif
/**************************************************************************
*
* @macro:
* FT_CONFIG_STANDARD_LIBRARY_H
*
* @description:
* A macro used in `#include` statements to name the file containing
* FreeType~2 interface to the standard C library functions.
*
*/
#ifndef FT_CONFIG_STANDARD_LIBRARY_H
#define FT_CONFIG_STANDARD_LIBRARY_H <freetype/config/ftstdlib.h>
#endif
/**************************************************************************
*
* @macro:
* FT_CONFIG_OPTIONS_H
*
* @description:
* A macro used in `#include` statements to name the file containing
* FreeType~2 project-specific configuration options.
*
*/
#ifndef FT_CONFIG_OPTIONS_H
#define FT_CONFIG_OPTIONS_H <freetype/config/ftoption.h>
#endif
/**************************************************************************
*
* @macro:
* FT_CONFIG_MODULES_H
*
* @description:
* A macro used in `#include` statements to name the file containing the
* list of FreeType~2 modules that are statically linked to new library
* instances in @FT_Init_FreeType.
*
*/
#ifndef FT_CONFIG_MODULES_H
#define FT_CONFIG_MODULES_H <freetype/config/ftmodule.h>
#endif
/* */
/* public headers */
/**************************************************************************
*
* @macro:
* FT_FREETYPE_H
*
* @description:
* A macro used in `#include` statements to name the file containing the
* base FreeType~2 API.
*
*/
#define FT_FREETYPE_H <freetype/freetype.h>
/**************************************************************************
*
* @macro:
* FT_ERRORS_H
*
* @description:
* A macro used in `#include` statements to name the file containing the
* list of FreeType~2 error codes (and messages).
*
* It is included by @FT_FREETYPE_H.
*
*/
#define FT_ERRORS_H <freetype/fterrors.h>
/**************************************************************************
*
* @macro:
* FT_MODULE_ERRORS_H
*
* @description:
* A macro used in `#include` statements to name the file containing the
* list of FreeType~2 module error offsets (and messages).
*
*/
#define FT_MODULE_ERRORS_H <freetype/ftmoderr.h>
/**************************************************************************
*
* @macro:
* FT_SYSTEM_H
*
* @description:
* A macro used in `#include` statements to name the file containing the
* FreeType~2 interface to low-level operations (i.e., memory management
* and stream i/o).
*
* It is included by @FT_FREETYPE_H.
*
*/
#define FT_SYSTEM_H <freetype/ftsystem.h>
/**************************************************************************
*
* @macro:
* FT_IMAGE_H
*
* @description:
* A macro used in `#include` statements to name the file containing type
* definitions related to glyph images (i.e., bitmaps, outlines,
* scan-converter parameters).
*
* It is included by @FT_FREETYPE_H.
*
*/
#define FT_IMAGE_H <freetype/ftimage.h>
/**************************************************************************
*
* @macro:
* FT_TYPES_H
*
* @description:
* A macro used in `#include` statements to name the file containing the
* basic data types defined by FreeType~2.
*
* It is included by @FT_FREETYPE_H.
*
*/
#define FT_TYPES_H <freetype/fttypes.h>
/**************************************************************************
*
* @macro:
* FT_LIST_H
*
* @description:
* A macro used in `#include` statements to name the file containing the
* list management API of FreeType~2.
*
* (Most applications will never need to include this file.)
*
*/
#define FT_LIST_H <freetype/ftlist.h>
/**************************************************************************
*
* @macro:
* FT_OUTLINE_H
*
* @description:
* A macro used in `#include` statements to name the file containing the
* scalable outline management API of FreeType~2.
*
*/
#define FT_OUTLINE_H <freetype/ftoutln.h>
/**************************************************************************
*
* @macro:
* FT_SIZES_H
*
* @description:
* A macro used in `#include` statements to name the file containing the
* API which manages multiple @FT_Size objects per face.
*
*/
#define FT_SIZES_H <freetype/ftsizes.h>
/**************************************************************************
*
* @macro:
* FT_MODULE_H
*
* @description:
* A macro used in `#include` statements to name the file containing the
* module management API of FreeType~2.
*
*/
#define FT_MODULE_H <freetype/ftmodapi.h>
/**************************************************************************
*
* @macro:
* FT_RENDER_H
*
* @description:
* A macro used in `#include` statements to name the file containing the
* renderer module management API of FreeType~2.
*
*/
#define FT_RENDER_H <freetype/ftrender.h>
/**************************************************************************
*
* @macro:
* FT_DRIVER_H
*
* @description:
* A macro used in `#include` statements to name the file containing
* structures and macros related to the driver modules.
*
*/
#define FT_DRIVER_H <freetype/ftdriver.h>
/**************************************************************************
*
* @macro:
* FT_AUTOHINTER_H
*
* @description:
* A macro used in `#include` statements to name the file containing
* structures and macros related to the auto-hinting module.
*
* Deprecated since version~2.9; use @FT_DRIVER_H instead.
*
*/
#define FT_AUTOHINTER_H FT_DRIVER_H
/**************************************************************************
*
* @macro:
* FT_CFF_DRIVER_H
*
* @description:
* A macro used in `#include` statements to name the file containing
* structures and macros related to the CFF driver module.
*
* Deprecated since version~2.9; use @FT_DRIVER_H instead.
*
*/
#define FT_CFF_DRIVER_H FT_DRIVER_H
/**************************************************************************
*
* @macro:
* FT_TRUETYPE_DRIVER_H
*
* @description:
* A macro used in `#include` statements to name the file containing
* structures and macros related to the TrueType driver module.
*
* Deprecated since version~2.9; use @FT_DRIVER_H instead.
*
*/
#define FT_TRUETYPE_DRIVER_H FT_DRIVER_H
/**************************************************************************
*
* @macro:
* FT_PCF_DRIVER_H
*
* @description:
* A macro used in `#include` statements to name the file containing
* structures and macros related to the PCF driver module.
*
* Deprecated since version~2.9; use @FT_DRIVER_H instead.
*
*/
#define FT_PCF_DRIVER_H FT_DRIVER_H
/**************************************************************************
*
* @macro:
* FT_TYPE1_TABLES_H
*
* @description:
* A macro used in `#include` statements to name the file containing the
* types and API specific to the Type~1 format.
*
*/
#define FT_TYPE1_TABLES_H <freetype/t1tables.h>
/**************************************************************************
*
* @macro:
* FT_TRUETYPE_IDS_H
*
* @description:
* A macro used in `#include` statements to name the file containing the
* enumeration values which identify name strings, languages, encodings,
* etc. This file really contains a _large_ set of constant macro
* definitions, taken from the TrueType and OpenType specifications.
*
*/
#define FT_TRUETYPE_IDS_H <freetype/ttnameid.h>
/**************************************************************************
*
* @macro:
* FT_TRUETYPE_TABLES_H
*
* @description:
* A macro used in `#include` statements to name the file containing the
* types and API specific to the TrueType (as well as OpenType) format.
*
*/
#define FT_TRUETYPE_TABLES_H <freetype/tttables.h>
/**************************************************************************
*
* @macro:
* FT_TRUETYPE_TAGS_H
*
* @description:
* A macro used in `#include` statements to name the file containing the
* definitions of TrueType four-byte 'tags' which identify blocks in
* SFNT-based font formats (i.e., TrueType and OpenType).
*
*/
#define FT_TRUETYPE_TAGS_H <freetype/tttags.h>
/**************************************************************************
*
* @macro:
* FT_BDF_H
*
* @description:
* A macro used in `#include` statements to name the file containing the
* definitions of an API which accesses BDF-specific strings from a face.
*
*/
#define FT_BDF_H <freetype/ftbdf.h>
/**************************************************************************
*
* @macro:
* FT_CID_H
*
* @description:
* A macro used in `#include` statements to name the file containing the
* definitions of an API which access CID font information from a face.
*
*/
#define FT_CID_H <freetype/ftcid.h>
/**************************************************************************
*
* @macro:
* FT_GZIP_H
*
* @description:
* A macro used in `#include` statements to name the file containing the
* definitions of an API which supports gzip-compressed files.
*
*/
#define FT_GZIP_H <freetype/ftgzip.h>
/**************************************************************************
*
* @macro:
* FT_LZW_H
*
* @description:
* A macro used in `#include` statements to name the file containing the
* definitions of an API which supports LZW-compressed files.
*
*/
#define FT_LZW_H <freetype/ftlzw.h>
/**************************************************************************
*
* @macro:
* FT_BZIP2_H
*
* @description:
* A macro used in `#include` statements to name the file containing the
* definitions of an API which supports bzip2-compressed files.
*
*/
#define FT_BZIP2_H <freetype/ftbzip2.h>
/**************************************************************************
*
* @macro:
* FT_WINFONTS_H
*
* @description:
* A macro used in `#include` statements to name the file containing the
* definitions of an API which supports Windows FNT files.
*
*/
#define FT_WINFONTS_H <freetype/ftwinfnt.h>
/**************************************************************************
*
* @macro:
* FT_GLYPH_H
*
* @description:
* A macro used in `#include` statements to name the file containing the
* API of the optional glyph management component.
*
*/
#define FT_GLYPH_H <freetype/ftglyph.h>
/**************************************************************************
*
* @macro:
* FT_BITMAP_H
*
* @description:
* A macro used in `#include` statements to name the file containing the
* API of the optional bitmap conversion component.
*
*/
#define FT_BITMAP_H <freetype/ftbitmap.h>
/**************************************************************************
*
* @macro:
* FT_BBOX_H
*
* @description:
* A macro used in `#include` statements to name the file containing the
* API of the optional exact bounding box computation routines.
*
*/
#define FT_BBOX_H <freetype/ftbbox.h>
/**************************************************************************
*
* @macro:
* FT_CACHE_H
*
* @description:
* A macro used in `#include` statements to name the file containing the
* API of the optional FreeType~2 cache sub-system.
*
*/
#define FT_CACHE_H <freetype/ftcache.h>
/**************************************************************************
*
* @macro:
* FT_MAC_H
*
* @description:
* A macro used in `#include` statements to name the file containing the
* Macintosh-specific FreeType~2 API. The latter is used to access fonts
* embedded in resource forks.
*
* This header file must be explicitly included by client applications
* compiled on the Mac (note that the base API still works though).
*
*/
#define FT_MAC_H <freetype/ftmac.h>
/**************************************************************************
*
* @macro:
* FT_MULTIPLE_MASTERS_H
*
* @description:
* A macro used in `#include` statements to name the file containing the
* optional multiple-masters management API of FreeType~2.
*
*/
#define FT_MULTIPLE_MASTERS_H <freetype/ftmm.h>
/**************************************************************************
*
* @macro:
* FT_SFNT_NAMES_H
*
* @description:
* A macro used in `#include` statements to name the file containing the
* optional FreeType~2 API which accesses embedded 'name' strings in
* SFNT-based font formats (i.e., TrueType and OpenType).
*
*/
#define FT_SFNT_NAMES_H <freetype/ftsnames.h>
/**************************************************************************
*
* @macro:
* FT_OPENTYPE_VALIDATE_H
*
* @description:
* A macro used in `#include` statements to name the file containing the
* optional FreeType~2 API which validates OpenType tables ('BASE',
* 'GDEF', 'GPOS', 'GSUB', 'JSTF').
*
*/
#define FT_OPENTYPE_VALIDATE_H <freetype/ftotval.h>
/**************************************************************************
*
* @macro:
* FT_GX_VALIDATE_H
*
* @description:
* A macro used in `#include` statements to name the file containing the
* optional FreeType~2 API which validates TrueTypeGX/AAT tables ('feat',
* 'mort', 'morx', 'bsln', 'just', 'kern', 'opbd', 'trak', 'prop').
*
*/
#define FT_GX_VALIDATE_H <freetype/ftgxval.h>
/**************************************************************************
*
* @macro:
* FT_PFR_H
*
* @description:
* A macro used in `#include` statements to name the file containing the
* FreeType~2 API which accesses PFR-specific data.
*
*/
#define FT_PFR_H <freetype/ftpfr.h>
/**************************************************************************
*
* @macro:
* FT_STROKER_H
*
* @description:
* A macro used in `#include` statements to name the file containing the
* FreeType~2 API which provides functions to stroke outline paths.
*/
#define FT_STROKER_H <freetype/ftstroke.h>
/**************************************************************************
*
* @macro:
* FT_SYNTHESIS_H
*
* @description:
* A macro used in `#include` statements to name the file containing the
* FreeType~2 API which performs artificial obliquing and emboldening.
*/
#define FT_SYNTHESIS_H <freetype/ftsynth.h>
/**************************************************************************
*
* @macro:
* FT_FONT_FORMATS_H
*
* @description:
* A macro used in `#include` statements to name the file containing the
* FreeType~2 API which provides functions specific to font formats.
*/
#define FT_FONT_FORMATS_H <freetype/ftfntfmt.h>
/* deprecated */
#define FT_XFREE86_H FT_FONT_FORMATS_H
/**************************************************************************
*
* @macro:
* FT_TRIGONOMETRY_H
*
* @description:
* A macro used in `#include` statements to name the file containing the
* FreeType~2 API which performs trigonometric computations (e.g.,
* cosines and arc tangents).
*/
#define FT_TRIGONOMETRY_H <freetype/fttrigon.h>
/**************************************************************************
*
* @macro:
* FT_LCD_FILTER_H
*
* @description:
* A macro used in `#include` statements to name the file containing the
* FreeType~2 API which performs color filtering for subpixel rendering.
*/
#define FT_LCD_FILTER_H <freetype/ftlcdfil.h>
/**************************************************************************
*
* @macro:
* FT_INCREMENTAL_H
*
* @description:
* A macro used in `#include` statements to name the file containing the
* FreeType~2 API which performs incremental glyph loading.
*/
#define FT_INCREMENTAL_H <freetype/ftincrem.h>
/**************************************************************************
*
* @macro:
* FT_GASP_H
*
* @description:
* A macro used in `#include` statements to name the file containing the
* FreeType~2 API which returns entries from the TrueType GASP table.
*/
#define FT_GASP_H <freetype/ftgasp.h>
/**************************************************************************
*
* @macro:
* FT_ADVANCES_H
*
* @description:
* A macro used in `#include` statements to name the file containing the
* FreeType~2 API which returns individual and ranged glyph advances.
*/
#define FT_ADVANCES_H <freetype/ftadvanc.h>
/**************************************************************************
*
* @macro:
* FT_COLOR_H
*
* @description:
* A macro used in `#include` statements to name the file containing the
* FreeType~2 API which handles the OpenType 'CPAL' table.
*/
#define FT_COLOR_H <freetype/ftcolor.h>
/**************************************************************************
*
* @macro:
* FT_OTSVG_H
*
* @description:
* A macro used in `#include` statements to name the file containing the
* FreeType~2 API which handles the OpenType 'SVG~' glyphs.
*/
#define FT_OTSVG_H <freetype/otsvg.h>
/* */
/* These header files don't need to be included by the user. */
#define FT_ERROR_DEFINITIONS_H <freetype/fterrdef.h>
#define FT_PARAMETER_TAGS_H <freetype/ftparams.h>
/* Deprecated macros. */
#define FT_UNPATENTED_HINTING_H <freetype/ftparams.h>
#define FT_TRUETYPE_UNPATENTED_H <freetype/ftparams.h>
/* `FT_CACHE_H` is the only header file needed for the cache subsystem. */
#define FT_CACHE_IMAGE_H FT_CACHE_H
#define FT_CACHE_SMALL_BITMAPS_H FT_CACHE_H
#define FT_CACHE_CHARMAP_H FT_CACHE_H
/* The internals of the cache sub-system are no longer exposed. We */
/* default to `FT_CACHE_H` at the moment just in case, but we know */
/* of no rogue client that uses them. */
/* */
#define FT_CACHE_MANAGER_H FT_CACHE_H
#define FT_CACHE_INTERNAL_MRU_H FT_CACHE_H
#define FT_CACHE_INTERNAL_MANAGER_H FT_CACHE_H
#define FT_CACHE_INTERNAL_CACHE_H FT_CACHE_H
#define FT_CACHE_INTERNAL_GLYPH_H FT_CACHE_H
#define FT_CACHE_INTERNAL_IMAGE_H FT_CACHE_H
#define FT_CACHE_INTERNAL_SBITS_H FT_CACHE_H
/* TODO(david): Move this section below to a different header */
#ifdef FT2_BUILD_LIBRARY
#if defined( _MSC_VER ) /* Visual C++ (and Intel C++) */
/* We disable the warning `conditional expression is constant' here */
/* in order to compile cleanly with the maximum level of warnings. */
/* In particular, the warning complains about stuff like `while(0)' */
/* which is very useful in macro definitions. There is no benefit */
/* in having it enabled. */
#pragma warning( disable : 4127 )
#endif /* _MSC_VER */
#endif /* FT2_BUILD_LIBRARY */
#endif /* FTHEADER_H_ */
/* END */
/*
* This file registers the FreeType modules compiled into the library.
*
* If you use GNU make, this file IS NOT USED! Instead, it is created in
* the objects directory (normally `<topdir>/objs/`) based on information
* from `<topdir>/modules.cfg`.
*
* Please read `docs/INSTALL.ANY` and `docs/CUSTOMIZE` how to compile
* FreeType without GNU make.
*
*/
FT_USE_MODULE( FT_Module_Class, autofit_module_class )
FT_USE_MODULE( FT_Driver_ClassRec, tt_driver_class )
FT_USE_MODULE( FT_Driver_ClassRec, t1_driver_class )
FT_USE_MODULE( FT_Driver_ClassRec, cff_driver_class )
FT_USE_MODULE( FT_Driver_ClassRec, t1cid_driver_class )
FT_USE_MODULE( FT_Driver_ClassRec, pfr_driver_class )
FT_USE_MODULE( FT_Driver_ClassRec, t42_driver_class )
FT_USE_MODULE( FT_Driver_ClassRec, winfnt_driver_class )
FT_USE_MODULE( FT_Driver_ClassRec, pcf_driver_class )
FT_USE_MODULE( FT_Driver_ClassRec, bdf_driver_class )
FT_USE_MODULE( FT_Module_Class, psaux_module_class )
FT_USE_MODULE( FT_Module_Class, psnames_module_class )
FT_USE_MODULE( FT_Module_Class, pshinter_module_class )
FT_USE_MODULE( FT_Module_Class, sfnt_module_class )
FT_USE_MODULE( FT_Renderer_Class, ft_smooth_renderer_class )
FT_USE_MODULE( FT_Renderer_Class, ft_raster1_renderer_class )
FT_USE_MODULE( FT_Renderer_Class, ft_sdf_renderer_class )
FT_USE_MODULE( FT_Renderer_Class, ft_bitmap_sdf_renderer_class )
FT_USE_MODULE( FT_Renderer_Class, ft_svg_renderer_class )
/* EOF */
/****************************************************************************
*
* ftoption.h
*
* User-selectable configuration macros (specification only).
*
* Copyright (C) 1996-2024 by
* David Turner, Robert Wilhelm, and Werner Lemberg.
*
* This file is part of the FreeType project, and may only be used,
* modified, and distributed under the terms of the FreeType project
* license, LICENSE.TXT. By continuing to use, modify, or distribute
* this file you indicate that you have read the license and
* understand and accept it fully.
*
*/
#ifndef FTOPTION_H_
#define FTOPTION_H_
#include <ft2build.h>
FT_BEGIN_HEADER
/**************************************************************************
*
* USER-SELECTABLE CONFIGURATION MACROS
*
* This file contains the default configuration macro definitions for a
* standard build of the FreeType library. There are three ways to use
* this file to build project-specific versions of the library:
*
* - You can modify this file by hand, but this is not recommended in
* cases where you would like to build several versions of the library
* from a single source directory.
*
* - You can put a copy of this file in your build directory, more
* precisely in `$BUILD/freetype/config/ftoption.h`, where `$BUILD` is
* the name of a directory that is included _before_ the FreeType include
* path during compilation.
*
* The default FreeType Makefiles use the build directory
* `builds/<system>` by default, but you can easily change that for your
* own projects.
*
* - Copy the file <ft2build.h> to `$BUILD/ft2build.h` and modify it
* slightly to pre-define the macro `FT_CONFIG_OPTIONS_H` used to locate
* this file during the build. For example,
*
* ```
* #define FT_CONFIG_OPTIONS_H <myftoptions.h>
* #include <freetype/config/ftheader.h>
* ```
*
* will use `$BUILD/myftoptions.h` instead of this file for macro
* definitions.
*
* Note also that you can similarly pre-define the macro
* `FT_CONFIG_MODULES_H` used to locate the file listing of the modules
* that are statically linked to the library at compile time. By
* default, this file is `<freetype/config/ftmodule.h>`.
*
* We highly recommend using the third method whenever possible.
*
*/
/*************************************************************************/
/*************************************************************************/
/**** ****/
/**** G E N E R A L F R E E T Y P E 2 C O N F I G U R A T I O N ****/
/**** ****/
/*************************************************************************/
/*************************************************************************/
/*#************************************************************************
*
* If you enable this configuration option, FreeType recognizes an
* environment variable called `FREETYPE_PROPERTIES`, which can be used to
* control the various font drivers and modules. The controllable
* properties are listed in the section @properties.
*
* You have to undefine this configuration option on platforms that lack
* the concept of environment variables (and thus don't have the `getenv`
* function), for example Windows CE.
*
* `FREETYPE_PROPERTIES` has the following syntax form (broken here into
* multiple lines for better readability).
*
* ```
* <optional whitespace>
* <module-name1> ':'
* <property-name1> '=' <property-value1>
* <whitespace>
* <module-name2> ':'
* <property-name2> '=' <property-value2>
* ...
* ```
*
* Example:
*
* ```
* FREETYPE_PROPERTIES=truetype:interpreter-version=35 \
* cff:no-stem-darkening=1
* ```
*
*/
#define FT_CONFIG_OPTION_ENVIRONMENT_PROPERTIES
/**************************************************************************
*
* Uncomment the line below if you want to activate LCD rendering
* technology similar to ClearType in this build of the library. This
* technology triples the resolution in the direction color subpixels. To
* mitigate color fringes inherent to this technology, you also need to
* explicitly set up LCD filtering.
*
* When this macro is not defined, FreeType offers alternative LCD
* rendering technology that produces excellent output.
*/
/* #define FT_CONFIG_OPTION_SUBPIXEL_RENDERING */
/**************************************************************************
*
* Many compilers provide a non-ANSI 64-bit data type that can be used by
* FreeType to speed up some computations. However, this will create some
* problems when compiling the library in strict ANSI mode.
*
* For this reason, the use of 64-bit integers is normally disabled when
* the `__STDC__` macro is defined. You can however disable this by
* defining the macro `FT_CONFIG_OPTION_FORCE_INT64` here.
*
* For most compilers, this will only create compilation warnings when
* building the library.
*
* ObNote: The compiler-specific 64-bit integers are detected in the
* file `ftconfig.h` either statically or through the `configure`
* script on supported platforms.
*/
#undef FT_CONFIG_OPTION_FORCE_INT64
/**************************************************************************
*
* If this macro is defined, do not try to use an assembler version of
* performance-critical functions (e.g., @FT_MulFix). You should only do
* that to verify that the assembler function works properly, or to execute
* benchmark tests of the various implementations.
*/
/* #define FT_CONFIG_OPTION_NO_ASSEMBLER */
/**************************************************************************
*
* If this macro is defined, try to use an inlined assembler version of the
* @FT_MulFix function, which is a 'hotspot' when loading and hinting
* glyphs, and which should be executed as fast as possible.
*
* Note that if your compiler or CPU is not supported, this will default to
* the standard and portable implementation found in `ftcalc.c`.
*/
#define FT_CONFIG_OPTION_INLINE_MULFIX
/**************************************************************************
*
* LZW-compressed file support.
*
* FreeType now handles font files that have been compressed with the
* `compress` program. This is mostly used to parse many of the PCF
* files that come with various X11 distributions. The implementation
* uses NetBSD's `zopen` to partially uncompress the file on the fly (see
* `src/lzw/ftgzip.c`).
*
* Define this macro if you want to enable this 'feature'.
*/
#define FT_CONFIG_OPTION_USE_LZW
/**************************************************************************
*
* Gzip-compressed file support.
*
* FreeType now handles font files that have been compressed with the
* `gzip` program. This is mostly used to parse many of the PCF files
* that come with XFree86. The implementation uses 'zlib' to partially
* uncompress the file on the fly (see `src/gzip/ftgzip.c`).
*
* Define this macro if you want to enable this 'feature'. See also the
* macro `FT_CONFIG_OPTION_SYSTEM_ZLIB` below.
*/
#define FT_CONFIG_OPTION_USE_ZLIB
/**************************************************************************
*
* ZLib library selection
*
* This macro is only used when `FT_CONFIG_OPTION_USE_ZLIB` is defined.
* It allows FreeType's 'ftgzip' component to link to the system's
* installation of the ZLib library. This is useful on systems like
* Unix or VMS where it generally is already available.
*
* If you let it undefined, the component will use its own copy of the
* zlib sources instead. These have been modified to be included
* directly within the component and **not** export external function
* names. This allows you to link any program with FreeType _and_ ZLib
* without linking conflicts.
*
* Do not `#undef` this macro here since the build system might define
* it for certain configurations only.
*
* If you use a build system like cmake or the `configure` script,
* options set by those programs have precedence, overwriting the value
* here with the configured one.
*
* If you use the GNU make build system directly (that is, without the
* `configure` script) and you define this macro, you also have to pass
* `SYSTEM_ZLIB=yes` as an argument to make.
*/
/* #define FT_CONFIG_OPTION_SYSTEM_ZLIB */
/**************************************************************************
*
* Bzip2-compressed file support.
*
* FreeType now handles font files that have been compressed with the
* `bzip2` program. This is mostly used to parse many of the PCF files
* that come with XFree86. The implementation uses `libbz2` to partially
* uncompress the file on the fly (see `src/bzip2/ftbzip2.c`). Contrary
* to gzip, bzip2 currently is not included and need to use the system
* available bzip2 implementation.
*
* Define this macro if you want to enable this 'feature'.
*
* If you use a build system like cmake or the `configure` script,
* options set by those programs have precedence, overwriting the value
* here with the configured one.
*/
/* #define FT_CONFIG_OPTION_USE_BZIP2 */
/**************************************************************************
*
* Define to disable the use of file stream functions and types, `FILE`,
* `fopen`, etc. Enables the use of smaller system libraries on embedded
* systems that have multiple system libraries, some with or without file
* stream support, in the cases where file stream support is not necessary
* such as memory loading of font files.
*/
/* #define FT_CONFIG_OPTION_DISABLE_STREAM_SUPPORT */
/**************************************************************************
*
* PNG bitmap support.
*
* FreeType now handles loading color bitmap glyphs in the PNG format.
* This requires help from the external libpng library. Uncompressed
* color bitmaps do not need any external libraries and will be supported
* regardless of this configuration.
*
* Define this macro if you want to enable this 'feature'.
*
* If you use a build system like cmake or the `configure` script,
* options set by those programs have precedence, overwriting the value
* here with the configured one.
*/
/* #define FT_CONFIG_OPTION_USE_PNG */
/**************************************************************************
*
* HarfBuzz support.
*
* FreeType uses the HarfBuzz library to improve auto-hinting of OpenType
* fonts. If available, many glyphs not directly addressable by a font's
* character map will be hinted also.
*
* Define this macro if you want to enable this 'feature'.
*
* If you use a build system like cmake or the `configure` script,
* options set by those programs have precedence, overwriting the value
* here with the configured one.
*/
/* #define FT_CONFIG_OPTION_USE_HARFBUZZ */
/**************************************************************************
*
* Brotli support.
*
* FreeType uses the Brotli library to provide support for decompressing
* WOFF2 streams.
*
* Define this macro if you want to enable this 'feature'.
*
* If you use a build system like cmake or the `configure` script,
* options set by those programs have precedence, overwriting the value
* here with the configured one.
*/
/* #define FT_CONFIG_OPTION_USE_BROTLI */
/**************************************************************************
*
* Glyph Postscript Names handling
*
* By default, FreeType 2 is compiled with the 'psnames' module. This
* module is in charge of converting a glyph name string into a Unicode
* value, or return a Macintosh standard glyph name for the use with the
* TrueType 'post' table.
*
* Undefine this macro if you do not want 'psnames' compiled in your
* build of FreeType. This has the following effects:
*
* - The TrueType driver will provide its own set of glyph names, if you
* build it to support postscript names in the TrueType 'post' table,
* but will not synthesize a missing Unicode charmap.
*
* - The Type~1 driver will not be able to synthesize a Unicode charmap
* out of the glyphs found in the fonts.
*
* You would normally undefine this configuration macro when building a
* version of FreeType that doesn't contain a Type~1 or CFF driver.
*/
#define FT_CONFIG_OPTION_POSTSCRIPT_NAMES
/**************************************************************************
*
* Postscript Names to Unicode Values support
*
* By default, FreeType~2 is built with the 'psnames' module compiled in.
* Among other things, the module is used to convert a glyph name into a
* Unicode value. This is especially useful in order to synthesize on
* the fly a Unicode charmap from the CFF/Type~1 driver through a big
* table named the 'Adobe Glyph List' (AGL).
*
* Undefine this macro if you do not want the Adobe Glyph List compiled
* in your 'psnames' module. The Type~1 driver will not be able to
* synthesize a Unicode charmap out of the glyphs found in the fonts.
*/
#define FT_CONFIG_OPTION_ADOBE_GLYPH_LIST
/**************************************************************************
*
* Support for Mac fonts
*
* Define this macro if you want support for outline fonts in Mac format
* (mac dfont, mac resource, macbinary containing a mac resource) on
* non-Mac platforms.
*
* Note that the 'FOND' resource isn't checked.
*/
#define FT_CONFIG_OPTION_MAC_FONTS
/**************************************************************************
*
* Guessing methods to access embedded resource forks
*
* Enable extra Mac fonts support on non-Mac platforms (e.g., GNU/Linux).
*
* Resource forks which include fonts data are stored sometimes in
* locations which users or developers don't expected. In some cases,
* resource forks start with some offset from the head of a file. In
* other cases, the actual resource fork is stored in file different from
* what the user specifies. If this option is activated, FreeType tries
* to guess whether such offsets or different file names must be used.
*
* Note that normal, direct access of resource forks is controlled via
* the `FT_CONFIG_OPTION_MAC_FONTS` option.
*/
#ifdef FT_CONFIG_OPTION_MAC_FONTS
#define FT_CONFIG_OPTION_GUESSING_EMBEDDED_RFORK
#endif
/**************************************************************************
*
* Allow the use of `FT_Incremental_Interface` to load typefaces that
* contain no glyph data, but supply it via a callback function. This is
* required by clients supporting document formats which supply font data
* incrementally as the document is parsed, such as the Ghostscript
* interpreter for the PostScript language.
*/
#define FT_CONFIG_OPTION_INCREMENTAL
/**************************************************************************
*
* The size in bytes of the render pool used by the scan-line converter to
* do all of its work.
*/
#define FT_RENDER_POOL_SIZE 16384L
/**************************************************************************
*
* FT_MAX_MODULES
*
* The maximum number of modules that can be registered in a single
* FreeType library object. 32~is the default.
*/
#define FT_MAX_MODULES 32
/**************************************************************************
*
* Debug level
*
* FreeType can be compiled in debug or trace mode. In debug mode,
* errors are reported through the 'ftdebug' component. In trace mode,
* additional messages are sent to the standard output during execution.
*
* Define `FT_DEBUG_LEVEL_ERROR` to build the library in debug mode.
* Define `FT_DEBUG_LEVEL_TRACE` to build it in trace mode.
*
* Don't define any of these macros to compile in 'release' mode!
*
* Do not `#undef` these macros here since the build system might define
* them for certain configurations only.
*/
/* #define FT_DEBUG_LEVEL_ERROR */
/* #define FT_DEBUG_LEVEL_TRACE */
/**************************************************************************
*
* Logging
*
* Compiling FreeType in debug or trace mode makes FreeType write error
* and trace log messages to `stderr`. Enabling this macro
* automatically forces the `FT_DEBUG_LEVEL_ERROR` and
* `FT_DEBUG_LEVEL_TRACE` macros and allows FreeType to write error and
* trace log messages to a file instead of `stderr`. For writing logs
* to a file, FreeType uses an the external `dlg` library (the source
* code is in `src/dlg`).
*
* This option needs a C99 compiler.
*/
/* #define FT_DEBUG_LOGGING */
/**************************************************************************
*
* Autofitter debugging
*
* If `FT_DEBUG_AUTOFIT` is defined, FreeType provides some means to
* control the autofitter behaviour for debugging purposes with global
* boolean variables (consequently, you should **never** enable this
* while compiling in 'release' mode):
*
* ```
* af_debug_disable_horz_hints_
* af_debug_disable_vert_hints_
* af_debug_disable_blue_hints_
* ```
*
* Additionally, the following functions provide dumps of various
* internal autofit structures to stdout (using `printf`):
*
* ```
* af_glyph_hints_dump_points
* af_glyph_hints_dump_segments
* af_glyph_hints_dump_edges
* af_glyph_hints_get_num_segments
* af_glyph_hints_get_segment_offset
* ```
*
* As an argument, they use another global variable:
*
* ```
* af_debug_hints_
* ```
*
* Please have a look at the `ftgrid` demo program to see how those
* variables and macros should be used.
*
* Do not `#undef` these macros here since the build system might define
* them for certain configurations only.
*/
/* #define FT_DEBUG_AUTOFIT */
/**************************************************************************
*
* Memory Debugging
*
* FreeType now comes with an integrated memory debugger that is capable
* of detecting simple errors like memory leaks or double deletes. To
* compile it within your build of the library, you should define
* `FT_DEBUG_MEMORY` here.
*
* Note that the memory debugger is only activated at runtime when when
* the _environment_ variable `FT2_DEBUG_MEMORY` is defined also!
*
* Do not `#undef` this macro here since the build system might define it
* for certain configurations only.
*/
/* #define FT_DEBUG_MEMORY */
/**************************************************************************
*
* Module errors
*
* If this macro is set (which is _not_ the default), the higher byte of
* an error code gives the module in which the error has occurred, while
* the lower byte is the real error code.
*
* Setting this macro makes sense for debugging purposes only, since it
* would break source compatibility of certain programs that use
* FreeType~2.
*
* More details can be found in the files `ftmoderr.h` and `fterrors.h`.
*/
#undef FT_CONFIG_OPTION_USE_MODULE_ERRORS
/**************************************************************************
*
* OpenType SVG Glyph Support
*
* Setting this macro enables support for OpenType SVG glyphs. By
* default, FreeType can only fetch SVG documents. However, it can also
* render them if external rendering hook functions are plugged in at
* runtime.
*
* More details on the hooks can be found in file `otsvg.h`.
*/
#define FT_CONFIG_OPTION_SVG
/**************************************************************************
*
* Error Strings
*
* If this macro is set, `FT_Error_String` will return meaningful
* descriptions. This is not enabled by default to reduce the overall
* size of FreeType.
*
* More details can be found in the file `fterrors.h`.
*/
/* #define FT_CONFIG_OPTION_ERROR_STRINGS */
/*************************************************************************/
/*************************************************************************/
/**** ****/
/**** S F N T D R I V E R C O N F I G U R A T I O N ****/
/**** ****/
/*************************************************************************/
/*************************************************************************/
/**************************************************************************
*
* Define `TT_CONFIG_OPTION_EMBEDDED_BITMAPS` if you want to support
* embedded bitmaps in all formats using the 'sfnt' module (namely
* TrueType~& OpenType).
*/
#define TT_CONFIG_OPTION_EMBEDDED_BITMAPS
/**************************************************************************
*
* Define `TT_CONFIG_OPTION_COLOR_LAYERS` if you want to support colored
* outlines (from the 'COLR'/'CPAL' tables) in all formats using the 'sfnt'
* module (namely TrueType~& OpenType).
*/
#define TT_CONFIG_OPTION_COLOR_LAYERS
/**************************************************************************
*
* Define `TT_CONFIG_OPTION_POSTSCRIPT_NAMES` if you want to be able to
* load and enumerate Postscript names of glyphs in a TrueType or OpenType
* file.
*
* Note that if you do not compile the 'psnames' module by undefining the
* above `FT_CONFIG_OPTION_POSTSCRIPT_NAMES` macro, the 'sfnt' module will
* contain additional code to read the PostScript name table from a font.
*
* (By default, the module uses 'psnames' to extract glyph names.)
*/
#define TT_CONFIG_OPTION_POSTSCRIPT_NAMES
/**************************************************************************
*
* Define `TT_CONFIG_OPTION_SFNT_NAMES` if your applications need to access
* the internal name table in a SFNT-based format like TrueType or
* OpenType. The name table contains various strings used to describe the
* font, like family name, copyright, version, etc. It does not contain
* any glyph name though.
*
* Accessing SFNT names is done through the functions declared in
* `ftsnames.h`.
*/
#define TT_CONFIG_OPTION_SFNT_NAMES
/**************************************************************************
*
* TrueType CMap support
*
* Here you can fine-tune which TrueType CMap table format shall be
* supported.
*/
#define TT_CONFIG_CMAP_FORMAT_0
#define TT_CONFIG_CMAP_FORMAT_2
#define TT_CONFIG_CMAP_FORMAT_4
#define TT_CONFIG_CMAP_FORMAT_6
#define TT_CONFIG_CMAP_FORMAT_8
#define TT_CONFIG_CMAP_FORMAT_10
#define TT_CONFIG_CMAP_FORMAT_12
#define TT_CONFIG_CMAP_FORMAT_13
#define TT_CONFIG_CMAP_FORMAT_14
/*************************************************************************/
/*************************************************************************/
/**** ****/
/**** T R U E T Y P E D R I V E R C O N F I G U R A T I O N ****/
/**** ****/
/*************************************************************************/
/*************************************************************************/
/**************************************************************************
*
* Define `TT_CONFIG_OPTION_BYTECODE_INTERPRETER` if you want to compile a
* bytecode interpreter in the TrueType driver.
*
* By undefining this, you will only compile the code necessary to load
* TrueType glyphs without hinting.
*
* Do not `#undef` this macro here, since the build system might define it
* for certain configurations only.
*/
#define TT_CONFIG_OPTION_BYTECODE_INTERPRETER
/**************************************************************************
*
* Define `TT_CONFIG_OPTION_SUBPIXEL_HINTING` if you want to compile
* subpixel hinting support into the TrueType driver. This modifies the
* TrueType hinting mechanism when anything but `FT_RENDER_MODE_MONO` is
* requested.
*
* In particular, it modifies the bytecode interpreter to interpret (or
* not) instructions in a certain way so that all TrueType fonts look like
* they do in a Windows ClearType (DirectWrite) environment. See [1] for a
* technical overview on what this means. See `ttinterp.h` for more
* details on this option.
*
* The new default mode focuses on applying a minimal set of rules to all
* fonts indiscriminately so that modern and web fonts render well while
* legacy fonts render okay. The corresponding interpreter version is v40.
* The so-called Infinality mode (v38) is no longer available in FreeType.
*
* By undefining these, you get rendering behavior like on Windows without
* ClearType, i.e., Windows XP without ClearType enabled and Win9x
* (interpreter version v35). Or not, depending on how much hinting blood
* and testing tears the font designer put into a given font. If you
* define one or both subpixel hinting options, you can switch between
* between v35 and the ones you define (using `FT_Property_Set`).
*
* This option requires `TT_CONFIG_OPTION_BYTECODE_INTERPRETER` to be
* defined.
*
* [1]
* https://www.microsoft.com/typography/cleartype/truetypecleartype.aspx
*/
#define TT_CONFIG_OPTION_SUBPIXEL_HINTING
/**************************************************************************
*
* Define `TT_CONFIG_OPTION_COMPONENT_OFFSET_SCALED` to compile the
* TrueType glyph loader to use Apple's definition of how to handle
* component offsets in composite glyphs.
*
* Apple and MS disagree on the default behavior of component offsets in
* composites. Apple says that they should be scaled by the scaling
* factors in the transformation matrix (roughly, it's more complex) while
* MS says they should not. OpenType defines two bits in the composite
* flags array which can be used to disambiguate, but old fonts will not
* have them.
*
* https://www.microsoft.com/typography/otspec/glyf.htm
* https://developer.apple.com/fonts/TrueType-Reference-Manual/RM06/Chap6glyf.html
*/
#undef TT_CONFIG_OPTION_COMPONENT_OFFSET_SCALED
/**************************************************************************
*
* Define `TT_CONFIG_OPTION_GX_VAR_SUPPORT` if you want to include support
* for Apple's distortable font technology ('fvar', 'gvar', 'cvar', and
* 'avar' tables). Tagged 'Font Variations', this is now part of OpenType
* also. This has many similarities to Type~1 Multiple Masters support.
*/
#define TT_CONFIG_OPTION_GX_VAR_SUPPORT
/**************************************************************************
*
* Define `TT_CONFIG_OPTION_NO_BORING_EXPANSION` if you want to exclude
* support for 'boring' OpenType specification expansions.
*
* https://github.com/harfbuzz/boring-expansion-spec
*
* Right now, the following features are covered:
*
* - 'avar' version 2.0
*
* Most likely, this is a temporary configuration option to be removed in
* the near future, since it is assumed that eventually those features are
* added to the OpenType standard.
*/
/* #define TT_CONFIG_OPTION_NO_BORING_EXPANSION */
/**************************************************************************
*
* Define `TT_CONFIG_OPTION_BDF` if you want to include support for an
* embedded 'BDF~' table within SFNT-based bitmap formats.
*/
#define TT_CONFIG_OPTION_BDF
/**************************************************************************
*
* Option `TT_CONFIG_OPTION_MAX_RUNNABLE_OPCODES` controls the maximum
* number of bytecode instructions executed for a single run of the
* bytecode interpreter, needed to prevent infinite loops. You don't want
* to change this except for very special situations (e.g., making a
* library fuzzer spend less time to handle broken fonts).
*
* It is not expected that this value is ever modified by a configuring
* script; instead, it gets surrounded with `#ifndef ... #endif` so that
* the value can be set as a preprocessor option on the compiler's command
* line.
*/
#ifndef TT_CONFIG_OPTION_MAX_RUNNABLE_OPCODES
#define TT_CONFIG_OPTION_MAX_RUNNABLE_OPCODES 1000000L
#endif
/**************************************************************************
*
* Option `TT_CONFIG_OPTION_GPOS_KERNING` enables a basic GPOS kerning
* implementation (for TrueType fonts only). With this defined, FreeType
* is able to get kerning pair data from the GPOS 'kern' feature as well as
* legacy 'kern' tables; without this defined, FreeType will only be able
* to use legacy 'kern' tables.
*
* Note that FreeType does not support more advanced GPOS layout features;
* even the 'kern' feature implemented here doesn't handle more
* sophisticated kerning variants. Use a higher-level library like
* HarfBuzz instead for that.
*/
/* #define TT_CONFIG_OPTION_GPOS_KERNING */
/*************************************************************************/
/*************************************************************************/
/**** ****/
/**** T Y P E 1 D R I V E R C O N F I G U R A T I O N ****/
/**** ****/
/*************************************************************************/
/*************************************************************************/
/**************************************************************************
*
* `T1_MAX_DICT_DEPTH` is the maximum depth of nest dictionaries and arrays
* in the Type~1 stream (see `t1load.c`). A minimum of~4 is required.
*/
#define T1_MAX_DICT_DEPTH 5
/**************************************************************************
*
* `T1_MAX_SUBRS_CALLS` details the maximum number of nested sub-routine
* calls during glyph loading.
*/
#define T1_MAX_SUBRS_CALLS 16
/**************************************************************************
*
* `T1_MAX_CHARSTRING_OPERANDS` is the charstring stack's capacity. A
* minimum of~16 is required.
*
* The Chinese font 'MingTiEG-Medium' (covering the CNS 11643 character
* set) needs 256.
*/
#define T1_MAX_CHARSTRINGS_OPERANDS 256
/**************************************************************************
*
* Define this configuration macro if you want to prevent the compilation
* of the 't1afm' module, which is in charge of reading Type~1 AFM files
* into an existing face. Note that if set, the Type~1 driver will be
* unable to produce kerning distances.
*/
#undef T1_CONFIG_OPTION_NO_AFM
/**************************************************************************
*
* Define this configuration macro if you want to prevent the compilation
* of the Multiple Masters font support in the Type~1 driver.
*/
#undef T1_CONFIG_OPTION_NO_MM_SUPPORT
/**************************************************************************
*
* `T1_CONFIG_OPTION_OLD_ENGINE` controls whether the pre-Adobe Type~1
* engine gets compiled into FreeType. If defined, it is possible to
* switch between the two engines using the `hinting-engine` property of
* the 'type1' driver module.
*/
/* #define T1_CONFIG_OPTION_OLD_ENGINE */
/*************************************************************************/
/*************************************************************************/
/**** ****/
/**** C F F D R I V E R C O N F I G U R A T I O N ****/
/**** ****/
/*************************************************************************/
/*************************************************************************/
/**************************************************************************
*
* Using `CFF_CONFIG_OPTION_DARKENING_PARAMETER_{X,Y}{1,2,3,4}` it is
* possible to set up the default values of the four control points that
* define the stem darkening behaviour of the (new) CFF engine. For more
* details please read the documentation of the `darkening-parameters`
* property (file `ftdriver.h`), which allows the control at run-time.
*
* Do **not** undefine these macros!
*/
#define CFF_CONFIG_OPTION_DARKENING_PARAMETER_X1 500
#define CFF_CONFIG_OPTION_DARKENING_PARAMETER_Y1 400
#define CFF_CONFIG_OPTION_DARKENING_PARAMETER_X2 1000
#define CFF_CONFIG_OPTION_DARKENING_PARAMETER_Y2 275
#define CFF_CONFIG_OPTION_DARKENING_PARAMETER_X3 1667
#define CFF_CONFIG_OPTION_DARKENING_PARAMETER_Y3 275
#define CFF_CONFIG_OPTION_DARKENING_PARAMETER_X4 2333
#define CFF_CONFIG_OPTION_DARKENING_PARAMETER_Y4 0
/**************************************************************************
*
* `CFF_CONFIG_OPTION_OLD_ENGINE` controls whether the pre-Adobe CFF engine
* gets compiled into FreeType. If defined, it is possible to switch
* between the two engines using the `hinting-engine` property of the 'cff'
* driver module.
*/
/* #define CFF_CONFIG_OPTION_OLD_ENGINE */
/*************************************************************************/
/*************************************************************************/
/**** ****/
/**** P C F D R I V E R C O N F I G U R A T I O N ****/
/**** ****/
/*************************************************************************/
/*************************************************************************/
/**************************************************************************
*
* There are many PCF fonts just called 'Fixed' which look completely
* different, and which have nothing to do with each other. When selecting
* 'Fixed' in KDE or Gnome one gets results that appear rather random, the
* style changes often if one changes the size and one cannot select some
* fonts at all. This option makes the 'pcf' module prepend the foundry
* name (plus a space) to the family name.
*
* We also check whether we have 'wide' characters; all put together, we
* get family names like 'Sony Fixed' or 'Misc Fixed Wide'.
*
* If this option is activated, it can be controlled with the
* `no-long-family-names` property of the 'pcf' driver module.
*/
/* #define PCF_CONFIG_OPTION_LONG_FAMILY_NAMES */
/*************************************************************************/
/*************************************************************************/
/**** ****/
/**** A U T O F I T M O D U L E C O N F I G U R A T I O N ****/
/**** ****/
/*************************************************************************/
/*************************************************************************/
/**************************************************************************
*
* Compile 'autofit' module with CJK (Chinese, Japanese, Korean) script
* support.
*/
#define AF_CONFIG_OPTION_CJK
/**************************************************************************
*
* Compile 'autofit' module with fallback Indic script support, covering
* some scripts that the 'latin' submodule of the 'autofit' module doesn't
* (yet) handle. Currently, this needs option `AF_CONFIG_OPTION_CJK`.
*/
#ifdef AF_CONFIG_OPTION_CJK
#define AF_CONFIG_OPTION_INDIC
#endif
/**************************************************************************
*
* Use TrueType-like size metrics for 'light' auto-hinting.
*
* It is strongly recommended to avoid this option, which exists only to
* help some legacy applications retain its appearance and behaviour with
* respect to auto-hinted TrueType fonts.
*
* The very reason this option exists at all are GNU/Linux distributions
* like Fedora that did not un-patch the following change (which was
* present in FreeType between versions 2.4.6 and 2.7.1, inclusive).
*
* ```
* 2011-07-16 Steven Chu <steven.f.chu@gmail.com>
*
* [truetype] Fix metrics on size request for scalable fonts.
* ```
*
* This problematic commit is now reverted (more or less).
*/
/* #define AF_CONFIG_OPTION_TT_SIZE_METRICS */
/* */
/*
* This macro is obsolete. Support has been removed in FreeType version
* 2.5.
*/
/* #define FT_CONFIG_OPTION_OLD_INTERNALS */
/*
* The next two macros are defined if native TrueType hinting is
* requested by the definitions above. Don't change this.
*/
#ifdef TT_CONFIG_OPTION_BYTECODE_INTERPRETER
#define TT_USE_BYTECODE_INTERPRETER
#ifdef TT_CONFIG_OPTION_SUBPIXEL_HINTING
#define TT_SUPPORT_SUBPIXEL_HINTING_MINIMAL
#endif
#endif
/*
* The TT_SUPPORT_COLRV1 macro is defined to indicate to clients that this
* version of FreeType has support for 'COLR' v1 API. This definition is
* useful to FreeType clients that want to build in support for 'COLR' v1
* depending on a tip-of-tree checkout before it is officially released in
* FreeType, and while the feature cannot yet be tested against using
* version macros. Don't change this macro. This may be removed once the
* feature is in a FreeType release version and version macros can be used
* to test for availability.
*/
#ifdef TT_CONFIG_OPTION_COLOR_LAYERS
#define TT_SUPPORT_COLRV1
#endif
/*
* Check CFF darkening parameters. The checks are the same as in function
* `cff_property_set` in file `cffdrivr.c`.
*/
#if CFF_CONFIG_OPTION_DARKENING_PARAMETER_X1 < 0 || \
CFF_CONFIG_OPTION_DARKENING_PARAMETER_X2 < 0 || \
CFF_CONFIG_OPTION_DARKENING_PARAMETER_X3 < 0 || \
CFF_CONFIG_OPTION_DARKENING_PARAMETER_X4 < 0 || \
\
CFF_CONFIG_OPTION_DARKENING_PARAMETER_Y1 < 0 || \
CFF_CONFIG_OPTION_DARKENING_PARAMETER_Y2 < 0 || \
CFF_CONFIG_OPTION_DARKENING_PARAMETER_Y3 < 0 || \
CFF_CONFIG_OPTION_DARKENING_PARAMETER_Y4 < 0 || \
\
CFF_CONFIG_OPTION_DARKENING_PARAMETER_X1 > \
CFF_CONFIG_OPTION_DARKENING_PARAMETER_X2 || \
CFF_CONFIG_OPTION_DARKENING_PARAMETER_X2 > \
CFF_CONFIG_OPTION_DARKENING_PARAMETER_X3 || \
CFF_CONFIG_OPTION_DARKENING_PARAMETER_X3 > \
CFF_CONFIG_OPTION_DARKENING_PARAMETER_X4 || \
\
CFF_CONFIG_OPTION_DARKENING_PARAMETER_Y1 > 500 || \
CFF_CONFIG_OPTION_DARKENING_PARAMETER_Y2 > 500 || \
CFF_CONFIG_OPTION_DARKENING_PARAMETER_Y3 > 500 || \
CFF_CONFIG_OPTION_DARKENING_PARAMETER_Y4 > 500
#error "Invalid CFF darkening parameters!"
#endif
FT_END_HEADER
#endif /* FTOPTION_H_ */
/* END */
/****************************************************************************
*
* ftstdlib.h
*
* ANSI-specific library and header configuration file (specification
* only).
*
* Copyright (C) 2002-2024 by
* David Turner, Robert Wilhelm, and Werner Lemberg.
*
* This file is part of the FreeType project, and may only be used,
* modified, and distributed under the terms of the FreeType project
* license, LICENSE.TXT. By continuing to use, modify, or distribute
* this file you indicate that you have read the license and
* understand and accept it fully.
*
*/
/**************************************************************************
*
* This file is used to group all `#includes` to the ANSI~C library that
* FreeType normally requires. It also defines macros to rename the
* standard functions within the FreeType source code.
*
* Load a file which defines `FTSTDLIB_H_` before this one to override it.
*
*/
#ifndef FTSTDLIB_H_
#define FTSTDLIB_H_
#include <stddef.h>
#define ft_ptrdiff_t ptrdiff_t
/**************************************************************************
*
* integer limits
*
* `UINT_MAX` and `ULONG_MAX` are used to automatically compute the size of
* `int` and `long` in bytes at compile-time. So far, this works for all
* platforms the library has been tested on. We also check `ULLONG_MAX`
* to see whether we can use 64-bit `long long` later on.
*
* Note that on the extremely rare platforms that do not provide integer
* types that are _exactly_ 16 and 32~bits wide (e.g., some old Crays where
* `int` is 36~bits), we do not make any guarantee about the correct
* behaviour of FreeType~2 with all fonts.
*
* In these cases, `ftconfig.h` will refuse to compile anyway with a
* message like 'couldn't find 32-bit type' or something similar.
*
*/
#include <limits.h>
#define FT_CHAR_BIT CHAR_BIT
#define FT_USHORT_MAX USHRT_MAX
#define FT_INT_MAX INT_MAX
#define FT_INT_MIN INT_MIN
#define FT_UINT_MAX UINT_MAX
#define FT_LONG_MIN LONG_MIN
#define FT_LONG_MAX LONG_MAX
#define FT_ULONG_MAX ULONG_MAX
#ifdef LLONG_MAX
#define FT_LLONG_MAX LLONG_MAX
#endif
#ifdef LLONG_MIN
#define FT_LLONG_MIN LLONG_MIN
#endif
#ifdef ULLONG_MAX
#define FT_ULLONG_MAX ULLONG_MAX
#endif
/**************************************************************************
*
* character and string processing
*
*/
#include <string.h>
#define ft_memchr memchr
#define ft_memcmp memcmp
#define ft_memcpy memcpy
#define ft_memmove memmove
#define ft_memset memset
#define ft_strcat strcat
#define ft_strcmp strcmp
#define ft_strcpy strcpy
#define ft_strlen strlen
#define ft_strncmp strncmp
#define ft_strncpy strncpy
#define ft_strrchr strrchr
#define ft_strstr strstr
/**************************************************************************
*
* file handling
*
*/
#include <stdio.h>
#define FT_FILE FILE
#define ft_fclose fclose
#define ft_fopen fopen
#define ft_fread fread
#define ft_fseek fseek
#define ft_ftell ftell
#define ft_snprintf snprintf
/**************************************************************************
*
* sorting
*
*/
#include <stdlib.h>
#define ft_qsort qsort
/**************************************************************************
*
* memory allocation
*
*/
#define ft_scalloc calloc
#define ft_sfree free
#define ft_smalloc malloc
#define ft_srealloc realloc
/**************************************************************************
*
* miscellaneous
*
*/
#define ft_strtol strtol
#define ft_getenv getenv
/**************************************************************************
*
* execution control
*
*/
#include <setjmp.h>
#define ft_jmp_buf jmp_buf /* note: this cannot be a typedef since */
/* `jmp_buf` is defined as a macro */
/* on certain platforms */
#define ft_longjmp longjmp
#define ft_setjmp( b ) setjmp( *(ft_jmp_buf*) &(b) ) /* same thing here */
/* The following is only used for debugging purposes, i.e., if */
/* `FT_DEBUG_LEVEL_ERROR` or `FT_DEBUG_LEVEL_TRACE` are defined. */
#include <stdarg.h>
#endif /* FTSTDLIB_H_ */
/* END */
/****************************************************************************
*
* config/integer-types.h
*
* FreeType integer types definitions.
*
* Copyright (C) 1996-2024 by
* David Turner, Robert Wilhelm, and Werner Lemberg.
*
* This file is part of the FreeType project, and may only be used,
* modified, and distributed under the terms of the FreeType project
* license, LICENSE.TXT. By continuing to use, modify, or distribute
* this file you indicate that you have read the license and
* understand and accept it fully.
*
*/
#ifndef FREETYPE_CONFIG_INTEGER_TYPES_H_
#define FREETYPE_CONFIG_INTEGER_TYPES_H_
/* There are systems (like the Texas Instruments 'C54x) where a `char` */
/* has 16~bits. ANSI~C says that `sizeof(char)` is always~1. Since an */
/* `int` has 16~bits also for this system, `sizeof(int)` gives~1 which */
/* is probably unexpected. */
/* */
/* `CHAR_BIT` (defined in `limits.h`) gives the number of bits in a */
/* `char` type. */
#ifndef FT_CHAR_BIT
#define FT_CHAR_BIT CHAR_BIT
#endif
#ifndef FT_SIZEOF_INT
/* The size of an `int` type. */
#if FT_UINT_MAX == 0xFFFFUL
#define FT_SIZEOF_INT ( 16 / FT_CHAR_BIT )
#elif FT_UINT_MAX == 0xFFFFFFFFUL
#define FT_SIZEOF_INT ( 32 / FT_CHAR_BIT )
#elif FT_UINT_MAX > 0xFFFFFFFFUL && FT_UINT_MAX == 0xFFFFFFFFFFFFFFFFUL
#define FT_SIZEOF_INT ( 64 / FT_CHAR_BIT )
#else
#error "Unsupported size of `int' type!"
#endif
#endif /* !defined(FT_SIZEOF_INT) */
#ifndef FT_SIZEOF_LONG
/* The size of a `long` type. A five-byte `long` (as used e.g. on the */
/* DM642) is recognized but avoided. */
#if FT_ULONG_MAX == 0xFFFFFFFFUL
#define FT_SIZEOF_LONG ( 32 / FT_CHAR_BIT )
#elif FT_ULONG_MAX > 0xFFFFFFFFUL && FT_ULONG_MAX == 0xFFFFFFFFFFUL
#define FT_SIZEOF_LONG ( 32 / FT_CHAR_BIT )
#elif FT_ULONG_MAX > 0xFFFFFFFFUL && FT_ULONG_MAX == 0xFFFFFFFFFFFFFFFFUL
#define FT_SIZEOF_LONG ( 64 / FT_CHAR_BIT )
#else
#error "Unsupported size of `long' type!"
#endif
#endif /* !defined(FT_SIZEOF_LONG) */
#ifndef FT_SIZEOF_LONG_LONG
/* The size of a `long long` type if available */
#if defined( FT_ULLONG_MAX ) && FT_ULLONG_MAX >= 0xFFFFFFFFFFFFFFFFULL
#define FT_SIZEOF_LONG_LONG ( 64 / FT_CHAR_BIT )
#else
#define FT_SIZEOF_LONG_LONG 0
#endif
#endif /* !defined(FT_SIZEOF_LONG_LONG) */
/**************************************************************************
*
* @section:
* basic_types
*
*/
/**************************************************************************
*
* @type:
* FT_Int16
*
* @description:
* A typedef for a 16bit signed integer type.
*/
typedef signed short FT_Int16;
/**************************************************************************
*
* @type:
* FT_UInt16
*
* @description:
* A typedef for a 16bit unsigned integer type.
*/
typedef unsigned short FT_UInt16;
/* */
/* this #if 0 ... #endif clause is for documentation purposes */
#if 0
/**************************************************************************
*
* @type:
* FT_Int32
*
* @description:
* A typedef for a 32bit signed integer type. The size depends on the
* configuration.
*/
typedef signed XXX FT_Int32;
/**************************************************************************
*
* @type:
* FT_UInt32
*
* A typedef for a 32bit unsigned integer type. The size depends on the
* configuration.
*/
typedef unsigned XXX FT_UInt32;
/**************************************************************************
*
* @type:
* FT_Int64
*
* A typedef for a 64bit signed integer type. The size depends on the
* configuration. Only defined if there is real 64bit support;
* otherwise, it gets emulated with a structure (if necessary).
*/
typedef signed XXX FT_Int64;
/**************************************************************************
*
* @type:
* FT_UInt64
*
* A typedef for a 64bit unsigned integer type. The size depends on the
* configuration. Only defined if there is real 64bit support;
* otherwise, it gets emulated with a structure (if necessary).
*/
typedef unsigned XXX FT_UInt64;
/* */
#endif
#if FT_SIZEOF_INT == ( 32 / FT_CHAR_BIT )
typedef signed int FT_Int32;
typedef unsigned int FT_UInt32;
#elif FT_SIZEOF_LONG == ( 32 / FT_CHAR_BIT )
typedef signed long FT_Int32;
typedef unsigned long FT_UInt32;
#else
#error "no 32bit type found -- please check your configuration files"
#endif
/* look up an integer type that is at least 32~bits */
#if FT_SIZEOF_INT >= ( 32 / FT_CHAR_BIT )
typedef int FT_Fast;
typedef unsigned int FT_UFast;
#elif FT_SIZEOF_LONG >= ( 32 / FT_CHAR_BIT )
typedef long FT_Fast;
typedef unsigned long FT_UFast;
#endif
/* determine whether we have a 64-bit integer type */
#if FT_SIZEOF_LONG == ( 64 / FT_CHAR_BIT )
#define FT_INT64 long
#define FT_UINT64 unsigned long
#elif FT_SIZEOF_LONG_LONG >= ( 64 / FT_CHAR_BIT )
#define FT_INT64 long long int
#define FT_UINT64 unsigned long long int
/**************************************************************************
*
* A 64-bit data type may create compilation problems if you compile in
* strict ANSI mode. To avoid them, we disable other 64-bit data types if
* `__STDC__` is defined. You can however ignore this rule by defining the
* `FT_CONFIG_OPTION_FORCE_INT64` configuration macro.
*/
#elif !defined( __STDC__ ) || defined( FT_CONFIG_OPTION_FORCE_INT64 )
#if defined( _MSC_VER ) && _MSC_VER >= 900 /* Visual C++ (and Intel C++) */
/* this compiler provides the `__int64` type */
#define FT_INT64 __int64
#define FT_UINT64 unsigned __int64
#elif defined( __BORLANDC__ ) /* Borland C++ */
/* XXXX: We should probably check the value of `__BORLANDC__` in order */
/* to test the compiler version. */
/* this compiler provides the `__int64` type */
#define FT_INT64 __int64
#define FT_UINT64 unsigned __int64
#elif defined( __WATCOMC__ ) && __WATCOMC__ >= 1100 /* Watcom C++ */
#define FT_INT64 long long int
#define FT_UINT64 unsigned long long int
#elif defined( __MWERKS__ ) /* Metrowerks CodeWarrior */
#define FT_INT64 long long int
#define FT_UINT64 unsigned long long int
#elif defined( __GNUC__ )
/* GCC provides the `long long` type */
#define FT_INT64 long long int
#define FT_UINT64 unsigned long long int
#endif /* !__STDC__ */
#endif /* FT_SIZEOF_LONG == (64 / FT_CHAR_BIT) */
#ifdef FT_INT64
typedef FT_INT64 FT_Int64;
typedef FT_UINT64 FT_UInt64;
#endif
#endif /* FREETYPE_CONFIG_INTEGER_TYPES_H_ */
/****************************************************************************
*
* config/mac-support.h
*
* Mac/OS X support configuration header.
*
* Copyright (C) 1996-2024 by
* David Turner, Robert Wilhelm, and Werner Lemberg.
*
* This file is part of the FreeType project, and may only be used,
* modified, and distributed under the terms of the FreeType project
* license, LICENSE.TXT. By continuing to use, modify, or distribute
* this file you indicate that you have read the license and
* understand and accept it fully.
*
*/
#ifndef FREETYPE_CONFIG_MAC_SUPPORT_H_
#define FREETYPE_CONFIG_MAC_SUPPORT_H_
/**************************************************************************
*
* Mac support
*
* This is the only necessary change, so it is defined here instead
* providing a new configuration file.
*/
#if defined( __APPLE__ ) || ( defined( __MWERKS__ ) && defined( macintosh ) )
/* No Carbon frameworks for 64bit 10.4.x. */
/* `AvailabilityMacros.h` is available since Mac OS X 10.2, */
/* so guess the system version by maximum errno before inclusion. */
#include <errno.h>
#ifdef ECANCELED /* defined since 10.2 */
#include "AvailabilityMacros.h"
#endif
#if defined( __LP64__ ) && \
( MAC_OS_X_VERSION_MIN_REQUIRED <= MAC_OS_X_VERSION_10_4 )
#undef FT_MACINTOSH
#endif
#elif defined( __SC__ ) || defined( __MRC__ )
/* Classic MacOS compilers */
#include "ConditionalMacros.h"
#if TARGET_OS_MAC
#define FT_MACINTOSH 1
#endif
#endif /* Mac support */
#endif /* FREETYPE_CONFIG_MAC_SUPPORT_H_ */